Player Matchup

Ganesha
Ganesha
Bronze III
CHENIBOOD
Ganesha
Bronze III
Level 141
God Stats
1W - 0L
1,599 SR
Queue Stats
12W - 27L
1,364 MMR
Solo
Camazotz
Camazotz
Diamond I
Doumien
Camazotz
Diamond I
Level 108
God Stats
3W - 0L
1,760 SR
Queue Stats
108W - 75L
2,714 MMR
Solo
Chernobog
Chernobog
Diamond IV
IFobia
Chernobog
Diamond IV
Level 160
God Stats
89W - 59L
1,697 SR
Queue Stats
342W - 337L
2,079 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
KenzoType
Baron Samedi
Gold III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 266L
1,358 MMR
Solo
King Arthur
King Arthur
Platinum II
Neyouno
King Arthur
Platinum II
Level 155
God Stats
8W - 17L
1,431 SR
Queue Stats
544W - 534L
1,925 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,597 SR
1,888 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,644 SR
1,852 MMR
Gilgamesh
Gilgamesh
Platinum V
Mesnik124
Gilgamesh
Platinum V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,801 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
PizdecProebali
Kumbhakarna
Gold I
Level 66
God Stats
2W - 2L
1,531 SR
Queue Stats
28W - 21L
1,730 MMR
Party 1
Thanatos
Thanatos
Masters
Rememory
Thanatos
Masters
Level 157
God Stats
15W - 8L
1,798 SR
Queue Stats
163W - 112L
2,810 MMR
Solo
Scylla
Scylla
Platinum III
Valurian
Scylla
Platinum III
Level 47
God Stats
5W - 2L
1,835 SR
Queue Stats
20W - 6L
2,183 MMR
Solo
Neith
Neith
Silver III
控偶小诗
Neith
Silver III
Level 76
God Stats
3W - 3L
1,556 SR
Queue Stats
51W - 80L
735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CHENIBOOD
Ganesha
16
0 / 6 / 14
10,724
536
5,230
21,709
31,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Doumien
Camazotz
20
19 / 6 / 6
14,492
725
33,050
28,455
16,112
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
IFobia
Chernobog
19
5 / 4 / 8
12,310
616
10,739
14,168
5,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KenzoType
Baron Samedi
15
1 / 11 / 8
9,984
499
10,108
17,104
9,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Neyouno
King Arthur
19
4 / 3 / 9
12,226
611
12,037
22,166
26,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatArtioPersephoneHelFenrir

VS

Bans
OdinRaijinHeimdallrSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mesnik124
Gilgamesh
17
4 / 6 / 4
10,870
544
14,913
23,181
19,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
PizdecProebali
Kumbhakarna
12
2 / 2 / 14
9,488
474
5,382
19,991
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Rememory
Thanatos
17
12 / 6 / 7
11,264
563
20,160
15,838
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Valurian
Scylla
19
9 / 5 / 10
12,353
618
12,701
15,608
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 10 / 8
10,002
500
11,399
19,280
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
29
Kills
29
30
Deaths
29
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CHENIBOOD
Ganesha
0
6
14
1.17
W
Camazotz
Doumien
Camazotz
19
6
6
3.67
W
Chernobog
IFobia
Chernobog
5
4
8
2.25
W
Baron Samedi
KenzoType
Baron Samedi
1
11
8
0.45
L
Gilgamesh
Mesnik124
Gilgamesh
4
6
4
1
W
King Arthur
Neyouno
King Arthur
4
3
9
2.83
L
Kumbhakarna
PizdecProebali
Kumbhakarna
2
2
14
4.5
L
Thanatos
Rememory
Thanatos
12
6
7
2.58
L
Scylla
Valurian
Scylla
9
5
10
2.8
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,164
Damage
64,555
103,602
Taken
93,898
88,584
Mitigated
56,679
35,568
Healing
30,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CHENIBOOD
Ganesha
5,230
468
0
4,642
21,709
31,232
498
4,947
16,762
26,513
0
W
Camazotz
Doumien
Camazotz
33,050
13,231
0
14,933
28,455
16,112
1,182
7,219
20,518
0
104,659
W
Chernobog
IFobia
Chernobog
10,739
7,437
0
5,116
14,168
5,697
8,876
1,869
12,299
0
93,721
W
Baron Samedi
KenzoType
Baron Samedi
10,108
519
1,344
4,227
17,104
9,124
477
4,723
12,381
49,706
0
L
Gilgamesh
Mesnik124
Gilgamesh
14,913
4,354
0
5,246
23,181
19,478
84
859
22,322
0
69,842
W
King Arthur
Neyouno
King Arthur
12,037
1,662
0
5,306
22,166
26,419
682
2,246
19,920
0
76,830
L
Kumbhakarna
PizdecProebali
Kumbhakarna
5,382
450
0
4,623
19,991
19,747
0
4,349
15,642
12,982
0
L
Thanatos
Rememory
Thanatos
20,160
8,165
0
12,719
15,838
7,217
0
4,196
11,642
0
83,413
L
Scylla
Valurian
Scylla
12,701
1,611
374
4,225
15,608
5,695
0
2,653
12,955
91,817
0
L
11,399
5,361
0
3,123
19,280
4,542
1,144
3,281
15,999
0
65,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,736
Gold Earned
53,977
528
Minions Killed
484
0
Camps Cleared
0
1,928,994
Distance Traveled
1,823,078
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,724
536
20
1
0
380,845
2
W
Camazotz
14,492
725
120
6
0
405,007
2
W
Chernobog
12,310
616
164
8
0
369,655
3
W
Baron Samedi
9,984
499
74
4
0
344,005
9
L
Gilgamesh
10,870
544
116
6
0
363,131
3
W
King Arthur
12,226
611
150
8
0
429,482
5
L
Kumbhakarna
9,488
474
11
1
0
407,282
0
L
Thanatos
11,264
563
104
5
0
403,683
3
L
Scylla
12,353
618
156
8
0
356,649
10
L
Neith
10,002
500
97
5
0
292,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role