Player Matchup

Ravana
Ravana
Diamond V
Bylieth
Ravana
Diamond V
Level 127
God Stats
5W - 6L
1,562 SR
Queue Stats
442W - 435L
1,892 MMR
Solo
Hercules
Hercules
Platinum II
Gefy
Hercules
Platinum II
Level 158
God Stats
4W - 2L
1,770 SR
Queue Stats
235W - 270L
1,840 MMR
Solo
Charybdis
Charybdis
Platinum I
ScaredScareCrow
Charybdis
Platinum I
Level 141
God Stats
4W - 4L
1,487 SR
Queue Stats
340W - 340L
1,886 MMR
Solo
Ganesha
Ganesha
Gold V
SirDarkNebula
Ganesha
Gold V
Level 144
God Stats
3W - 0L
1,920 SR
Queue Stats
39W - 32L
1,814 MMR
Solo
Scylla
Scylla
Diamond IV
guruslays95
Scylla
Diamond IV
Level 157
God Stats
46W - 28L
1,658 SR
Queue Stats
376W - 365L
1,867 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,679 SR
1,860 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,623 SR
1,852 MMR
Hou Yi
Hou Yi
Diamond V
HazardFree
Hou Yi
Diamond V
Level 160
God Stats
13W - 15L
1,645 SR
Queue Stats
758W - 735L
1,796 MMR
Party 1
Loki
Loki
Platinum III
MuckSticky
Loki
Platinum III
Level 64
God Stats
15W - 13L
1,571 SR
Queue Stats
226W - 223L
1,996 MMR
Party 1
Artio
Artio
Platinum V
SavvySquints
Artio
Platinum V
Level 160
God Stats
10W - 4L
1,771 SR
Queue Stats
111W - 102L
1,699 MMR
Party 2
Raijin
Raijin
Diamond V
ThePreppyChan
Raijin
Diamond V
Level 89
God Stats
3W - 8L
1,579 SR
Queue Stats
177W - 189L
1,919 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
aferret
Sun Wukong
Platinum V
Level 77
God Stats
4W - 4L
1,547 SR
Queue Stats
100W - 87L
1,851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bylieth
Ravana
16
12 / 0 / 10
10,673
628
15,953
5,585
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Gefy
Hercules
15
2 / 1 / 1
9,303
547
6,025
11,774
11,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
ScaredScareCrow
Charybdis
16
5 / 3 / 3
9,662
568
6,374
10,019
2,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
12
0 / 2 / 16
8,439
496
2,387
11,853
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
18
12 / 0 / 12
11,462
674
14,395
6,445
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatMorgan Le FayArtemisOdinAthena

VS

Bans
GilgameshCerberusIzanamiPersephoneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HazardFree
Hou Yi
13
2 / 6 / 3
8,064
474
8,623
12,789
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 2
8,298
488
6,139
11,739
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 2
6,853
403
2,691
16,083
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 10 / 0
7,402
435
2,215
9,872
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
aferret
Sun Wukong
14
1 / 3 / 0
8,615
507
5,740
11,542
10,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
31
Kills
6
6
Deaths
31
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bylieth
Ravana
12
0
10
17
W
Hercules
Gefy
Hercules
2
1
1
2.5
L
Hou Yi
HazardFree
Hou Yi
2
6
3
0.58
L
1
6
2
0.33
L
2
6
2
0.5
W
Charybdis
ScaredScareCrow
Charybdis
5
3
3
2.17
W
Ganesha
0
2
16
4
L
0
10
0
0
L
Sun Wukong
aferret
Sun Wukong
1
3
0
0.33
W
Scylla
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,134
Damage
25,408
45,676
Taken
62,025
28,050
Mitigated
36,646
19,480
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bylieth
Ravana
15,953
4,731
0
1,929
5,585
2,719
6
892
4,623
0
68,946
W
Hercules
Gefy
Hercules
6,025
2,204
0
5,688
11,774
11,441
0
636
10,300
0
53,092
L
Hou Yi
HazardFree
Hou Yi
8,623
5,559
0
3,401
12,789
4,108
0
3,922
8,867
0
54,519
L
6,139
1,239
0
2,226
11,739
4,933
0
1,464
10,177
0
62,501
L
2,691
323
483
2,838
16,083
14,225
0
6,541
9,444
13,653
0
W
Charybdis
ScaredScareCrow
Charybdis
6,374
3,562
0
5,819
10,019
2,862
534
812
9,207
0
66,672
W
Ganesha
2,387
318
1,196
2,377
11,853
8,973
39
1,580
10,215
16,674
0
L
2,215
50
0
250
9,872
2,897
0
2,979
6,893
44,200
0
L
Sun Wukong
aferret
Sun Wukong
5,740
1,304
0
2,302
11,542
10,483
14
1,876
9,101
0
58,556
W
Scylla
14,395
1,935
139
2,332
6,445
2,055
0
798
5,509
81,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
39,232
487
Minions Killed
470
0
Camps Cleared
0
1,803,779
Distance Traveled
1,531,376
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,673
628
112
7
0
424,667
1
W
Hercules
9,303
547
116
7
0
341,098
0
L
Hou Yi
8,064
474
103
6
0
270,413
1
L
Loki
8,298
488
113
7
0
340,178
0
L
Artio
6,853
403
22
1
0
304,714
2
W
Charybdis
9,662
568
109
6
0
328,987
5
W
Ganesha
8,439
496
9
1
0
343,523
10
L
Raijin
7,402
435
102
6
0
282,062
6
L
Sun Wukong
8,615
507
130
8
0
334,009
4
W
Scylla
11,462
674
141
8
0
365,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role