Player Matchup

Ymir
Ymir
DottierCrown7
Ymir
Level 26
God Stats
15W - 8L
1,667 SR
Queue Stats
226W - 265L
1,495 Elo+
Party 4
Nu Wa
Nu Wa
Infernizado
Nu Wa
Level 39
God Stats
20W - 19L
1,531 SR
Queue Stats
159W - 183L
1,511 Elo+
Party 4
Hou Yi
Hou Yi
Neo357
Hou Yi
Level 65
God Stats
2W - 2L
1,429 SR
Queue Stats
285W - 311L
1,477 Elo+
Solo
Hercules
Hercules
cesardias99
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,208 Elo+
Party 2
Kali
Kali
matifacetti02
Kali
Level 124
God Stats
18W - 15L
1,496 SR
Queue Stats
296W - 376L
1,418 Elo+
Party 2
Team Averages
Level 56
1,524 SR
1,422 Elo+

VS

Team Averages
Level 81
1,488 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hernannn7_
Cerberus
Level 33
God Stats
2W - 5L
1,655 SR
Queue Stats
133W - 161L
1,391 Elo+
Party 3
Olorun
Olorun
SirCristiaan
Olorun
Level 153
God Stats
27W - 16L
1,618 SR
Queue Stats
893W - 860L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
St__1200
The Morrigan
Level 47
God Stats
3W - 6L
1,262 SR
Queue Stats
178W - 218L
1,327 Elo+
Party 3
Kukulkan
Kukulkan
abdeear
Kukulkan
Level 154
God Stats
17W - 35L
1,405 SR
Queue Stats
1,104W - 1,136L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,593
440
3,847
12,648
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 7
8,086
539
7,766
7,229
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Neo357
Hou Yi
14
5 / 0 / 5
8,122
541
7,009
6,394
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
cesardias99
Hercules
11
0 / 2 / 7
6,134
409
1,211
8,635
4,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 1 / 4
9,639
643
11,901
12,704
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 3
7,953
530
5,128
7,540
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hernannn7_
Cerberus
11
2 / 3 / 1
7,066
471
5,217
13,131
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
13
2 / 7 / 2
8,058
537
8,239
13,427
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
St__1200
The Morrigan
11
0 / 3 / 3
6,781
452
2,744
5,753
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
abdeear
Kukulkan
13
2 / 3 / 2
7,942
529
7,930
6,107
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
W
0
2
4
1
L
Cerberus
Hernannn7_
Cerberus
2
3
1
0.83
W
3
2
7
3.25
W
Hou Yi
Neo357
Hou Yi
5
0
5
7.5
L
Olorun
2
7
2
0.43
L
The Morrigan
St__1200
The Morrigan
0
3
3
0.5
L
Kukulkan
abdeear
Kukulkan
2
3
2
1
W
Hercules
cesardias99
Hercules
0
2
7
1.75
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
29,258
47,610
Taken
45,958
22,956
Mitigated
17,301
18,184
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,128
3,382
0
2,744
7,540
1,910
925
1,370
6,096
0
60,007
W
3,847
602
0
4,547
12,648
7,942
278
5,242
7,406
20,458
0
L
Cerberus
Hernannn7_
Cerberus
5,217
327
1,420
3,347
13,131
7,642
0
3,745
9,286
18,538
0
W
7,766
1,033
0
2,545
7,229
2,564
194
4,627
2,602
51,399
0
W
Hou Yi
Neo357
Hou Yi
7,009
4,015
0
2,622
6,394
2,075
1,072
1,421
4,973
0
53,816
L
Olorun
8,239
4,552
182
4,824
13,427
4,395
353
4,696
8,450
46,706
4,690
L
The Morrigan
St__1200
The Morrigan
2,744
286
0
3,028
5,753
1,607
0
457
5,251
42,958
857
L
Kukulkan
abdeear
Kukulkan
7,930
639
0
734
6,107
1,747
294
1,204
4,833
49,280
0
W
Hercules
cesardias99
Hercules
1,211
387
0
1,847
8,635
4,376
162
6,566
2,069
0
15,456
W
11,901
5,620
0
6,623
12,704
5,999
0
4,255
8,449
0
67,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
37,800
413
Minions Killed
404
0
Camps Cleared
0
1,423,418
Distance Traveled
1,328,942
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,953
530
100
7
0
268,037
3
W
Ymir
6,593
440
42
3
0
267,541
3
L
Cerberus
7,066
471
28
2
0
265,678
2
W
Nu Wa
8,086
539
104
7
0
267,990
1
W
Hou Yi
8,122
541
117
8
0
267,524
5
L
Olorun
8,058
537
93
6
0
262,356
3
L
The Morrigan
6,781
452
85
6
0
270,544
7
L
Kukulkan
7,942
529
98
7
0
262,327
7
W
Hercules
6,134
409
37
2
0
299,349
1
W
Kali
9,639
643
113
8
0
321,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role