Player Matchup

Apollo
Apollo
ArchdukeIsGreat
Apollo
Level 18
God Stats
8W - 5L
1,318 SR
Queue Stats
51W - 18L
1,790 Elo+
Solo
Anhur
Anhur
BrawlerNYC
Anhur
Level 6
God Stats
7W - 2L
1,861 SR
Queue Stats
61W - 19L
2,032 Elo+
Solo
Olorun
Olorun
CawnGuilt
Olorun
Level 26
God Stats
6W - 3L
1,687 SR
Queue Stats
113W - 99L
1,578 Elo+
Solo
Ra
Ra
SlashyMcTrashy
Ra
Level 24
God Stats
10W - 6L
1,596 SR
Queue Stats
206W - 124L
1,694 Elo+
Solo
Hou Yi
Hou Yi
TrueKingofbeans
Hou Yi
Level 27
God Stats
4W - 3L
1,479 SR
Queue Stats
113W - 104L
1,564 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,732 Elo+

VS

Team Averages
Level 22
1,452 SR
1,431 Elo+
Loki
Loki
Knittens
Loki
Level 36
God Stats
1W - 2L
1,282 SR
Queue Stats
134W - 135L
1,451 Elo+
Party 1
Anubis
Anubis
TheeDevyn
Anubis
Level 12
God Stats
3W - 8L
1,146 SR
Queue Stats
25W - 36L
1,503 Elo+
Party 1
Bellona
Bellona
cookiethekweenTV
Bellona
Level 22
God Stats
12W - 10L
1,852 SR
Queue Stats
117W - 108L
1,457 Elo+
Party 1
Medusa
Medusa
vanitaviolaTV
Medusa
Level 16
God Stats
8W - 6L
1,413 SR
Queue Stats
25W - 23L
1,334 Elo+
Party 1
Khepri
Khepri
youcheddarwerk
Khepri
Level 26
God Stats
4W - 5L
1,566 SR
Queue Stats
89W - 98L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 8
6,543
654
7,535
5,438
1,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
11
7 / 0 / 9
6,891
689
7,087
4,981
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
CawnGuilt
Olorun
12
2 / 0 / 2
6,736
674
4,226
4,242
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
10 / 0 / 4
7,682
768
7,845
5,105
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 1 / 5
6,121
612
6,326
3,447
953
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 6 / 1
4,324
432
2,136
6,993
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
TheeDevyn
Anubis
6
0 / 9 / 0
3,988
399
2,955
7,600
2,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,062
406
1,114
5,943
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 8 / 0
4,280
428
3,117
9,418
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 5 / 1
3,985
399
1,366
9,410
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
31
Kills
1
1
Deaths
31
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Anhur
7
0
9
11.5
W
Olorun
CawnGuilt
Olorun
2
0
2
3
L
Loki
0
6
1
0.08
W
10
0
4
12
L
Anubis
TheeDevyn
Anubis
0
9
0
0
W
6
1
5
8.5
L
0
3
0
0
L
1
8
0
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
10,688
23,213
Taken
39,364
6,929
Mitigated
17,231
9,719
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,535
5,490
0
3,594
5,438
1,506
1,579
697
4,741
0
36,729
W
Anhur
7,087
3,986
0
545
4,981
1,353
0
574
4,407
0
30,886
W
Olorun
CawnGuilt
Olorun
4,226
1,981
0
2,346
4,242
1,729
426
257
3,985
37,658
6,467
L
Loki
2,136
480
0
1,436
6,993
1,411
0
2,400
4,529
0
13,933
W
7,845
1,356
248
2,278
5,105
1,388
0
2,417
2,688
42,590
0
L
Anubis
TheeDevyn
Anubis
2,955
743
0
313
7,600
2,978
0
4,111
3,311
14,088
0
W
6,326
2,959
0
708
3,447
953
1,419
469
2,978
0
20,945
L
1,114
271
0
886
5,943
3,363
0
3,377
2,544
518
9,250
L
3,117
1,731
0
1,876
9,418
2,540
144
570
8,832
0
13,295
L
1,366
193
0
608
9,410
6,939
102
791
8,571
6,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
20,639
326
Minions Killed
106
0
Camps Cleared
0
922,983
Distance Traveled
803,519
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,543
654
71
7
0
188,014
0
W
Anhur
6,891
689
59
6
0
184,404
0
W
Olorun
6,736
674
77
8
0
181,271
3
L
Loki
4,324
432
36
4
0
167,086
2
W
Ra
7,682
768
93
9
0
192,575
3
L
Anubis
3,988
399
21
2
0
138,401
0
W
Hou Yi
6,121
612
26
3
0
176,719
1
L
Bellona
4,062
406
17
2
0
166,266
2
L
Medusa
4,280
428
24
2
0
157,068
0
L
Khepri
3,985
399
8
1
0
174,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role