Player Matchup

King Arthur
King Arthur
Akahru
King Arthur
Level 123
God Stats
1W - 2L
1,513 SR
Queue Stats
107W - 107L
1,464 Elo+
Party 3
Osiris
Osiris
Deviljester666
Osiris
Level 124
God Stats
3W - 2L
1,879 SR
Queue Stats
133W - 132L
1,442 Elo+
Party 3
Rama
Rama
FierceTotem
Rama
Level 87
God Stats
3W - 3L
1,460 SR
Queue Stats
86W - 84L
1,458 Elo+
Party 3
Apollo
Apollo
GrimGrog
Apollo
Level 157
God Stats
2W - 6L
1,495 SR
Queue Stats
147W - 167L
1,436 Elo+
Party 1
Skadi
Skadi
MekkWarrior
Skadi
Level 149
God Stats
1W - 5L
1,464 SR
Queue Stats
140W - 151L
1,508 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,462 Elo+

VS

Team Averages
Level 118
1,384 SR
1,455 Elo+
Fenrir
Fenrir
FallenLotus916
Fenrir
Level 145
God Stats
2W - 3L
1,276 SR
Queue Stats
303W - 316L
1,441 Elo+
Solo
Osiris
Osiris
InfiniteSpark13
Osiris
Level 97
God Stats
2W - 0L
1,564 SR
Queue Stats
112W - 92L
1,493 Elo+
Solo
Eset
Eset
Jaraboozt
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 2
Nemesis
Nemesis
QuaCHApa
Nemesis
Level 157
God Stats
5W - 8L
1,290 SR
Queue Stats
394W - 363L
1,469 Elo+
Solo
Amaterasu
Amaterasu
zapata081
Amaterasu
Level 66
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akahru
King Arthur
15
2 / 5 / 7
8,417
842
9,165
10,845
12,462
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 5
8,140
814
2,666
12,501
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 4 / 5
9,261
926
11,635
9,916
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
GrimGrog
Apollo
12
1 / 6 / 7
7,640
764
6,592
8,985
2,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 5
9,471
947
14,752
12,021
3,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 12
10,055
1,006
9,057
13,226
7,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 16
9,469
947
10,414
12,732
9,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
4 / 1 / 19
9,463
946
13,599
8,997
4,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
QuaCHApa
Nemesis
14
2 / 3 / 15
8,656
866
9,775
11,400
9,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
zapata081
Amaterasu
15
3 / 3 / 19
9,246
925
5,489
17,651
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
12
Kills
26
26
Deaths
14
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akahru
King Arthur
2
5
7
1.1
L
1
6
5
0.58
W
12
5
12
3.6
L
4
4
5
1.63
L
Apollo
GrimGrog
Apollo
1
6
7
0.75
W
5
2
16
6.5
W
Eset
4
1
19
13.5
L
4
5
5
1.3
W
Nemesis
QuaCHApa
Nemesis
2
3
15
3.17
W
Amaterasu
zapata081
Amaterasu
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
48,334
54,268
Taken
64,006
36,980
Mitigated
53,169
12,705
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akahru
King Arthur
9,165
633
900
933
10,845
12,462
75
3,218
7,627
0
14,051
L
2,666
580
1,289
1,112
12,501
14,364
77
2,990
9,511
0
4,960
W
9,057
1,548
1,631
2,437
13,226
7,424
228
0
13,226
0
14,290
L
11,635
8,650
414
3,264
9,916
3,566
1,820
3,343
6,573
0
20,896
L
Apollo
GrimGrog
Apollo
6,592
2,115
346
1,353
8,985
2,691
328
1,396
7,589
0
11,774
W
10,414
4,159
1,528
2,961
12,732
9,302
1,431
0
12,732
0
21,578
W
Eset
13,599
2,201
4,592
1,971
8,997
4,532
1,228
0
8,997
36,124
0
L
14,752
6,335
2,027
1,067
12,021
3,897
1,513
3,527
8,494
0
37,474
W
Nemesis
QuaCHApa
Nemesis
9,775
2,399
1,448
1,782
11,400
9,607
1,834
0
11,400
271
20,106
W
Amaterasu
zapata081
Amaterasu
5,489
1,951
1,224
4,887
17,651
22,304
734
0
17,651
1,623
10,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
46,889
87
Minions Killed
101
0
Camps Cleared
0
883,668
Distance Traveled
939,324
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,417
842
10
1
0
190,290
0
L
Osiris
8,140
814
3
0
0
182,688
0
W
Fenrir
10,055
1,006
9
1
0
182,422
1
L
Rama
9,261
926
21
2
0
168,849
0
L
Apollo
7,640
764
10
1
0
179,674
1
W
Osiris
9,469
947
17
2
0
197,993
1
W
Eset
9,463
946
48
5
0
189,606
0
L
Skadi
9,471
947
43
4
0
162,167
0
W
Nemesis
8,656
866
22
2
0
184,240
0
W
Amaterasu
9,246
925
5
1
0
185,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role