Player Matchup

Ymir
Ymir
Gold IV
CubicStingay55
Ymir
Gold IV
Level 152
God Stats
12W - 5L
1,593 SR
Queue Stats
319W - 301L
1,287 MMR
Party 2
Anubis
Anubis
Silver I
MischievousAIG
Anubis
Silver I
Level 65
God Stats
14W - 4L
1,697 SR
Queue Stats
105W - 98L
1,432 MMR
Solo
Osiris
Osiris
Gold V
ToNINHoH
Osiris
Gold V
Level 145
God Stats
15W - 11L
1,500 SR
Queue Stats
278W - 256L
1,312 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
TootyMcBooty
Erlang Shen
Silver I
Level 44
God Stats
4W - 8L
1,615 SR
Queue Stats
45W - 54L
1,418 MMR
Solo
Skadi
Skadi
Bronze III
r3ap3r0flight
Skadi
Bronze III
Level 104
God Stats
1W - 3L
1,466 SR
Queue Stats
3W - 9L
1,431 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,574 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,606 SR
1,376 MMR
Xing Tian
Xing Tian
Gold V
AtH2O
Xing Tian
Gold V
Level 160
God Stats
110W - 138L
1,553 SR
Queue Stats
2,721W - 2,758L
1,381 MMR
Solo
Da Ji
Da Ji
Gold II
EquinoxVigil
Da Ji
Gold II
Level 117
God Stats
14W - 7L
1,677 SR
Queue Stats
195W - 203L
1,413 MMR
Solo
Chiron
Chiron
Gold IV
ItsShikaka
Chiron
Gold IV
Level 105
God Stats
0W - 1L
1,666 SR
Queue Stats
44W - 54L
1,297 MMR
Solo
Jormungandr
Jormungandr
Gold I
WillDrak
Jormungandr
Gold I
Level 144
God Stats
5W - 5L
1,665 SR
Queue Stats
239W - 255L
1,511 MMR
Party 1
Hel
Hel
Silver IV
urilink333
Hel
Silver IV
Level 108
God Stats
0W - 1L
1,469 SR
Queue Stats
33W - 41L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 19
10,071
592
6,521
14,189
13,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 2 / 13
10,618
625
15,404
11,953
7,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
ToNINHoH
Osiris
16
3 / 0 / 12
9,824
578
7,121
11,519
12,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
TootyMcBooty
Erlang Shen
17
9 / 3 / 9
10,649
626
12,118
17,364
11,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 0 / 7
10,263
604
8,683
8,458
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshArtemisTiamatArtioAthena

VS

Bans
Morgan Le FaySobekIzanamiDanzaburouRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AtH2O
Xing Tian
10
0 / 7 / 4
6,607
389
5,331
19,307
16,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 6
7,538
443
6,345
11,851
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ItsShikaka
Chiron
12
2 / 6 / 3
7,584
446
13,112
11,219
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
WillDrak
Jormungandr
15
2 / 5 / 1
9,187
540
7,704
11,934
10,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 7 / 2
8,188
482
6,275
11,290
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
30
Kills
7
7
Deaths
30
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AtH2O
Xing Tian
0
7
4
0.29
W
5
2
19
7.25
L
1
5
6
0.8
L
Chiron
ItsShikaka
Chiron
2
6
3
0.58
W
10
2
13
8.25
W
Osiris
ToNINHoH
Osiris
3
0
12
9
W
Erlang Shen
TootyMcBooty
Erlang Shen
9
3
9
4.5
L
Jormungandr
WillDrak
Jormungandr
2
5
1
0.5
W
3
0
7
6.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,847
Damage
38,767
63,483
Taken
65,601
47,984
Mitigated
36,495
20,344
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AtH2O
Xing Tian
5,331
611
113
935
19,307
16,996
0
7,759
11,548
18,101
0
W
6,521
1,285
2,378
3,125
14,189
13,812
331
5,270
8,919
26,073
0
L
6,345
1,424
0
3,162
11,851
3,220
0
3,018
8,833
0
36,115
L
Chiron
ItsShikaka
Chiron
13,112
4,694
409
2,723
11,219
3,467
0
3,590
7,629
0
45,372
W
15,404
1,481
0
5,586
11,953
7,154
876
5,998
5,955
71,882
0
W
Osiris
ToNINHoH
Osiris
7,121
3,099
0
1,581
11,519
12,320
1,166
3,509
8,010
0
59,274
W
Erlang Shen
TootyMcBooty
Erlang Shen
12,118
6,886
0
5,348
17,364
11,805
0
3,879
13,485
0
82,773
L
Jormungandr
WillDrak
Jormungandr
7,704
1,741
0
1,324
11,934
10,155
986
2,813
9,121
58,624
0
W
8,683
5,130
0
2,326
8,458
2,893
2,636
783
7,675
0
83,651
L
6,275
584
731
2,989
11,290
2,657
0
4,745
6,545
43,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
39,104
524
Minions Killed
348
0
Camps Cleared
0
1,651,835
Distance Traveled
1,491,630
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,607
389
16
1
0
315,064
6
W
Ymir
10,071
592
36
2
0
314,905
2
L
Da Ji
7,538
443
70
4
0
305,295
6
L
Chiron
7,584
446
69
4
0
307,003
2
W
Anubis
10,618
625
132
8
0
288,182
4
W
Osiris
9,824
578
98
6
0
352,510
3
W
Erlang Shen
10,649
626
110
6
0
357,812
6
L
Jormungandr
9,187
540
118
7
0
279,693
6
W
Skadi
10,263
604
148
9
0
338,426
4
L
Hel
8,188
482
75
4
0
284,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role