Player Matchup

Baron Samedi
Baron Samedi
Genova69
Baron Samedi
Level 124
God Stats
12W - 7L
1,670 SR
Queue Stats
354W - 367L
1,493 Elo+
Solo
Jing Wei
Jing Wei
IsoBricksZay
Jing Wei
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
84W - 78L
1,592 Elo+
Party 2
Bacchus
Bacchus
King_ExploZion
Bacchus
Level 121
God Stats
0W - 3L
1,320 SR
Queue Stats
42W - 28L
1,622 Elo+
Party 2
Ravana
Ravana
MAGTheArtist
Ravana
Level 88
God Stats
8W - 10L
1,593 SR
Queue Stats
89W - 75L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
WretchedBug
Erlang Shen
Level 77
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 3L
1,588 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,575 Elo+

VS

Team Averages
Level 115
1,580 SR
1,650 Elo+
Heimdallr
Heimdallr
HunterWack05
Heimdallr
Level 25
God Stats
10W - 3L
1,613 SR
Queue Stats
215W - 96L
1,835 Elo+
Party 1
Bacchus
Bacchus
I Hit Tooters
Bacchus
Level 129
God Stats
24W - 22L
1,600 SR
Queue Stats
210W - 206L
1,545 Elo+
Party 3
Mulan
Mulan
JoseCano2219
Mulan
Level 126
God Stats
5W - 7L
1,450 SR
Queue Stats
517W - 456L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
TheYamakaSlayer
Zhong Kui
Level 148
God Stats
1W - 0L
1,626 SR
Queue Stats
35W - 27L
1,485 Elo+
Party 3
Thanatos
Thanatos
Vendetta-Hn
Thanatos
Level 148
God Stats
90W - 63L
1,613 SR
Queue Stats
1,014W - 877L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Genova69
Baron Samedi
15
2 / 6 / 1
9,700
511
8,304
13,676
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
IsoBricksZay
Jing Wei
15
3 / 3 / 3
9,796
516
7,022
10,024
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 3
8,340
439
5,793
21,332
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
13
3 / 5 / 3
8,762
461
6,060
13,288
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Erlang Shen
WretchedBug
Erlang Shen
14
1 / 6 / 2
9,178
483
5,727
13,135
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HunterWack05
Heimdallr
15
4 / 4 / 5
9,502
500
11,683
11,184
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
15
1 / 1 / 14
9,374
493
6,634
9,499
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 6
11,051
582
11,521
13,120
9,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TheYamakaSlayer
Zhong Kui
16
5 / 1 / 8
10,117
532
12,684
11,820
8,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Vendetta-Hn
Thanatos
17
8 / 4 / 2
10,678
562
8,807
13,385
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
25
25
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Genova69
Baron Samedi
2
6
1
0.42
W
Heimdallr
HunterWack05
Heimdallr
4
4
5
1.63
W
Bacchus
1
1
14
8
L
Jing Wei
IsoBricksZay
Jing Wei
3
3
3
1.5
W
7
1
6
10
L
2
5
3
0.7
L
Ravana
3
5
3
0.9
W
Zhong Kui
TheYamakaSlayer
Zhong Kui
5
1
8
9
W
Thanatos
Vendetta-Hn
Thanatos
8
4
2
2.25
L
Erlang Shen
WretchedBug
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
51,329
71,455
Taken
59,008
40,473
Mitigated
38,785
21,292
Healing
33,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Genova69
Baron Samedi
8,304
416
1,473
4,447
13,676
5,484
0
4,998
8,678
68,444
0
W
Heimdallr
HunterWack05
Heimdallr
11,683
5,590
0
2,308
11,184
4,472
2,072
3,298
7,886
0
76,007
W
Bacchus
6,634
733
0
2,840
9,499
9,854
319
3,432
6,067
23,231
0
L
Jing Wei
IsoBricksZay
Jing Wei
7,022
5,689
0
3,195
10,024
3,048
258
745
9,279
0
57,258
W
11,521
1,020
0
8,513
13,120
9,477
33
1,579
11,541
0
76,168
L
5,793
1,164
0
6,167
21,332
19,753
0
9,371
11,956
19,804
0
L
Ravana
6,060
1,549
0
3,869
13,288
5,141
0
2,803
10,485
0
51,041
W
Zhong Kui
TheYamakaSlayer
Zhong Kui
12,684
724
0
7,449
11,820
8,621
1,652
4,397
7,423
61,255
0
W
Thanatos
Vendetta-Hn
Thanatos
8,807
2,115
0
12,663
13,385
6,361
0
1,619
11,766
0
85,311
L
Erlang Shen
WretchedBug
Erlang Shen
5,727
2,200
0
2,141
13,135
7,047
1,268
2,099
11,036
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
50,722
428
Minions Killed
523
0
Camps Cleared
0
1,826,193
Distance Traveled
1,886,694
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,700
511
130
7
0
318,708
3
W
Heimdallr
9,502
500
120
6
0
359,013
2
W
Bacchus
9,374
493
25
1
0
387,831
6
L
Jing Wei
9,796
516
102
5
0
386,836
1
W
Mulan
11,051
582
143
8
0
373,595
5
L
Bacchus
8,340
439
25
1
0
408,176
4
L
Ravana
8,762
461
79
4
0
376,428
6
W
Zhong Kui
10,117
532
106
6
0
375,710
0
W
Thanatos
10,678
562
129
7
0
390,545
1
L
Erlang Shen
9,178
483
92
5
0
336,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role