Player Matchup

Achilles
Achilles
Napnapz
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,400 Elo+
Party 2
Awilix
Awilix
Sentai
Awilix
Level 33
God Stats
6W - 14L
1,344 SR
Queue Stats
142W - 158L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
Tony2x
Sylvanus
Level 124
God Stats
4W - 2L
1,475 SR
Queue Stats
198W - 199L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
UnwilledPluto35
Heimdallr
Level 96
God Stats
5W - 5L
1,518 SR
Queue Stats
484W - 520L
1,439 Elo+
Party 1
Sol
Sol
vortexdoesgamin
Sol
Level 41
God Stats
7W - 11L
1,480 SR
Queue Stats
196W - 218L
1,476 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,436 Elo+

VS

Team Averages
Level 73
1,495 SR
1,453 Elo+
Danzaburou
Danzaburou
Eisbhan
Danzaburou
Level 94
God Stats
14W - 13L
1,493 SR
Queue Stats
406W - 383L
1,483 Elo+
Party 4
Chang'e
Chang'e
ImSoRandom4
Chang'e
Level 124
God Stats
28W - 23L
1,559 SR
Queue Stats
219W - 223L
1,498 Elo+
Party 3
Nike
Nike
MmmHudson
Nike
Level 15
God Stats
4W - 1L
1,874 SR
Queue Stats
14W - 11L
1,654 Elo+
Party 3
Cerberus
Cerberus
OldCrazyJ
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 4
Serqet
Serqet
UwU_Shiooo
Serqet
Level 107
God Stats
10W - 14L
1,049 SR
Queue Stats
350W - 326L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Napnapz
Achilles
11
1 / 5 / 0
7,460
355
2,372
8,373
4,234
Awilix
Sentai
Awilix
13
0 / 5 / 0
8,361
398
4,007
10,728
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Tony2x
Sylvanus
14
1 / 9 / 3
8,676
413
4,737
17,931
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UnwilledPluto35
Heimdallr
15
4 / 7 / 2
9,604
457
8,528
18,727
5,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 9 / 0
10,104
481
9,112
20,062
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eisbhan
Danzaburou
20
6 / 4 / 9
12,413
591
15,739
14,736
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
ImSoRandom4
Chang'e
18
4 / 1 / 10
11,812
562
10,227
11,639
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
9 / 1 / 4
13,601
648
10,611
14,150
12,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
OldCrazyJ
Cerberus
17
5 / 3 / 8
11,124
530
5,433
13,499
13,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
UwU_Shiooo
Serqet
20
11 / 1 / 14
13,431
640
12,466
13,822
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
9
Kills
35
35
Deaths
10
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eisbhan
Danzaburou
6
4
9
2.63
W
Chang'e
ImSoRandom4
Chang'e
4
1
10
9
W
Nike
9
1
4
11
L
Achilles
Napnapz
Achilles
1
5
0
0.2
W
Cerberus
OldCrazyJ
Cerberus
5
3
8
3
L
Awilix
Sentai
Awilix
0
5
0
0
L
Sylvanus
Tony2x
Sylvanus
1
9
3
0.28
L
Heimdallr
UnwilledPluto35
Heimdallr
4
7
2
0.71
W
Serqet
UwU_Shiooo
Serqet
11
1
14
18
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,756
Damage
54,476
75,821
Taken
67,846
26,848
Mitigated
43,559
16,207
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eisbhan
Danzaburou
15,739
5,672
0
5,263
14,736
6,897
2,918
2,514
12,222
0
99,232
W
Chang'e
ImSoRandom4
Chang'e
10,227
500
2,009
7,103
11,639
4,177
2,237
4,873
6,766
58,485
0
W
Nike
10,611
1,453
0
4,045
14,150
12,084
1,710
952
12,808
13,839
80,145
L
Achilles
Napnapz
Achilles
2,372
297
0
992
8,373
4,234
668
489
7,659
0
19,471
W
Cerberus
OldCrazyJ
Cerberus
5,433
197
0
4,330
13,499
13,021
776
2,628
10,871
36,821
0
L
Awilix
Sentai
Awilix
4,007
1,962
0
2,218
10,728
4,251
0
1,458
8,876
0
52,827
L
Sylvanus
Tony2x
Sylvanus
4,737
1,447
893
3,011
17,931
6,905
844
4,695
12,969
34,550
6,563
L
Heimdallr
UnwilledPluto35
Heimdallr
8,528
3,097
0
3,790
18,727
5,542
548
3,347
15,220
0
66,130
W
Serqet
UwU_Shiooo
Serqet
12,466
2,259
0
525
13,822
7,380
3,357
2,341
11,400
0
93,966
L
9,112
2,074
0
5,303
20,062
5,916
898
7,674
12,388
63,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
62,381
423
Minions Killed
603
0
Camps Cleared
0
1,502,174
Distance Traveled
2,292,779
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,413
591
126
6
0
431,218
3
W
Chang'e
11,812
562
90
4
0
449,173
0
W
Nike
13,601
648
177
8
0
459,914
2
L
Achilles
7,460
355
39
2
0
238,085
1
W
Cerberus
11,124
530
58
3
0
410,712
0
L
Awilix
8,361
398
91
4
0
278,000
2
L
Sylvanus
8,676
413
80
4
0
327,640
4
L
Heimdallr
9,604
457
102
5
0
332,423
1
W
Serqet
13,431
640
152
7
0
541,762
5
L
Sol
10,104
481
111
5
0
326,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role