Player Matchup

Cthulhu
Cthulhu
Cappin51
Cthulhu
Level 124
God Stats
10W - 3L
1,796 SR
Queue Stats
520W - 529L
1,496 Elo+
Solo
Chang'e
Chang'e
SpartanKing305
Chang'e
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
14W - 14L
1,598 Elo+
Party 2
Scylla
Scylla
TheSpartan07
Scylla
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
WonderDuck1
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
WyleECoyote
Jing Wei
Level 135
God Stats
30W - 29L
1,591 SR
Queue Stats
1,066W - 1,082L
1,420 Elo+
Solo
Team Averages
Level 87
1,629 SR
1,497 Elo+

VS

Team Averages
Level 37
1,527 SR
1,452 Elo+
Nemesis
Nemesis
AHUGHES53
Nemesis
Level 28
God Stats
1W - 4L
1,280 SR
Queue Stats
269W - 291L
1,424 Elo+
Solo
Freya
Freya
JamlTheCaml
Freya
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 98L
1,543 Elo+
Solo
Arachne
Arachne
JupitersProdigy
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
Tyberous
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,391 Elo+
Party 1
Chang'e
Chang'e
yfc2200
Chang'e
Level 41
God Stats
1W - 1L
1,856 SR
Queue Stats
175W - 190L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cappin51
Cthulhu
16
1 / 3 / 24
9,906
762
9,183
19,601
19,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 6 / 16
11,256
866
13,115
13,361
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
10 / 3 / 16
11,064
851
16,124
10,931
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
8 / 2 / 18
10,999
846
21,810
14,997
6,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
WyleECoyote
Jing Wei
18
4 / 1 / 21
10,777
829
11,701
9,722
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AHUGHES53
Nemesis
17
6 / 6 / 7
9,994
769
13,658
15,333
7,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 6
8,417
647
14,194
16,002
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 9 / 4
8,046
619
3,663
13,035
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Tyberous
Kuzenbo
15
0 / 6 / 12
8,709
670
8,215
20,739
28,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
yfc2200
Chang'e
15
6 / 7 / 4
9,285
714
11,752
14,518
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
47
33
Kills
14
15
Deaths
33
95
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AHUGHES53
Nemesis
6
6
7
1.58
W
Cthulhu
Cappin51
Cthulhu
1
3
24
4.33
L
2
5
6
1
L
0
9
4
0.22
W
10
6
16
3
W
Scylla
10
3
16
6
L
Kuzenbo
Tyberous
Kuzenbo
0
6
12
1
W
Hou Yi
8
2
18
8.5
W
Jing Wei
WyleECoyote
Jing Wei
4
1
21
14.5
L
Chang'e
yfc2200
Chang'e
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,933
Damage
51,482
68,612
Taken
79,627
39,728
Mitigated
53,151
24,086
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AHUGHES53
Nemesis
13,658
5,753
500
2,602
15,333
7,248
0
8,210
7,123
0
18,016
W
Cthulhu
Cappin51
Cthulhu
9,183
740
2,616
4,128
19,601
19,933
449
8,951
10,650
27,063
0
L
14,194
4,187
358
4,759
16,002
6,382
0
6,190
9,812
34,278
0
L
3,663
2,874
0
163
13,035
4,911
61
6,598
6,437
0
7,429
W
13,115
758
3,883
2,639
13,361
5,208
286
7,087
6,274
21,170
0
W
Scylla
16,124
1,728
1,532
1,184
10,931
4,199
1,078
5,373
5,558
27,349
0
L
Kuzenbo
Tyberous
Kuzenbo
8,215
2,515
113
1,268
20,739
28,729
0
8,703
12,036
15,850
0
W
Hou Yi
21,810
9,754
363
3,342
14,997
6,207
1,812
7,952
7,045
0
42,761
W
Jing Wei
WyleECoyote
Jing Wei
11,701
4,966
2,761
1,638
9,722
4,181
2,153
4,798
4,924
0
36,734
L
Chang'e
yfc2200
Chang'e
11,752
423
5,699
3,288
14,518
5,881
0
8,721
5,797
27,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
44,451
189
Minions Killed
89
0
Camps Cleared
0
1,199,735
Distance Traveled
1,114,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,994
769
8
1
0
241,654
0
W
Cthulhu
9,906
762
26
2
0
253,279
4
L
Freya
8,417
647
36
3
0
205,263
2
L
Arachne
8,046
619
13
1
0
237,925
0
W
Chang'e
11,256
866
29
2
0
225,931
0
W
Scylla
11,064
851
21
2
0
227,237
0
L
Kuzenbo
8,709
670
10
1
0
206,844
1
W
Hou Yi
10,999
846
45
3
0
234,784
0
W
Jing Wei
10,777
829
68
5
0
258,504
0
L
Chang'e
9,285
714
22
2
0
223,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role