Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BrdxTheGremlin
Hades
Level 46
God Stats
5W - 1L
1,583 SR
Queue Stats
64W - 55L
1,584 Elo+
Party 1
Pele
Pele
Byrce
Pele
Level 126
God Stats
9W - 4L
1,787 SR
Queue Stats
315W - 299L
1,607 Elo+
Party 1
Neith
Neith
DeathPlushie
Neith
Level 145
God Stats
40W - 28L
1,618 SR
Queue Stats
484W - 456L
1,628 Elo+
Party 1
Geb
Geb
Mastake maker
Geb
Level 138
God Stats
17W - 26L
1,524 SR
Queue Stats
472W - 463L
1,635 Elo+
Party 1
Team Averages
Level 118
1,602 SR
1,591 Elo+

VS

Team Averages
Level 99
1,528 SR
1,478 Elo+
Bellona
Bellona
EightBitAlien
Bellona
Level 18
God Stats
4W - 6L
1,669 SR
Queue Stats
19W - 32L
1,307 Elo+
Party 2
Thanatos
Thanatos
OneAsianBoi420
Thanatos
Level 81
God Stats
39W - 41L
1,434 SR
Queue Stats
287W - 297L
1,436 Elo+
Party 2
Freya
Freya
TheTrolleador
Freya
Level 156
God Stats
0W - 2L
1,259 SR
Queue Stats
142W - 117L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
mitsuaki221
Baron Samedi
Level 115
God Stats
2W - 2L
1,631 SR
Queue Stats
152W - 130L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
warriorpaint
Ne Zha
Level 124
God Stats
5W - 3L
1,646 SR
Queue Stats
58W - 46L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 1
6,830
621
2,847
3,730
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
6,039
549
3,943
6,085
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Byrce
Pele
12
9 / 1 / 1
7,419
674
7,223
6,407
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 3
6,293
572
5,226
4,594
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 0 / 5
5,739
522
3,148
4,827
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 2 / 0
4,958
451
2,264
7,306
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
9
1 / 5 / 1
5,563
506
3,385
9,021
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,515
501
2,696
6,975
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
mitsuaki221
Baron Samedi
10
0 / 2 / 1
5,513
501
2,595
3,705
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
7
0 / 3 / 1
4,508
410
3,364
7,078
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
2
2
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
W
0
0
4
2
W
Pele
Byrce
Pele
9
1
1
9.5
W
1
0
3
2.5
L
Bellona
1
2
0
0.5
W
1
0
5
3.5
L
Thanatos
1
5
1
0.3
L
0
1
1
0.5
L
Baron Samedi
mitsuaki221
Baron Samedi
0
2
1
0.25
L
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
14,304
25,643
Taken
34,085
10,780
Mitigated
13,124
11,224
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,847
812
0
1,425
3,730
1,064
0
920
2,790
49,988
0
W
3,943
297
0
3,924
6,085
3,262
176
500
5,546
32,109
0
W
Pele
Byrce
Pele
7,223
1,755
0
2,148
6,407
2,462
0
905
5,267
0
43,930
W
5,226
2,217
0
1,949
4,594
1,229
1,200
1,588
2,744
0
39,813
L
Bellona
2,264
708
0
1,087
7,306
4,963
0
3,060
4,206
0
14,276
W
3,148
474
0
1,778
4,827
2,763
0
1,147
3,342
10,027
0
L
Thanatos
3,385
621
0
4,586
9,021
2,249
0
2,421
6,562
0
31,166
L
2,696
962
0
3,267
6,975
1,840
0
1,211
5,764
29,023
0
L
Baron Samedi
mitsuaki221
Baron Samedi
2,595
140
196
611
3,705
1,232
0
2,052
1,578
32,160
0
L
Ne Zha
3,364
95
0
1,189
7,078
2,840
0
1,041
6,037
0
15,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
26,057
346
Minions Killed
247
0
Camps Cleared
0
1,082,373
Distance Traveled
1,069,713
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,830
621
111
10
0
213,414
6
W
Hades
6,039
549
66
6
0
181,184
0
W
Pele
7,419
674
75
7
0
243,109
0
W
Neith
6,293
572
83
8
0
206,085
3
L
Bellona
4,958
451
28
3
0
235,095
0
W
Geb
5,739
522
11
1
0
238,581
4
L
Thanatos
5,563
506
62
6
0
214,497
1
L
Freya
5,515
501
62
6
0
201,520
3
L
Baron Samedi
5,513
501
61
6
0
203,039
0
L
Ne Zha
4,508
410
34
3
0
215,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role