Player Matchup

Gilgamesh
Gilgamesh
Frunah
Gilgamesh
Level 108
God Stats
11W - 13L
1,564 SR
Queue Stats
334W - 518L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
The6thKazekage
Zhong Kui
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,621 Elo+
Party 1
Hachiman
Hachiman
Ðubz
Hachiman
Level 108
God Stats
1W - 0L
1,186 SR
Queue Stats
87W - 42L
1,694 Elo+
Party 1
Team Averages
Level 91
1,417 SR
1,567 Elo+

VS

Team Averages
Level 12
1,240 SR
1,301 Elo+
Janus
Janus
ScruffyScruggs
Janus
Level 14
God Stats
4W - 10L
1,161 SR
Queue Stats
88W - 126L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ScruggGang
Tsukuyomi
Level 13
God Stats
5W - 16L
1,297 SR
Queue Stats
63W - 84L
1,317 Elo+
Party 2
Ymir
Ymir
gz-lacroix
Ymir
Level 9
God Stats
1W - 5L
1,260 SR
Queue Stats
6W - 19L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frunah
Gilgamesh
15
7 / 1 / 23
12,675
845
9,897
8,663
6,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
The6thKazekage
Zhong Kui
14
9 / 2 / 16
12,050
803
11,346
11,908
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Ðubz
Hachiman
17
16 / 4 / 13
13,565
904
25,932
14,584
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 3
11,686
779
8,771
15,882
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
ScruggGang
Tsukuyomi
13
3 / 13 / 4
10,883
726
10,220
17,064
5,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 10 / 5
9,030
602
5,271
21,012
19,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
32
Kills
7
7
Deaths
33
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frunah
Gilgamesh
7
1
23
18.5
L
4
10
3
0.55
L
Tsukuyomi
ScruggGang
Tsukuyomi
3
13
4
0.38
W
Zhong Kui
The6thKazekage
Zhong Kui
9
2
16
8.5
L
0
10
5
0.25
W
Hachiman
Ðubz
Hachiman
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
24,262
35,155
Taken
53,958
19,518
Mitigated
29,797
11,944
Healing
814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frunah
Gilgamesh
9,897
3,445
673
2,606
8,663
6,901
565
3,717
4,946
0
34,676
L
8,771
589
0
250
15,882
4,454
0
1,507
14,375
31,894
0
L
Tsukuyomi
ScruggGang
Tsukuyomi
10,220
3,187
0
564
17,064
5,860
0
4,548
12,516
0
29,777
W
Zhong Kui
The6thKazekage
Zhong Kui
11,346
1,540
0
4,441
11,908
7,364
890
4,412
7,496
29,552
0
L
5,271
670
0
0
21,012
19,483
0
5,698
15,314
19,344
0
W
Hachiman
Ðubz
Hachiman
25,932
14,153
0
4,224
14,584
5,253
952
6,852
7,732
0
72,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
31,599
166
Minions Killed
94
12
Camps Cleared
2
859,361
Distance Traveled
673,343
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,675
845
35
2
1
320,629
0
L
Janus
11,686
779
38
3
1
229,717
0
L
Tsukuyomi
10,883
726
31
2
1
226,397
5
W
Zhong Kui
12,050
803
47
3
2
270,180
0
L
Ymir
9,030
602
25
2
0
217,229
0
W
Hachiman
13,565
904
84
6
9
268,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role