Player Matchup

Baron Samedi
Baron Samedi
EvilRvbbit
Baron Samedi
Level 81
God Stats
14W - 10L
1,649 SR
Queue Stats
87W - 86L
1,502 Elo+
Party 1
Da Ji
Da Ji
Kjurak
Da Ji
Level 88
God Stats
4W - 2L
1,673 SR
Queue Stats
123W - 101L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
ManOfTheOoga
Guan Yu
Level 45
God Stats
4W - 0L
1,736 SR
Queue Stats
65W - 71L
1,510 Elo+
Party 1
Sol
Sol
Silevonz
Sol
Level 109
God Stats
7W - 4L
1,640 SR
Queue Stats
193W - 190L
1,551 Elo+
Party 1
Team Averages
Level 81
1,674 SR
1,533 Elo+

VS

Team Averages
Level 106
1,533 SR
1,416 Elo+
Kukulkan
Kukulkan
CuestionmarkVIII
Kukulkan
Level 16
God Stats
1W - 5L
1,241 SR
Queue Stats
1W - 6L
1,164 Elo+
Solo
Khepri
Khepri
MasterSnipes007
Khepri
Level 141
God Stats
1W - 6L
1,520 SR
Queue Stats
83W - 114L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
SageRobby2Gunz
Aphrodite
Level 119
God Stats
2W - 1L
1,632 SR
Queue Stats
55W - 69L
1,425 Elo+
Solo
Neith
Neith
StopG MONEY23
Neith
Level 147
God Stats
6W - 3L
1,738 SR
Queue Stats
157W - 180L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilRvbbit
Baron Samedi
14
4 / 1 / 2
9,552
868
8,674
5,753
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Kjurak
Da Ji
16
11 / 3 / 3
10,907
992
11,921
12,579
6,970
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ManOfTheOoga
Guan Yu
14
1 / 0 / 7
8,976
816
4,659
10,874
11,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 1 / 5
10,601
964
9,912
8,598
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,381
671
3,373
10,254
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
8,009
728
2,383
8,862
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SageRobby2Gunz
Aphrodite
16
3 / 3 / 1
9,600
873
5,784
12,033
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 0
8,322
757
7,996
10,225
3,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Baron Samedi
EvilRvbbit
Baron Samedi
4
1
2
5
W
Da Ji
Kjurak
Da Ji
11
3
3
4.17
W
Guan Yu
ManOfTheOoga
Guan Yu
1
0
7
4.5
L
0
2
1
0.25
L
Aphrodite
SageRobby2Gunz
Aphrodite
3
3
1
1.17
W
5
1
5
7.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
19,536
37,804
Taken
41,374
25,757
Mitigated
20,452
17,145
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
954
0
564
10,254
4,927
0
3,985
6,269
18,070
0
W
Baron Samedi
EvilRvbbit
Baron Samedi
8,674
1,178
1,200
1,893
5,753
3,257
1,365
2,347
3,330
34,083
0
W
Da Ji
Kjurak
Da Ji
11,921
4,232
0
2,849
12,579
6,970
960
2,995
9,368
0
35,879
W
Guan Yu
ManOfTheOoga
Guan Yu
4,659
652
2,352
5,554
10,874
11,836
1,400
3,323
7,385
0
12,928
L
2,383
143
0
2,123
8,862
6,638
280
3,969
4,893
11,905
0
L
Aphrodite
SageRobby2Gunz
Aphrodite
5,784
237
0
4,565
12,033
5,550
420
6,227
5,806
33,846
0
W
9,912
3,966
0
3,297
8,598
3,694
3,889
2,848
5,586
50,414
5,067
L
7,996
3,304
0
675
10,225
3,337
0
3,894
6,331
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
33,312
203
Minions Killed
180
18
Camps Cleared
6
859,842
Distance Traveled
670,825
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,381
671
36
3
0
148,354
1
W
Baron Samedi
9,552
868
60
5
1
185,779
2
W
Da Ji
10,907
992
39
4
8
209,924
0
W
Guan Yu
8,976
816
27
2
2
255,599
0
L
Khepri
8,009
728
20
2
0
183,142
1
L
Aphrodite
9,600
873
76
7
1
181,509
3
W
Sol
10,601
964
77
7
7
208,540
1
L
Neith
8,322
757
48
4
5
157,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role