Player Matchup

Mercury
Mercury
AiRyotz
Mercury
Level 128
God Stats
0W - 1L
1,554 SR
Queue Stats
21W - 19L
1,589 Elo+
Party 1
Cupid
Cupid
Chaka Killer75
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MilkMan122
Zeus
Level 67
God Stats
0W - 1L
1,563 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 1
Charybdis
Charybdis
Soludus1222
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Bakasura
Bakasura
sylar541
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Team Averages
Level 57
1,523 SR
1,489 Elo+

VS

Team Averages
Level 105
1,481 SR
1,491 Elo+
Raijin
Raijin
BDB iiawaH
Raijin
Level 122
God Stats
6W - 5L
1,394 SR
Queue Stats
196W - 212L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
BussyBadger
Baron Samedi
Level 128
God Stats
5W - 2L
1,630 SR
Queue Stats
136W - 120L
1,571 Elo+
Party 3
Erlang Shen
Erlang Shen
CemeteryFlowers
Erlang Shen
Level 129
God Stats
4W - 1L
1,621 SR
Queue Stats
194W - 191L
1,569 Elo+
Party 3
Kuzenbo
Kuzenbo
SeB Rager
Kuzenbo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 116L
1,448 Elo+
Party 2
Ymir
Ymir
StickyRickster
Ymir
Level 63
God Stats
1W - 1L
1,261 SR
Queue Stats
123W - 121L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AiRyotz
Mercury
15
0 / 6 / 9
8,170
817
6,675
10,561
4,242
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 6
8,860
886
5,509
12,446
4,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 7 / 6
8,069
807
13,836
9,564
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Soludus1222
Charybdis
15
5 / 6 / 3
8,316
832
8,710
9,704
3,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
sylar541
Bakasura
11
2 / 10 / 4
7,440
744
3,804
15,300
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BDB iiawaH
Raijin
15
11 / 3 / 10
9,711
971
10,821
9,466
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
BussyBadger
Baron Samedi
18
11 / 1 / 15
10,949
1,095
15,751
8,346
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CemeteryFlowers
Erlang Shen
15
5 / 3 / 16
9,328
933
9,734
9,927
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
SeB Rager
Kuzenbo
15
3 / 2 / 22
9,636
964
7,365
14,413
22,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 3 / 18
10,320
1,032
9,723
14,347
20,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
12
Kills
36
36
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Mercury
AiRyotz
Mercury
0
6
9
0.75
W
Raijin
BDB iiawaH
Raijin
11
3
10
5.33
W
Baron Samedi
BussyBadger
Baron Samedi
11
1
15
18.5
W
Erlang Shen
CemeteryFlowers
Erlang Shen
5
3
16
4.33
L
3
7
6
0.86
L
2
7
6
0.71
W
Kuzenbo
SeB Rager
Kuzenbo
3
2
22
7
L
Charybdis
Soludus1222
Charybdis
5
6
3
1.08
W
6
3
18
5
L
Bakasura
sylar541
Bakasura
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
53,394
57,575
Taken
56,499
22,346
Mitigated
64,474
10,096
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AiRyotz
Mercury
6,675
2,851
975
1,516
10,561
4,242
0
7,792
2,769
0
24,223
W
Raijin
BDB iiawaH
Raijin
10,821
666
2,929
2,009
9,466
4,542
1,613
2,075
7,036
28,176
0
W
Baron Samedi
BussyBadger
Baron Samedi
15,751
1,016
4,157
3,449
8,346
8,899
1,911
2,556
5,567
30,675
0
W
Erlang Shen
CemeteryFlowers
Erlang Shen
9,734
3,553
486
1,348
9,927
7,860
931
2,496
6,885
0
19,946
L
5,509
2,058
1,389
1,890
12,446
4,702
0
10,239
2,207
0
11,330
L
13,836
1,411
801
1,162
9,564
3,690
0
7,652
1,912
22,777
0
W
Kuzenbo
SeB Rager
Kuzenbo
7,365
1,944
368
1,887
14,413
22,209
820
2,597
11,492
10,722
0
L
Charybdis
Soludus1222
Charybdis
8,710
7,342
113
660
9,704
3,809
0
7,976
1,728
0
14,172
W
9,723
1,121
872
1,489
14,347
20,964
678
2,924
10,773
18,807
0
L
Bakasura
sylar541
Bakasura
3,804
2,236
343
1,247
15,300
5,903
0
10,001
5,299
0
5,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
49,944
92
Minions Killed
104
0
Camps Cleared
0
753,448
Distance Traveled
922,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,170
817
38
4
0
199,102
1
W
Raijin
9,711
971
26
3
0
167,908
0
W
Baron Samedi
10,949
1,095
25
3
0
196,333
3
W
Erlang Shen
9,328
933
23
2
0
198,267
0
L
Cupid
8,860
886
13
1
0
149,264
2
L
Zeus
8,069
807
21
2
0
152,463
0
W
Kuzenbo
9,636
964
5
1
0
186,368
0
L
Charybdis
8,316
832
13
1
0
134,436
0
W
Ymir
10,320
1,032
25
3
0
173,468
1
L
Bakasura
7,440
744
7
1
0
118,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role