Player Matchup

Set
Set
KilleRay105
Set
Level 68
God Stats
3W - 5L
1,424 SR
Queue Stats
227W - 252L
1,417 Elo+
Solo
Kukulkan
Kukulkan
amboo04
Kukulkan
Level 109
God Stats
3W - 1L
1,498 SR
Queue Stats
260W - 270L
1,447 Elo+
Party 2
Camazotz
Camazotz
byebyebyebyeb
Camazotz
Level 80
God Stats
3W - 7L
1,424 SR
Queue Stats
251W - 260L
1,408 Elo+
Solo
Rama
Rama
perrfam5
Rama
Level 31
God Stats
1W - 3L
1,477 SR
Queue Stats
194W - 216L
1,427 Elo+
Solo
Ullr
Ullr
tannerjb
Ullr
Level 128
God Stats
0W - 4L
1,192 SR
Queue Stats
254W - 250L
1,448 Elo+
Party 2
Team Averages
Level 83
1,403 SR
1,429 Elo+

VS

Team Averages
Level 71
1,614 SR
1,392 Elo+
Cthulhu
Cthulhu
BLAS T BEHILL
Cthulhu
Level 18
God Stats
1W - 1L
1,762 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
IikeJesseJames
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 56L
1,253 Elo+
Party 1
Sol
Sol
LAURA1287
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,379 Elo+
Solo
Geb
Geb
MO0OKIE
Geb
Level 107
God Stats
3W - 0L
1,715 SR
Queue Stats
98W - 92L
1,412 Elo+
Solo
Rama
Rama
xxxsuhhdude420
Rama
Level 154
God Stats
5W - 9L
1,594 SR
Queue Stats
462W - 442L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 5
9,812
654
7,684
16,810
8,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
amboo04
Kukulkan
19
2 / 6 / 7
11,023
735
20,388
17,302
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
byebyebyebyeb
Camazotz
16
4 / 8 / 11
10,098
673
14,389
23,676
9,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
17
3 / 5 / 4
9,703
647
10,194
15,521
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
18
4 / 8 / 6
10,931
729
7,813
14,759
5,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 6 / 20
11,062
737
15,875
18,812
28,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
18
6 / 3 / 12
11,715
781
9,523
7,530
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 17
11,647
776
11,305
8,831
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
19
3 / 3 / 25
12,081
805
14,231
23,500
24,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 3 / 13
14,405
960
30,398
16,666
7,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
17
Kills
36
36
Deaths
17
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
6
20
2.33
W
Kukulkan
6
3
12
4
L
4
9
5
0.72
W
5
2
17
6.75
W
Geb
3
3
25
5.17
L
Kukulkan
amboo04
Kukulkan
2
6
7
0.92
L
Camazotz
byebyebyebyeb
Camazotz
4
8
11
1.19
L
Rama
3
5
4
1
L
Ullr
4
8
6
0.88
W
18
3
13
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
81,332
88,068
Taken
75,339
36,497
Mitigated
65,599
30,192
Healing
32,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,875
857
3,740
3,130
18,812
28,254
42
5,686
13,126
21,691
0
W
Kukulkan
9,523
242
0
46
7,530
2,937
293
1,484
6,046
29,768
0
L
7,684
3,247
1,602
2,092
16,810
8,607
0
8,979
7,831
0
15,523
W
11,305
2,156
2,999
3,276
8,831
3,033
1,623
2,709
6,122
26,169
0
W
Geb
14,231
1,549
1,318
9,562
23,500
24,281
287
6,143
17,357
20,016
0
L
Kukulkan
amboo04
Kukulkan
20,388
1,499
1,722
5,922
17,302
6,902
0
10,151
7,151
45,470
0
L
Camazotz
byebyebyebyeb
Camazotz
14,389
5,049
1,347
10,996
23,676
9,131
0
14,875
8,801
0
19,746
L
Rama
10,194
8,143
994
4,442
15,521
5,909
0
7,095
8,426
0
20,825
L
Ullr
7,813
4,483
208
867
14,759
5,948
0
9,834
4,925
0
23,414
W
30,398
16,563
1,226
7,243
16,666
7,094
3,962
4,366
12,300
0
62,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
60,910
129
Minions Killed
159
0
Camps Cleared
0
1,165,671
Distance Traveled
1,471,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,062
737
15
1
0
296,480
0
W
Kukulkan
11,715
781
45
3
0
311,914
0
L
Set
9,812
654
13
1
0
257,877
2
W
Sol
11,647
776
24
2
0
294,395
1
W
Geb
12,081
805
8
1
0
315,479
0
L
Kukulkan
11,023
735
63
4
0
254,576
0
L
Camazotz
10,098
673
3
0
0
263,859
0
L
Rama
9,703
647
29
2
0
189,684
0
L
Ullr
10,931
729
21
1
0
199,675
0
W
Rama
14,405
960
67
4
0
253,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role