Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
ShumiHD
Ymir
Bronze III
Level 88
God Stats
1W - 3L
1,591 SR
Queue Stats
5W - 10L
1,397 MMR
Party 1
Awilix
Awilix
Gold III
djmanza8015
Awilix
Gold III
Level 160
God Stats
26W - 29L
1,592 SR
Queue Stats
904W - 919L
1,525 MMR
Solo
Olorun
Olorun
Gold V
l ADrew l
Olorun
Gold V
Level 155
God Stats
1W - 1L
1,694 SR
Queue Stats
32W - 28L
1,668 MMR
Party 1
Poseidon
Poseidon
Platinum III
redraiderdude35
Poseidon
Platinum III
Level 159
God Stats
13W - 11L
1,623 SR
Queue Stats
295W - 295L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,600 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,459 SR
1,551 MMR
Osiris
Osiris
Gold II
DuttyWap
Osiris
Gold II
Level 132
God Stats
8W - 4L
1,568 SR
Queue Stats
107W - 107L
1,609 MMR
Solo
Eset
Eset
Bronze III
Geb-Jungle
Eset
Bronze III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 6L
1,527 MMR
Solo
Artio
Artio
Gold III
SynysterGateSYN
Artio
Gold III
Level 124
God Stats
8W - 7L
1,572 SR
Queue Stats
206W - 197L
1,540 MMR
Solo
Hou Yi
Hou Yi
Gold III
YungZoe79
Hou Yi
Gold III
Level 125
God Stats
9W - 13L
1,452 SR
Queue Stats
729W - 714L
1,557 MMR
Solo
Jormungandr
Jormungandr
Platinum V
grizzlybro14
Jormungandr
Platinum V
Level 122
God Stats
3W - 2L
1,200 SR
Queue Stats
304W - 299L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 1
8,150
479
8,545
17,171
11,178
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
ShumiHD
Ymir
10
0 / 4 / 3
7,147
420
3,907
14,068
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Awilix
16
6 / 4 / 3
10,119
595
9,288
14,544
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
l ADrew l
Olorun
13
0 / 6 / 3
7,527
443
8,500
14,784
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
16
4 / 7 / 0
9,774
575
5,417
9,536
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatOdinHelArtemisGilgamesh

VS

Bans
TsukuyomiErlang ShenKukulkanPersephoneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DuttyWap
Osiris
17
10 / 2 / 3
10,551
621
8,177
11,916
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 3 / 7
11,247
662
17,002
11,725
5,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 2 / 11
8,749
515
4,337
16,949
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
YungZoe79
Hou Yi
18
4 / 1 / 4
10,902
641
8,325
12,716
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
grizzlybro14
Jormungandr
16
2 / 3 / 3
10,187
599
12,909
13,379
16,628
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
25
25
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Osiris
DuttyWap
Osiris
10
2
3
5.75
W
8
3
7
3.83
L
Ymir
ShumiHD
Ymir
0
4
3
0.38
W
1
2
11
3.25
W
Hou Yi
YungZoe79
Hou Yi
4
1
4
6
L
Awilix
6
4
3
1.88
W
Jormungandr
grizzlybro14
Jormungandr
2
3
3
1.17
L
Olorun
l ADrew l
Olorun
0
6
3
0.25
L
Poseidon
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
50,750
70,103
Taken
66,685
33,926
Mitigated
53,178
17,447
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,545
1,410
0
4,400
17,171
11,178
0
10,496
6,675
67
49,564
W
Osiris
DuttyWap
Osiris
8,177
3,954
0
2,901
11,916
9,340
1,269
2,027
9,758
0
71,412
W
17,002
3,425
559
3,337
11,725
5,219
2,616
5,237
6,218
84,658
0
L
Ymir
ShumiHD
Ymir
3,907
326
0
1,508
14,068
10,624
0
6,922
7,146
21,328
0
W
4,337
441
790
3,360
16,949
17,409
0
3,764
13,075
22,296
0
W
Hou Yi
YungZoe79
Hou Yi
8,325
4,450
0
7,484
12,716
4,582
2,088
5,701
7,015
0
83,909
L
Awilix
9,288
3,470
0
3,383
14,544
4,928
0
6,394
8,150
0
56,079
W
Jormungandr
grizzlybro14
Jormungandr
12,909
4,282
0
2,480
13,379
16,628
0
838
12,499
66,939
0
L
Olorun
l ADrew l
Olorun
8,500
3,989
142
6,456
14,784
4,549
594
3,987
10,797
51,337
0
L
Poseidon
5,417
446
0
1,558
9,536
2,647
310
6,449
3,087
62,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
51,636
463
Minions Killed
563
0
Camps Cleared
0
1,608,764
Distance Traveled
1,627,023
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,150
479
112
7
0
325,904
3
W
Osiris
10,551
621
98
6
0
383,418
3
W
Eset
11,247
662
141
8
0
301,022
4
L
Ymir
7,147
420
25
1
0
312,460
2
W
Artio
8,749
515
31
2
0
346,583
3
W
Hou Yi
10,902
641
156
9
0
303,992
1
L
Awilix
10,119
595
91
5
0
374,123
2
W
Jormungandr
10,187
599
137
8
0
292,008
0
L
Olorun
7,527
443
97
6
0
284,326
3
L
Poseidon
9,774
575
138
8
0
311,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role