Player Matchup

Ymir
Ymir
Applesauce13
Ymir
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
149W - 187L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Rezity
Cernunnos
Level 29
God Stats
11W - 7L
1,599 SR
Queue Stats
107W - 95L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuparSaiyan
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 42L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSaraah
Cu Chulainn
Level 13
God Stats
4W - 1L
1,710 SR
Queue Stats
9W - 5L
1,716 Elo+
Solo
Arachne
Arachne
nolloreperr0
Arachne
Level 13
God Stats
13W - 11L
1,436 SR
Queue Stats
48W - 54L
1,412 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,531 Elo+

VS

Team Averages
Level 19
1,441 SR
1,458 Elo+
Ymir
Ymir
BoyImFinnaTroll
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,645 Elo+
Party 1
Chaac
Chaac
Cr33dGamer
Chaac
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PacmanLord420
Morgan Le Fay
Level 29
God Stats
24W - 27L
1,579 SR
Queue Stats
265W - 232L
1,513 Elo+
Solo
Yemoja
Yemoja
Tholdr
Yemoja
Level 15
God Stats
1W - 0L
1,128 SR
Queue Stats
1W - 5L
1,070 Elo+
Solo
Hercules
Hercules
amnewplzhelp
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,907
491
939
3,779
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Rezity
Cernunnos
8
0 / 5 / 0
4,892
489
1,126
6,480
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SuparSaiyan
Morgan Le Fay
10
2 / 3 / 2
5,994
599
4,872
4,963
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
iSaraah
Cu Chulainn
9
2 / 3 / 0
5,572
557
4,843
7,958
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
nolloreperr0
Arachne
6
2 / 5 / 1
5,036
504
1,212
5,520
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
6,807
681
3,652
6,200
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
9
2 / 2 / 0
5,379
538
2,849
8,625
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
PacmanLord420
Morgan Le Fay
10
6 / 0 / 2
6,528
653
3,995
4,319
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Tholdr
Yemoja
6
0 / 2 / 3
4,447
445
580
2,414
572
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
amnewplzhelp
Hercules
10
6 / 1 / 1
6,168
617
4,968
4,735
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
17
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
1
6
6
W
Chaac
2
2
0
1
W
Morgan Le Fay
PacmanLord420
Morgan Le Fay
6
0
2
7
L
Cernunnos
Rezity
Cernunnos
0
5
0
0
L
Morgan Le Fay
SuparSaiyan
Morgan Le Fay
2
3
2
1
W
Yemoja
Tholdr
Yemoja
0
2
3
0.75
W
Hercules
amnewplzhelp
Hercules
6
1
1
6.5
L
Cu Chulainn
iSaraah
Cu Chulainn
2
3
0
0.67
L
Arachne
nolloreperr0
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,992
Damage
16,044
28,700
Taken
26,293
11,043
Mitigated
9,121
6,896
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
939
0
0
171
3,779
1,818
0
1,134
2,645
7,285
0
W
3,652
1,632
40
3,626
6,200
2,074
0
1,412
4,749
39,298
0
W
Chaac
2,849
996
0
4,305
8,625
3,130
568
1,408
6,573
0
22,565
W
Morgan Le Fay
PacmanLord420
Morgan Le Fay
3,995
721
0
545
4,319
1,400
805
1,163
3,071
34,430
0
L
Cernunnos
Rezity
Cernunnos
1,126
572
0
1,475
6,480
1,338
204
1,363
5,117
0
27,980
L
Morgan Le Fay
SuparSaiyan
Morgan Le Fay
4,872
595
0
1,060
4,963
1,472
0
1,350
3,613
24,656
0
W
Yemoja
Tholdr
Yemoja
580
148
260
52
2,414
572
219
1,132
1,282
7,443
0
W
Hercules
amnewplzhelp
Hercules
4,968
1,404
0
1,812
4,735
1,945
0
1,204
3,531
0
25,043
L
Cu Chulainn
iSaraah
Cu Chulainn
4,843
564
0
3,374
7,958
4,891
0
2,184
5,774
1,592
26,265
L
Arachne
nolloreperr0
Arachne
1,212
988
0
816
5,520
1,524
0
2,258
3,014
0
10,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
29,329
209
Minions Killed
241
0
Camps Cleared
0
830,169
Distance Traveled
914,649
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,907
491
20
2
0
164,042
4
W
Ymir
6,807
681
90
9
0
194,696
1
W
Chaac
5,379
538
35
4
0
198,806
0
W
Morgan Le Fay
6,528
653
60
6
0
193,893
0
L
Cernunnos
4,892
489
54
5
0
169,859
1
L
Morgan Le Fay
5,994
599
48
5
0
175,195
2
W
Yemoja
4,447
445
16
2
0
119,749
0
W
Hercules
6,168
617
40
4
0
207,505
5
L
Cu Chulainn
5,572
557
59
6
0
197,415
5
L
Arachne
5,036
504
28
3
0
123,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role