Player Matchup

Chaac
Chaac
Corentindu49000
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,305 Elo+
Solo
Izanami
Izanami
Kinky_Barberry
Izanami
Level 5
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
deadsilenttwo
Bellona
Level 29
God Stats
0W - 1L
1,312 SR
Queue Stats
10W - 18L
1,235 Elo+
Solo
Ao Kuang
Ao Kuang
iZerdox
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 11L
1,706 Elo+
Solo
Ymir
Ymir
smch007
Ymir
Level 16
God Stats
0W - 2L
1,068 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,433 Elo+

VS

Team Averages
Level 16
1,532 SR
1,420 Elo+
Neith
Neith
Ali2colchonero
Neith
Level 14
God Stats
2W - 5L
1,305 SR
Queue Stats
11W - 10L
1,280 Elo+
Solo
Ymir
Ymir
DonBulano77
Ymir
Level 16
God Stats
4W - 1L
1,588 SR
Queue Stats
37W - 56L
1,256 Elo+
Solo
King Arthur
King Arthur
JasonGoesBerserk
King Arthur
Level 13
God Stats
6W - 3L
1,770 SR
Queue Stats
21W - 26L
1,580 Elo+
Solo
Tiamat
Tiamat
Willis_Squad
Tiamat
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 53L
1,558 Elo+
Solo
Kali
Kali
gl0viis
Kali
Level 14
God Stats
8W - 13L
1,498 SR
Queue Stats
83W - 76L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,792
436
1,380
4,324
4,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 0
4,741
431
930
3,969
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
7
0 / 4 / 2
4,609
419
953
5,199
2,350
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
iZerdox
Ao Kuang
13
6 / 0 / 0
6,913
628
5,883
7,787
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
smch007
Ymir
8
0 / 2 / 2
5,013
456
1,792
7,415
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,272
479
3,126
6,502
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
5,868
533
1,626
3,577
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
JasonGoesBerserk
King Arthur
11
5 / 0 / 0
6,894
627
4,842
7,013
4,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
3 / 2 / 2
6,530
594
6,210
5,137
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
gl0viis
Kali
10
2 / 1 / 2
6,079
553
2,356
6,218
2,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
11
11
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
1
3
1
0.5
W
0
1
1
0.5
W
King Arthur
JasonGoesBerserk
King Arthur
5
0
0
5
L
0
2
0
0
W
Tiamat
3
2
2
2
L
Bellona
0
4
2
0.25
W
Kali
gl0viis
Kali
2
1
2
3
L
Ao Kuang
iZerdox
Ao Kuang
6
0
0
6
L
Ymir
smch007
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
18,160
28,694
Taken
28,447
16,716
Mitigated
14,867
5,855
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,126
2,129
0
1,654
6,502
2,041
611
2,600
3,902
0
23,338
L
1,380
196
0
601
4,324
4,437
280
310
3,920
0
8,275
W
1,626
0
0
684
3,577
2,932
407
1,588
1,989
20,303
0
W
King Arthur
JasonGoesBerserk
King Arthur
4,842
702
0
500
7,013
4,583
70
222
6,791
0
31,295
L
930
841
0
451
3,969
1,029
492
0
3,969
0
19,297
W
Tiamat
6,210
656
0
1,426
5,137
2,700
552
1,863
3,274
33,163
0
L
Bellona
953
120
0
172
5,199
2,350
0
2,066
2,981
0
11,170
W
Kali
gl0viis
Kali
2,356
761
0
3,339
6,218
2,611
18
818
5,400
0
34,775
L
Ao Kuang
iZerdox
Ao Kuang
5,883
1,872
0
3,360
7,787
3,079
0
2,742
4,857
39,428
9,772
L
Ymir
smch007
Ymir
1,792
117
0
1,271
7,415
5,821
180
2,081
5,131
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
30,643
214
Minions Killed
279
0
Camps Cleared
0
913,731
Distance Traveled
1,024,873
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,272
479
42
4
0
186,735
0
L
Chaac
4,792
436
13
1
0
126,196
2
W
Ymir
5,868
533
37
3
0
170,541
0
W
King Arthur
6,894
627
61
6
0
226,722
0
L
Izanami
4,741
431
49
4
0
192,163
0
W
Tiamat
6,530
594
67
6
0
197,657
1
L
Bellona
4,609
419
23
2
0
180,847
0
W
Kali
6,079
553
72
7
0
243,218
0
L
Ao Kuang
6,913
628
95
9
0
234,831
1
L
Ymir
5,013
456
34
3
0
179,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role