Player Matchup

Hades
Hades
AzW Beowulf
Hades
Level 27
God Stats
10W - 8L
1,532 SR
Queue Stats
129W - 113L
1,474 Elo+
Solo
Cupid
Cupid
Ian0526
Cupid
Level 27
God Stats
6W - 2L
1,579 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
Struhti
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,406 Elo+
Solo
Odin
Odin
Swat141
Odin
Level 28
God Stats
5W - 2L
1,654 SR
Queue Stats
21W - 16L
1,505 Elo+
Party 2
Yemoja
Yemoja
swerve123
Yemoja
Level 21
God Stats
2W - 0L
1,786 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 2
Team Averages
Level 25
1,610 SR
1,468 Elo+

VS

Team Averages
Level 17
1,498 SR
1,580 Elo+
Bacchus
Bacchus
EIGordo
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Kakarot SSJG
Sun Wukong
Level 23
God Stats
33W - 48L
1,427 SR
Queue Stats
33W - 48L
1,407 Elo+
Party 3
Ymir
Ymir
Metocanmucho
Ymir
Level 5
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 4L
1,669 Elo+
Party 1
Sol
Sol
SGTslanish
Sol
Level 16
God Stats
9W - 11L
1,479 SR
Queue Stats
18W - 28L
1,400 Elo+
Party 3
Ullr
Ullr
awwwfuucckk
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 25
11,173
1,117
17,816
16,246
12,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Ian0526
Cupid
18
6 / 4 / 19
11,573
1,157
19,482
13,217
5,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Struhti
Hun Batz
20
22 / 1 / 11
15,572
1,557
29,400
11,160
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Swat141
Odin
19
4 / 0 / 22
11,448
1,145
13,637
14,685
14,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
swerve123
Yemoja
18
2 / 3 / 16
11,122
1,112
6,134
11,820
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

210

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EIGordo
Bacchus
18
3 / 7 / 7
10,845
1,085
16,892
19,153
20,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Kakarot SSJG
Sun Wukong
16
2 / 6 / 4
10,181
1,018
6,634
20,991
12,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 9 / 6
10,610
1,061
10,462
23,275
25,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 9 / 7
9,705
971
13,498
15,499
3,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 5
10,118
1,012
13,813
14,771
4,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
42
38
Kills
13
13
Deaths
38
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
25
3.3
L
Bacchus
EIGordo
Bacchus
3
7
7
0.93
W
Cupid
Ian0526
Cupid
6
4
19
3.88
L
Sun Wukong
Kakarot SSJG
Sun Wukong
2
6
4
0.67
L
4
9
6
0.78
L
1
9
7
0.5
W
Hun Batz
Struhti
Hun Batz
22
1
11
27.5
W
Odin
Swat141
Odin
4
0
22
15
L
3
7
5
0.79
W
Yemoja
swerve123
Yemoja
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,469
Damage
61,299
67,128
Taken
93,689
43,014
Mitigated
67,366
14,128
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,816
2,710
290
2,144
16,246
12,166
0
9,967
5,867
27,307
0
L
Bacchus
EIGordo
Bacchus
16,892
1,401
0
983
19,153
20,761
0
6,100
13,053
29,595
0
W
Cupid
Ian0526
Cupid
19,482
13,167
1,607
4,905
13,217
5,057
0
9,097
3,972
0
37,839
L
Sun Wukong
Kakarot SSJG
Sun Wukong
6,634
1,193
0
2,194
20,991
12,248
0
5,036
15,955
0
39,347
L
10,462
1,913
1,294
1,907
23,275
25,785
0
6,227
17,048
20,079
0
L
13,498
7,084
0
1,454
15,499
3,630
0
4,301
11,198
34,234
0
W
Hun Batz
Struhti
Hun Batz
29,400
7,916
0
2,112
11,160
4,381
0
5,711
5,225
0
72,434
W
Odin
Swat141
Odin
13,637
2,789
0
0
14,685
14,440
0
8,119
6,089
306
24,070
L
13,813
6,787
0
1,694
14,771
4,942
0
2,592
12,179
0
30,034
W
Yemoja
swerve123
Yemoja
6,134
1,039
1,543
1,527
11,820
6,970
0
6,523
5,123
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,888
Gold Earned
51,459
201
Minions Killed
211
11
Camps Cleared
5
944,361
Distance Traveled
865,365
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,173
1,117
16
2
1
165,454
0
L
Bacchus
10,845
1,085
43
4
2
175,351
0
W
Cupid
11,573
1,157
51
5
0
143,804
0
L
Sun Wukong
10,181
1,018
75
8
0
188,751
1
L
Ymir
10,610
1,061
23
2
0
145,839
0
L
Sol
9,705
971
45
5
1
168,557
0
W
Hun Batz
15,572
1,557
86
9
8
229,361
1
W
Odin
11,448
1,145
27
3
2
217,225
2
L
Ullr
10,118
1,012
25
3
2
186,867
1
W
Yemoja
11,122
1,112
21
2
0
188,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role