Player Matchup

Neith
Neith
EarthHuman
Neith
Level 18
God Stats
2W - 6L
1,260 SR
Queue Stats
160W - 162L
1,586 Elo+
Solo
Thor
Thor
IPlayTrashGames
Thor
Level 24
God Stats
0W - 1L
1,628 SR
Queue Stats
12W - 7L
1,702 Elo+
Party 1
Janus
Janus
Skonaz
Janus
Level 29
God Stats
0W - 2L
1,349 SR
Queue Stats
18W - 8L
1,725 Elo+
Party 1
Xing Tian
Xing Tian
Tylerfosho
Xing Tian
Level 27
God Stats
10W - 5L
1,805 SR
Queue Stats
11W - 7L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
somebirdz
Guan Yu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 93L
1,636 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,667 Elo+

VS

Team Averages
Level 27
1,549 SR
1,586 Elo+
Arachne
Arachne
CloutTokens
Arachne
Level 13
God Stats
3W - 3L
1,470 SR
Queue Stats
19W - 12L
1,630 Elo+
Party 2
Ares
Ares
DemiFae22
Ares
Level 24
God Stats
6W - 3L
1,662 SR
Queue Stats
117W - 126L
1,579 Elo+
Solo
Nu Wa
Nu Wa
Rotten4Skin
Nu Wa
Level 27
God Stats
3W - 0L
1,659 SR
Queue Stats
33W - 26L
1,579 Elo+
Party 2
Izanami
Izanami
Vannittas
Izanami
Level 28
God Stats
16W - 8L
1,623 SR
Queue Stats
35W - 24L
1,586 Elo+
Solo
Cerberus
Cerberus
Çharybdis
Cerberus
Level 41
God Stats
3W - 3L
1,332 SR
Queue Stats
80W - 73L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
2
0 / 3 / 1
3,799
200
0
4,494
729
14
3 / 7 / 3
9,234
486
7,590
15,902
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Skonaz
Janus
15
6 / 7 / 1
9,443
497
6,669
13,146
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Tylerfosho
Xing Tian
12
2 / 3 / 3
7,886
415
3,782
14,013
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
somebirdz
Guan Yu
13
2 / 10 / 4
8,137
428
7,873
17,637
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CloutTokens
Arachne
18
11 / 3 / 9
11,853
624
12,856
21,062
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
13
2 / 5 / 4
9,655
508
4,287
15,695
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 3 / 12
11,372
599
13,577
9,210
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Vannittas
Izanami
16
4 / 1 / 3
10,899
574
6,697
8,003
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Çharybdis
Cerberus
16
5 / 2 / 13
11,215
590
14,754
17,437
16,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
13
Kills
30
30
Deaths
14
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
CloutTokens
Arachne
11
3
9
5.17
W
Ares
2
5
4
0.8
L
Neith
0
3
1
0.17
L
3
7
3
0.64
W
8
3
12
4.67
L
Janus
Skonaz
Janus
6
7
1
0.93
L
Xing Tian
Tylerfosho
Xing Tian
2
3
3
1.17
W
Izanami
Vannittas
Izanami
4
1
3
5.5
L
Guan Yu
somebirdz
Guan Yu
2
10
4
0.4
W
Cerberus
Çharybdis
Cerberus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
52,171
65,192
Taken
71,407
30,301
Mitigated
46,310
6,406
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CloutTokens
Arachne
12,856
9,483
1,076
13,908
21,062
7,803
1,172
2,925
17,226
0
71,459
W
Ares
4,287
357
0
1,659
15,695
16,789
512
2,837
12,749
33,291
0
L
Neith
0
0
0
0
4,494
729
0
3,607
736
0
0
L
7,590
2,380
0
1,043
15,902
6,912
0
8,883
6,782
0
35,607
W
13,577
3,003
0
425
9,210
2,711
2,622
3,192
5,620
61,058
0
L
Janus
Skonaz
Janus
6,669
201
84
1,694
13,146
3,143
0
7,058
5,894
45,264
0
L
Xing Tian
Tylerfosho
Xing Tian
3,782
324
0
2,001
14,013
11,621
0
5,205
8,808
24,106
0
W
Izanami
Vannittas
Izanami
6,697
4,041
0
1,932
8,003
2,861
7,804
1,790
6,140
0
86,687
L
Guan Yu
somebirdz
Guan Yu
7,873
1,446
130
1,454
17,637
7,896
0
7,094
10,354
0
48,366
W
Cerberus
Çharybdis
Cerberus
14,754
2,098
0
6,005
17,437
16,146
320
1,943
13,287
53,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
54,994
303
Minions Killed
492
0
Camps Cleared
0
1,227,972
Distance Traveled
1,697,823
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,853
624
93
5
0
397,494
2
W
Ares
9,655
508
38
2
0
294,845
3
L
Neith
3,799
200
0
0
0
758
0
L
Thor
9,234
486
89
5
0
308,152
0
W
Nu Wa
11,372
599
107
6
0
328,686
0
L
Janus
9,443
497
82
4
0
340,620
2
L
Xing Tian
7,886
415
45
2
0
283,736
7
W
Izanami
10,899
574
146
8
0
347,628
4
L
Guan Yu
8,137
428
87
5
0
294,706
5
W
Cerberus
11,215
590
108
6
0
329,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role