Player Matchup

Geb
Geb
DaddyJimbo
Geb
Level 28
God Stats
39W - 29L
1,661 SR
Queue Stats
342W - 306L
1,624 Elo+
Party 2
Artemis
Artemis
Moss8
Artemis
Level 26
God Stats
3W - 4L
1,189 SR
Queue Stats
112W - 103L
1,496 Elo+
Solo
Anubis
Anubis
Thatsologamer
Anubis
Level 30
God Stats
35W - 31L
1,557 SR
Queue Stats
88W - 81L
1,541 Elo+
Solo
Bellona
Bellona
TheUndersnaker
Bellona
Level 30
God Stats
6W - 1L
1,939 SR
Queue Stats
172W - 163L
1,546 Elo+
Solo
Hercules
Hercules
xXPusBadussy69
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 2
Team Averages
Level 24
1,569 SR
1,527 Elo+

VS

Team Averages
Level 50
1,570 SR
1,773 Elo+
Achilles
Achilles
KALBAUGH
Achilles
Level 27
God Stats
1W - 0L
1,437 SR
Queue Stats
22W - 19L
1,507 Elo+
Solo
Tiamat
Tiamat
RiseFalco
Tiamat
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 230L
1,861 Elo+
Party 1
Vulcan
Vulcan
ShieldRat
Vulcan
Level 25
God Stats
2W - 1L
1,320 SR
Queue Stats
216W - 37L
1,953 Elo+
Party 1
Ravana
Ravana
ShieldsDaughter
Ravana
Level 11
God Stats
14W - 1L
2,059 SR
Queue Stats
150W - 21L
2,077 Elo+
Party 1
Hou Yi
Hou Yi
WaytikWayka
Hou Yi
Level 29
God Stats
1W - 1L
1,535 SR
Queue Stats
88W - 86L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,188
399
5,200
17,058
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Moss8
Artemis
14
2 / 3 / 1
8,313
462
6,604
10,847
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 6 / 1
9,017
501
10,434
11,567
5,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 5 / 2
9,224
512
8,664
14,219
13,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
14
3 / 7 / 5
8,446
469
8,371
15,546
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KALBAUGH
Achilles
15
3 / 4 / 3
9,223
512
9,458
13,683
12,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
RiseFalco
Tiamat
13
1 / 2 / 12
7,807
434
5,150
12,567
10,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
ShieldRat
Vulcan
14
4 / 6 / 6
9,279
516
9,351
8,947
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
16 / 1 / 9
12,027
668
19,479
9,237
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
14
3 / 2 / 3
8,957
498
8,136
10,195
3,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
15
Kills
27
27
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Achilles
KALBAUGH
Achilles
3
4
3
1.13
L
Artemis
Moss8
Artemis
2
3
1
0.83
W
Tiamat
RiseFalco
Tiamat
1
2
12
3.5
W
Vulcan
ShieldRat
Vulcan
4
6
6
1.17
W
16
1
9
20.5
L
8
6
1
1.42
L
2
5
2
0.6
W
Hou Yi
3
2
3
2.25
L
Hercules
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
51,574
69,237
Taken
54,629
43,360
Mitigated
32,464
19,156
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
676
819
2,885
17,058
13,601
78
4,714
12,228
20,952
0
W
Achilles
KALBAUGH
Achilles
9,458
2,993
0
2,029
13,683
12,268
128
3,687
9,996
0
45,826
L
Artemis
Moss8
Artemis
6,604
992
0
2,892
10,847
3,519
368
1,946
8,873
0
58,308
W
Tiamat
RiseFalco
Tiamat
5,150
746
0
4,619
12,567
10,726
62
4,250
8,317
26,162
0
W
Vulcan
ShieldRat
Vulcan
9,351
2,137
0
1,466
8,947
2,463
360
4,413
4,534
50,185
0
W
19,479
5,117
0
4,834
9,237
3,934
0
2,861
6,376
0
94,505
L
10,434
244
0
3,156
11,567
5,318
90
3,341
8,011
48,193
0
L
8,664
2,006
0
4,380
14,219
13,886
252
243
13,976
11,954
47,168
W
Hou Yi
8,136
2,817
0
3,862
10,195
3,073
2,722
3,165
7,030
0
49,359
L
Hercules
8,371
4,061
0
5,024
15,546
7,036
0
3,722
11,648
0
52,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
47,293
432
Minions Killed
451
0
Camps Cleared
0
1,583,370
Distance Traveled
1,719,455
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,188
399
23
1
0
351,477
3
W
Achilles
9,223
512
101
6
0
294,091
4
L
Artemis
8,313
462
111
6
0
309,639
1
W
Tiamat
7,807
434
41
2
0
323,600
7
W
Vulcan
9,279
516
91
5
0
351,638
1
W
Ravana
12,027
668
123
7
0
433,342
4
L
Anubis
9,017
501
85
5
0
289,607
3
L
Bellona
9,224
512
131
7
0
294,013
3
W
Hou Yi
8,957
498
95
5
0
316,784
5
L
Hercules
8,446
469
82
5
0
338,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role