Player Matchup

Yemoja
Yemoja
ClawHurtsMyHand
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Artemis
Artemis
DJWheezy95
Artemis
Level 6
God Stats
9W - 9L
1,463 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demonreign
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,504 SR
Queue Stats
12W - 7L
1,760 Elo+
Party 1
Tiamat
Tiamat
MisterDoctorSalt
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Raijin
Raijin
jalin76858696
Raijin
Level 104
God Stats
2W - 1L
1,990 SR
Queue Stats
31W - 32L
1,544 Elo+
Party 1
Team Averages
Level 39
1,591 SR
1,570 Elo+

VS

Team Averages
Level 41
1,585 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Emad29
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,263 Elo+
Party 2
Neith
Neith
QuinnDoggy
Neith
Level 159
God Stats
10W - 4L
1,633 SR
Queue Stats
358W - 220L
1,624 Elo+
Party 3
Cerberus
Cerberus
Vahid91
Cerberus
Level 10
God Stats
25W - 22L
1,421 SR
Queue Stats
38W - 53L
1,268 Elo+
Party 2
Scylla
Scylla
catgirlshmu
Scylla
Level 8
God Stats
15W - 9L
1,869 SR
Queue Stats
138W - 45L
1,795 Elo+
Party 3
Hun Batz
Hun Batz
cheeseonmyp
Hun Batz
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 112L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 34
13,753
1,058
12,720
17,331
21,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
DJWheezy95
Artemis
20
10 / 7 / 16
13,257
1,020
23,187
15,199
7,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Demonreign
Ah Muzen Cab
20
14 / 0 / 24
15,674
1,206
34,538
18,726
16,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 3 / 25
12,833
987
22,662
20,323
15,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 23
14,295
1,100
26,398
15,872
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emad29
Gilgamesh
19
0 / 13 / 10
12,092
930
12,176
34,485
35,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
19
7 / 1 / 3
14,182
1,091
19,746
17,615
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Vahid91
Cerberus
19
0 / 13 / 11
11,605
893
6,509
32,457
43,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
19
2 / 3 / 7
12,209
939
16,596
12,989
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
cheeseonmyp
Hun Batz
19
4 / 15 / 6
12,924
994
29,121
27,530
11,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
50
45
Kills
13
13
Deaths
45
122
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
0
34
22
W
Artemis
DJWheezy95
Artemis
10
7
16
2.57
W
Ah Muzen Cab
Demonreign
Ah Muzen Cab
14
0
24
26
L
Gilgamesh
Emad29
Gilgamesh
0
13
10
0.38
W
5
3
25
5.83
L
Neith
7
1
3
8.5
L
Cerberus
Vahid91
Cerberus
0
13
11
0.42
L
Scylla
2
3
7
1.83
L
Hun Batz
cheeseonmyp
Hun Batz
4
15
6
0.47
W
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,505
Damage
84,148
87,451
Taken
125,076
68,094
Mitigated
104,980
28,571
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
2,476
4,653
2,031
17,331
21,716
0
6,771
10,560
23,956
0
W
Artemis
DJWheezy95
Artemis
23,187
13,473
0
1,545
15,199
7,200
0
5,672
9,527
0
47,958
W
Ah Muzen Cab
Demonreign
Ah Muzen Cab
34,538
16,132
2,686
6,377
18,726
16,609
0
3,493
15,233
2,334
65,978
L
Gilgamesh
Emad29
Gilgamesh
12,176
1,867
1,862
1,483
34,485
35,716
0
20,949
13,536
3,170
18,656
W
22,662
3,954
1,269
6,185
20,323
15,514
0
3,103
17,220
43,870
0
L
Neith
19,746
8,950
0
4,179
17,615
8,492
0
8,149
9,466
0
80,944
L
Cerberus
Vahid91
Cerberus
6,509
156
0
2,442
32,457
43,115
0
14,940
17,517
10,782
0
L
Scylla
16,596
1,200
0
1,535
12,989
6,034
0
7,196
5,793
53,289
0
L
Hun Batz
cheeseonmyp
Hun Batz
29,121
4,443
0
164
27,530
11,623
0
12,722
14,808
0
50,585
W
26,398
3,939
1,053
2,772
15,872
7,055
0
5,747
10,125
47,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,812
Gold Earned
63,012
263
Minions Killed
335
12
Camps Cleared
7
1,224,779
Distance Traveled
1,216,792
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,753
1,058
22
2
0
241,538
0
W
Artemis
13,257
1,020
52
4
7
210,709
0
W
Ah Muzen Cab
15,674
1,206
70
5
0
301,188
0
L
Gilgamesh
12,092
930
17
1
0
258,137
0
W
Tiamat
12,833
987
50
4
2
257,957
2
L
Neith
14,182
1,091
161
12
4
239,706
3
L
Cerberus
11,605
893
1
0
0
220,888
0
L
Scylla
12,209
939
96
7
0
250,354
1
L
Hun Batz
12,924
994
60
5
3
247,707
0
W
Raijin
14,295
1,100
69
5
3
213,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role