Player Matchup

Jing Wei
Jing Wei
AvidFupaHunter
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Peak7877
Nu Wa
Level 105
God Stats
2W - 4L
1,483 SR
Queue Stats
77W - 112L
1,343 Elo+
Solo
Ymir
Ymir
sesima
Ymir
Level 28
God Stats
2W - 5L
1,476 SR
Queue Stats
146W - 200L
1,275 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,348 Elo+

VS

Team Averages
Level 66
1,506 SR
1,259 Elo+
Danzaburou
Danzaburou
AdalwulfvonToter
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,125 Elo+
Party 1
Fenrir
Fenrir
EvilToys
Fenrir
Level 107
God Stats
18W - 26L
1,517 SR
Queue Stats
131W - 134L
1,531 Elo+
Solo
Nox
Nox
RageHuntara
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 10 / 6
11,090
584
8,856
18,051
5,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Peak7877
Nu Wa
15
5 / 7 / 6
12,186
641
22,433
13,274
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
sesima
Ymir
15
4 / 5 / 4
11,893
626
7,814
20,446
26,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdalwulfvonToter
Danzaburou
16
5 / 4 / 11
13,058
687
16,920
16,054
5,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
EvilToys
Fenrir
18
10 / 5 / 8
13,715
722
15,251
21,940
8,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 3 / 9
13,039
686
12,406
16,869
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
22
22
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdalwulfvonToter
Danzaburou
5
4
11
2.63
L
Jing Wei
2
10
6
0.5
W
Fenrir
EvilToys
Fenrir
10
5
8
2.8
L
Nu Wa
Peak7877
Nu Wa
5
7
6
1.14
W
7
3
9
3.83
L
Ymir
sesima
Ymir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
44,577
51,771
Taken
54,863
36,624
Mitigated
20,851
2,091
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdalwulfvonToter
Danzaburou
16,920
7,683
0
5,087
16,054
5,856
1,625
10,454
5,600
0
56,256
L
Jing Wei
8,856
6,607
0
547
18,051
5,598
898
2,989
15,062
0
35,364
W
Fenrir
EvilToys
Fenrir
15,251
3,629
0
5,012
21,940
8,896
1,062
9,726
12,214
0
69,090
L
Nu Wa
Peak7877
Nu Wa
22,433
6,105
0
1,544
13,274
4,179
1,784
4,099
9,175
54,517
0
W
12,406
350
0
2,795
16,869
6,099
462
10,991
5,878
55,510
0
L
Ymir
sesima
Ymir
7,814
926
0
0
20,446
26,847
279
6,068
14,378
28,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
39,812
172
Minions Killed
243
9
Camps Cleared
8
902,715
Distance Traveled
1,004,071
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,058
687
75
4
0
297,283
0
L
Jing Wei
11,090
584
47
2
3
315,764
2
W
Fenrir
13,715
722
87
5
5
355,402
1
L
Nu Wa
12,186
641
74
4
4
281,014
1
W
Nox
13,039
686
81
4
3
351,386
0
L
Ymir
11,893
626
51
3
2
305,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role