Player Matchup

Kukulkan
Kukulkan
BlackJello
Kukulkan
Level 123
God Stats
3W - 5L
1,266 SR
Queue Stats
153W - 166L
1,581 Elo+
Solo
Athena
Athena
CarlosDiazdeLeon
Athena
Level 131
God Stats
7W - 7L
1,542 SR
Queue Stats
486W - 493L
1,602 Elo+
Solo
Achilles
Achilles
GammaBB
Achilles
Level 115
God Stats
5W - 6L
1,501 SR
Queue Stats
213W - 223L
1,609 Elo+
Solo
Baba Yaga
Baba Yaga
SkyBeam108
Baba Yaga
Level 86
God Stats
1W - 1L
1,503 SR
Queue Stats
70W - 52L
1,655 Elo+
Solo
Aphrodite
Aphrodite
TheJohnBonPony
Aphrodite
Level 120
God Stats
4W - 8L
1,510 SR
Queue Stats
725W - 672L
1,558 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,601 Elo+

VS

Team Averages
Level 132
1,489 SR
1,565 Elo+
Chang'e
Chang'e
Chitzkoi
Chang'e
Level 160
God Stats
2W - 3L
1,568 SR
Queue Stats
275W - 268L
1,570 Elo+
Solo
Nu Wa
Nu Wa
CoolTieGuy
Nu Wa
Level 158
God Stats
27W - 26L
1,495 SR
Queue Stats
1,386W - 1,405L
1,621 Elo+
Solo
Medusa
Medusa
Sarcasm163
Medusa
Level 103
God Stats
1W - 1L
1,555 SR
Queue Stats
291W - 292L
1,531 Elo+
Solo
Anubis
Anubis
VicereineViolet
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
riffleman0
Amaterasu
Level 155
God Stats
1W - 0L
1,328 SR
Queue Stats
70W - 92L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackJello
Kukulkan
19
4 / 8 / 13
12,747
637
25,021
17,280
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 9 / 22
12,640
632
13,517
40,359
58,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
GammaBB
Achilles
20
14 / 7 / 11
15,375
769
25,999
46,420
60,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
SkyBeam108
Baba Yaga
20
7 / 6 / 13
14,148
707
27,287
23,231
10,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TheJohnBonPony
Aphrodite
20
2 / 5 / 14
13,396
670
18,672
25,390
25,179
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chitzkoi
Chang'e
20
8 / 5 / 19
14,248
712
21,630
31,540
14,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
2 / 4 / 20
14,417
721
25,217
14,554
6,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sarcasm163
Medusa
20
11 / 7 / 13
14,343
717
33,457
23,136
11,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 8 / 17
13,417
671
14,960
18,523
9,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
riffleman0
Amaterasu
20
10 / 4 / 19
15,971
799
29,941
39,192
63,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
123
28
Kills
35
35
Deaths
28
73
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlackJello
Kukulkan
4
8
13
1.31
L
1
9
22
1.33
W
Chang'e
Chitzkoi
Chang'e
8
5
19
3.5
W
Nu Wa
2
4
20
3
L
Achilles
GammaBB
Achilles
14
7
11
2.79
W
Medusa
Sarcasm163
Medusa
11
7
13
2.5
L
Baba Yaga
SkyBeam108
Baba Yaga
7
6
13
2.25
L
Aphrodite
TheJohnBonPony
Aphrodite
2
5
14
1.8
W
4
8
17
1.56
W
Amaterasu
riffleman0
Amaterasu
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,496
Damage
125,205
152,680
Taken
126,945
161,290
Mitigated
106,003
71,829
Healing
69,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlackJello
Kukulkan
25,021
1,868
2,266
2,020
17,280
7,680
520
7,170
9,679
55,238
0
L
13,517
2,598
1,976
5,242
40,359
58,139
539
14,173
24,769
28,652
0
W
Chang'e
Chitzkoi
Chang'e
21,630
2,149
19,031
15,485
31,540
14,138
1,627
22,384
8,502
42,286
0
W
Nu Wa
25,217
4,062
2,509
2,312
14,554
6,940
1,199
8,320
6,078
59,231
0
L
Achilles
GammaBB
Achilles
25,999
4,735
2,374
15,831
46,420
60,008
906
17,908
27,466
0
33,557
W
Medusa
Sarcasm163
Medusa
33,457
13,785
4,205
4,634
23,136
11,748
1,439
18,159
4,791
0
54,156
L
Baba Yaga
SkyBeam108
Baba Yaga
27,287
514
1,083
8,598
23,231
10,284
1,091
8,296
14,393
63,148
0
L
Aphrodite
TheJohnBonPony
Aphrodite
18,672
983
17,454
14,985
25,390
25,179
2,319
10,169
14,566
52,750
0
W
14,960
451
1,648
2,524
18,523
9,974
842
12,904
5,384
25,380
0
W
Amaterasu
riffleman0
Amaterasu
29,941
9,935
2,181
14,896
39,192
63,203
689
22,730
15,701
0
45,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
72,396
243
Minions Killed
226
0
Camps Cleared
0
1,760,006
Distance Traveled
1,826,055
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,747
637
65
3
0
302,639
2
L
Athena
12,640
632
26
1
0
339,393
1
W
Chang'e
14,248
712
45
2
0
387,401
2
W
Nu Wa
14,417
721
85
4
0
360,536
1
L
Achilles
15,375
769
11
1
0
351,461
4
W
Medusa
14,343
717
48
2
0
337,402
0
L
Baba Yaga
14,148
707
64
3
0
378,951
0
L
Aphrodite
13,396
670
77
4
0
387,562
0
W
Anubis
13,417
671
32
2
0
323,035
1
W
Amaterasu
15,971
799
16
1
0
417,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role