Player Matchup

Neith
Neith
Christofonz
Neith
Level 109
God Stats
6W - 5L
1,609 SR
Queue Stats
105W - 73L
1,684 Elo+
Party 1
Ne Zha
Ne Zha
M4tty1ce
Ne Zha
Level 100
God Stats
9W - 1L
1,652 SR
Queue Stats
134W - 88L
1,695 Elo+
Party 1
Zhong Kui
Zhong Kui
ZeySmo
Zhong Kui
Level 107
God Stats
0W - 1L
1,638 SR
Queue Stats
123W - 77L
1,765 Elo+
Party 1
Team Averages
Level 105
1,633 SR
1,715 Elo+

VS

Team Averages
Level 108
1,595 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RippingGaruda
Gilgamesh
Level 65
God Stats
2W - 0L
1,654 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
The Morrigan
The Morrigan
xxkchrisxx
The Morrigan
Level 129
God Stats
5W - 2L
1,632 SR
Queue Stats
34W - 35L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
12,722
636
14,372
16,241
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
M4tty1ce
Ne Zha
14
3 / 7 / 7
12,176
609
5,089
26,011
29,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ZeySmo
Zhong Kui
15
5 / 10 / 6
12,812
641
20,664
26,076
19,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 2 / 8
15,403
770
33,268
20,720
8,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
RippingGaruda
Gilgamesh
13
3 / 5 / 5
11,986
599
5,312
13,954
7,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
xxkchrisxx
The Morrigan
17
5 / 5 / 8
13,256
663
17,230
15,575
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
20
20
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
2
8
8
L
4
3
5
2.17
L
Ne Zha
M4tty1ce
Ne Zha
3
7
7
0.93
W
Gilgamesh
RippingGaruda
Gilgamesh
3
5
5
1.1
L
Zhong Kui
ZeySmo
Zhong Kui
5
10
6
0.8
W
The Morrigan
xxkchrisxx
The Morrigan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
55,810
68,328
Taken
50,249
55,406
Mitigated
23,959
17,937
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
33,268
13,466
0
4,868
20,720
8,271
2,756
10,360
9,998
0
91,406
L
14,372
3,806
0
4,438
16,241
6,299
1,143
3,092
13,149
0
75,772
L
Ne Zha
M4tty1ce
Ne Zha
5,089
1,234
0
5,365
26,011
29,329
492
6,298
19,713
0
30,016
W
Gilgamesh
RippingGaruda
Gilgamesh
5,312
556
0
199
13,954
7,048
0
6,095
7,602
0
17,506
L
Zhong Kui
ZeySmo
Zhong Kui
20,664
3,271
0
8,134
26,076
19,778
844
3,575
22,501
69,543
0
W
The Morrigan
xxkchrisxx
The Morrigan
17,230
2,456
0
734
15,575
8,640
240
4,655
10,564
37,895
8,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
40,645
248
Minions Killed
187
8
Camps Cleared
7
959,781
Distance Traveled
931,806
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,403
770
108
5
5
387,261
3
L
Neith
12,722
636
131
7
3
336,443
4
L
Ne Zha
12,176
609
28
1
1
347,707
4
W
Gilgamesh
11,986
599
29
1
2
216,494
4
L
Zhong Kui
12,812
641
89
4
4
275,631
3
W
The Morrigan
13,256
663
50
3
0
328,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role