Player Matchup

Heimdallr
Heimdallr
EFFSGSDGAFSGFDH
Heimdallr
Level 101
God Stats
2W - 2L
1,261 SR
Queue Stats
58W - 87L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Pleasurs
Cthulhu
Level 44
God Stats
1W - 1L
1,719 SR
Queue Stats
86W - 130L
1,327 Elo+
Party 2
Ao Kuang
Ao Kuang
tiddyboimaher
Ao Kuang
Level 64
God Stats
11W - 22L
1,364 SR
Queue Stats
145W - 184L
1,330 Elo+
Party 2
Team Averages
Level 70
1,448 SR
1,331 Elo+

VS

Team Averages
Level 57
1,505 SR
1,510 Elo+
Ganesha
Ganesha
Aidakin
Ganesha
Level 120
God Stats
8W - 5L
1,611 SR
Queue Stats
143W - 77L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
Kipstroll
Ne Zha
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,550 Elo+
Party 1
He Bo
He Bo
MyEyeStayLow
He Bo
Level 26
God Stats
17W - 23L
1,404 SR
Queue Stats
64W - 89L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EFFSGSDGAFSGFDH
Heimdallr
8
0 / 12 / 2
6,309
574
4,370
12,354
3,968
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Pleasurs
Cthulhu
10
1 / 5 / 2
6,818
620
4,438
10,674
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
tiddyboimaher
Ao Kuang
11
3 / 2 / 1
7,939
722
2,884
5,791
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aidakin
Ganesha
12
0 / 2 / 18
8,499
773
6,246
10,697
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Kipstroll
Ne Zha
13
12 / 1 / 5
9,075
825
10,862
6,430
2,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
7 / 1 / 9
8,580
780
6,385
4,015
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aidakin
Ganesha
0
2
18
4.5
L
Heimdallr
EFFSGSDGAFSGFDH
Heimdallr
0
12
2
0.08
W
Ne Zha
Kipstroll
Ne Zha
12
1
5
14.5
W
7
1
9
11.5
L
Cthulhu
Pleasurs
Cthulhu
1
5
2
0.4
L
Ao Kuang
tiddyboimaher
Ao Kuang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
23,493
28,819
Taken
21,142
12,425
Mitigated
15,030
2,998
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aidakin
Ganesha
6,246
760
0
3,569
10,697
10,930
533
3,426
6,797
23,436
0
L
Heimdallr
EFFSGSDGAFSGFDH
Heimdallr
4,370
1,219
0
675
12,354
3,968
0
4,695
7,479
0
19,923
W
Ne Zha
Kipstroll
Ne Zha
10,862
4,138
0
2,256
6,430
2,665
1,830
1,683
4,452
0
29,761
W
6,385
58
0
1,540
4,015
1,435
359
2,144
1,762
16,756
0
L
Cthulhu
Pleasurs
Cthulhu
4,438
226
55
646
10,674
6,852
54
4,068
6,411
12,405
0
L
Ao Kuang
tiddyboimaher
Ao Kuang
2,884
357
0
1,622
5,791
1,605
260
3,429
2,298
9,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
26,154
77
Minions Killed
107
1
Camps Cleared
5
472,897
Distance Traveled
674,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,499
773
0
0
0
211,062
3
L
Heimdallr
6,309
574
25
2
1
136,090
0
W
Ne Zha
9,075
825
75
7
3
292,549
1
W
He Bo
8,580
780
32
3
2
170,891
0
L
Cthulhu
6,818
620
22
2
0
166,979
1
L
Ao Kuang
7,939
722
30
3
0
169,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role