Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrotherGrimm
Ah Muzen Cab
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 236L
1,484 Elo+
Solo
Fenrir
Fenrir
Grinchx
Fenrir
Level 29
God Stats
22W - 24L
1,523 SR
Queue Stats
31W - 41L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
RunFatBoyRun0416
Nu Wa
Level 105
God Stats
10W - 10L
1,554 SR
Queue Stats
647W - 670L
1,474 Elo+
Solo
Fafnir
Fafnir
Tueurfou
Fafnir
Level 144
God Stats
5W - 6L
1,478 SR
Queue Stats
83W - 87L
1,449 Elo+
Solo
Guan Yu
Guan Yu
Vinson
Guan Yu
Level 84
God Stats
5W - 2L
1,652 SR
Queue Stats
303W - 313L
1,553 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,485 Elo+

VS

Team Averages
Level 89
1,438 SR
1,480 Elo+
Poseidon
Poseidon
ABC199
Poseidon
Level 47
God Stats
29W - 34L
1,495 SR
Queue Stats
361W - 401L
1,448 Elo+
Solo
Achilles
Achilles
Hachikö
Achilles
Level 158
God Stats
24W - 24L
1,520 SR
Queue Stats
373W - 405L
1,499 Elo+
Solo
Neith
Neith
Riddly
Neith
Level 48
God Stats
1W - 4L
1,660 SR
Queue Stats
79W - 61L
1,626 Elo+
Solo
Ymir
Ymir
TakGM
Ymir
Level 44
God Stats
2W - 4L
1,177 SR
Queue Stats
19W - 18L
1,356 Elo+
Solo
Osiris
Osiris
丶深入且持久
Osiris
Level 146
God Stats
11W - 29L
1,340 SR
Queue Stats
866W - 867L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrotherGrimm
Ah Muzen Cab
20
3 / 3 / 5
17,143
553
9,243
20,063
8,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Grinchx
Fenrir
20
13 / 4 / 3
15,932
514
11,973
22,248
18,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 5 / 9
16,995
548
24,286
17,331
7,903
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Tueurfou
Fafnir
19
1 / 5 / 21
14,519
468
13,698
26,497
38,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
Vinson
Guan Yu
20
9 / 1 / 14
17,281
557
32,318
40,257
62,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ABC199
Poseidon
20
11 / 6 / 1
17,617
568
23,655
27,937
9,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Hachikö
Achilles
20
1 / 7 / 2
14,842
479
11,649
31,685
23,681
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Riddly
Neith
20
5 / 8 / 2
15,073
486
21,815
26,159
13,072
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
TakGM
Ymir
14
0 / 6 / 2
10,809
349
5,488
23,431
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 1
11,245
363
9,272
12,943
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
31
Kills
18
18
Deaths
31
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ABC199
Poseidon
11
6
1
1.92
W
Ah Muzen Cab
BrotherGrimm
Ah Muzen Cab
3
3
5
1.83
W
Fenrir
Grinchx
Fenrir
13
4
3
3.63
L
Achilles
Hachikö
Achilles
1
7
2
0.29
L
Neith
Riddly
Neith
5
8
2
0.75
W
5
5
9
1.9
L
Ymir
TakGM
Ymir
0
6
2
0.17
W
Fafnir
Tueurfou
Fafnir
1
5
21
2.3
W
Guan Yu
Vinson
Guan Yu
9
1
14
16
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,518
Damage
71,879
126,396
Taken
122,155
136,107
Mitigated
76,132
44,559
Healing
25,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ABC199
Poseidon
23,655
3,003
0
9,286
27,937
9,468
1,725
10,699
16,007
148,527
0
W
Ah Muzen Cab
BrotherGrimm
Ah Muzen Cab
9,243
2,757
0
9,880
20,063
8,578
4,209
3,034
17,029
0
185,462
W
Fenrir
Grinchx
Fenrir
11,973
2,634
0
2,952
22,248
18,807
1,127
7,422
14,826
216
106,280
L
Achilles
Hachikö
Achilles
11,649
3,872
0
6,488
31,685
23,681
2,018
8,029
22,230
0
126,211
L
Neith
Riddly
Neith
21,815
8,779
0
7,070
26,159
13,072
5,214
8,809
16,887
0
142,220
W
24,286
4,478
0
2,983
17,331
7,903
2,204
7,281
10,050
157,881
0
L
Ymir
TakGM
Ymir
5,488
597
0
1,260
23,431
20,978
0
11,541
10,371
23,573
0
W
Fafnir
Tueurfou
Fafnir
13,698
3,656
0
6,492
26,497
38,451
950
6,481
20,016
38,224
0
W
Guan Yu
Vinson
Guan Yu
32,318
4,616
2,711
19,541
40,257
62,368
918
6,201
34,056
26,286
101,182
L
9,272
4,063
0
1,762
12,943
8,933
0
4,097
8,046
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,870
Gold Earned
69,586
845
Minions Killed
748
0
Camps Cleared
0
2,911,831
Distance Traveled
2,222,437
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
17,617
568
223
7
0
588,596
5
W
Ah Muzen Cab
17,143
553
278
9
0
564,287
1
W
Fenrir
15,932
514
114
4
0
586,119
3
L
Achilles
14,842
479
211
7
0
494,783
9
L
Neith
15,073
486
197
6
0
406,258
2
W
Nu Wa
16,995
548
224
7
0
549,744
5
L
Ymir
10,809
349
34
1
0
486,110
9
W
Fafnir
14,519
468
25
1
0
566,179
14
W
Guan Yu
17,281
557
204
7
0
645,502
2
L
Osiris
11,245
363
83
3
0
246,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role