Player Matchup

Scylla
Scylla
DRAGORAMA_37
Scylla
Level 59
God Stats
5W - 3L
1,520 SR
Queue Stats
258W - 232L
1,466 Elo+
Party 2
Ymir
Ymir
Dharc10
Ymir
Level 155
God Stats
3W - 5L
1,640 SR
Queue Stats
267W - 236L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KimagureGamer
Tsukuyomi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 72L
1,423 Elo+
Party 2
Team Averages
Level 81
1,553 SR
1,456 Elo+

VS

Team Averages
Level 25
1,692 SR
1,603 Elo+
Thanatos
Thanatos
IHaveDepression
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,629 Elo+
Party 1
Baba Yaga
Baba Yaga
NoxTids
Baba Yaga
Level 20
God Stats
3W - 0L
1,769 SR
Queue Stats
25W - 15L
1,602 Elo+
Party 1
Ares
Ares
camskyfish
Ares
Level 27
God Stats
3W - 2L
1,808 SR
Queue Stats
91W - 52L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 7 / 5
12,226
719
13,097
16,025
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Dharc10
Ymir
15
4 / 9 / 10
11,537
679
7,838
23,019
27,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
KimagureGamer
Tsukuyomi
14
5 / 11 / 6
11,478
675
10,964
17,404
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 7 / 11
13,214
777
16,639
17,910
9,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
NoxTids
Baba Yaga
18
13 / 3 / 10
14,167
833
22,075
9,055
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 16
12,697
747
9,244
15,798
16,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
16
Kills
27
27
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
7
5
1.36
L
Ymir
Dharc10
Ymir
4
9
10
1
W
Thanatos
10
7
11
2.21
L
Tsukuyomi
KimagureGamer
Tsukuyomi
5
11
6
0.73
W
Baba Yaga
NoxTids
Baba Yaga
13
3
10
6
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
47,958
56,448
Taken
42,763
38,364
Mitigated
29,658
5,839
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,097
743
140
1,029
16,025
4,807
0
9,251
6,774
38,765
0
L
Ymir
Dharc10
Ymir
7,838
2,030
240
3,960
23,019
27,799
0
13,366
9,653
22,231
0
W
Thanatos
16,639
5,380
387
10,131
17,910
9,351
433
10,754
6,778
0
36,775
L
Tsukuyomi
KimagureGamer
Tsukuyomi
10,964
2,013
0
470
17,404
5,758
0
9,405
7,999
0
34,189
W
Baba Yaga
NoxTids
Baba Yaga
22,075
1,639
0
1,552
9,055
3,722
1,595
4,505
4,457
52,636
0
W
9,244
669
0
375
15,798
16,585
733
5,309
10,209
25,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
40,078
133
Minions Killed
136
8
Camps Cleared
7
774,075
Distance Traveled
878,727
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,226
719
60
4
4
287,712
1
L
Ymir
11,537
679
23
1
1
254,288
1
W
Thanatos
13,214
777
37
2
1
272,518
2
L
Tsukuyomi
11,478
675
50
3
3
232,075
0
W
Baba Yaga
14,167
833
77
5
5
315,252
1
W
Ares
12,697
747
22
1
1
290,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role