Player Matchup

Agni
Agni
Big Red Skulks
Agni
Level 22
God Stats
2W - 0L
1,491 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 2
Ullr
Ullr
Dj cinnabun
Ullr
Level 125
God Stats
6W - 8L
1,595 SR
Queue Stats
40W - 43L
1,533 Elo+
Party 2
Bellona
Bellona
LoneSpaceboy
Bellona
Level 102
God Stats
8W - 4L
1,562 SR
Queue Stats
78W - 77L
1,511 Elo+
Party 2
Team Averages
Level 83
1,549 SR
1,477 Elo+

VS

Team Averages
Level 67
1,500 SR
1,628 Elo+
Arachne
Arachne
Polyyx
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 70L
1,742 Elo+
Party 1
Janus
Janus
Seazei
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 50L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
YoitsBm
Gilgamesh
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 53L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
9,529
635
5,482
8,236
2,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 9
10,968
731
12,180
10,727
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LoneSpaceboy
Bellona
15
10 / 3 / 5
12,123
808
18,370
16,614
16,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Polyyx
Arachne
12
3 / 4 / 5
9,174
612
8,670
14,180
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Seazei
Janus
13
5 / 5 / 4
9,980
665
10,190
11,418
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
YoitsBm
Gilgamesh
12
3 / 8 / 2
9,485
632
7,497
16,113
10,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
11
12
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
5
5
9
1.9
W
Bellona
LoneSpaceboy
Bellona
10
3
5
4.17
L
Arachne
Polyyx
Arachne
3
4
5
1.38
L
Janus
Seazei
Janus
5
5
4
1.4
L
Gilgamesh
YoitsBm
Gilgamesh
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
26,357
35,577
Taken
41,711
22,774
Mitigated
19,560
3,662
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,482
874
180
685
8,236
2,748
189
2,166
6,070
12,525
0
W
12,180
5,075
0
1,340
10,727
3,824
2,197
2,680
8,047
0
64,841
W
Bellona
LoneSpaceboy
Bellona
18,370
5,334
0
1,457
16,614
16,202
0
5,762
10,852
10,863
35,533
L
Arachne
Polyyx
Arachne
8,670
6,386
0
2,465
14,180
5,030
0
2,845
11,335
0
19,627
L
Janus
Seazei
Janus
10,190
570
0
1,890
11,418
3,787
93
1,701
9,717
41,855
0
L
Gilgamesh
YoitsBm
Gilgamesh
7,497
2,345
0
134
16,113
10,743
0
5,261
10,852
0
15,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
28,639
203
Minions Killed
128
7
Camps Cleared
5
790,642
Distance Traveled
834,816
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,529
635
25
2
1
243,806
0
W
Ullr
10,968
731
114
8
5
250,423
2
W
Bellona
12,123
808
64
4
1
296,413
2
L
Arachne
9,174
612
27
2
2
295,105
1
L
Janus
9,980
665
78
5
2
263,117
3
L
Gilgamesh
9,485
632
23
2
1
276,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role