Player Matchup

Chaac
Chaac
Faceoftheweek15
Chaac
Level 28
God Stats
6W - 12L
1,328 SR
Queue Stats
41W - 60L
1,353 Elo+
Party 2
Susano
Susano
Juanan23003
Susano
Level 18
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 14L
1,183 Elo+
Party 3
Hera
Hera
KingTheWalkers
Hera
Level 45
God Stats
1W - 2L
1,509 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 3
Baron Samedi
Baron Samedi
Metelofe
Baron Samedi
Level 106
God Stats
0W - 3L
1,302 SR
Queue Stats
153W - 183L
1,464 Elo+
Party 2
Sol
Sol
froggysrfun
Sol
Level 119
God Stats
2W - 3L
1,267 SR
Queue Stats
161W - 195L
1,464 Elo+
Party 2
Team Averages
Level 63
1,381 SR
1,360 Elo+

VS

Team Averages
Level 54
1,560 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BEBL
Zhong Kui
Level 83
God Stats
29W - 24L
1,586 SR
Queue Stats
340W - 369L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
MAXD12403
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,349 Elo+
Solo
Chang'e
Chang'e
halfchuuk
Chang'e
Level 40
God Stats
15W - 9L
1,640 SR
Queue Stats
168W - 148L
1,508 Elo+
Party 1
Izanami
Izanami
rcain1234
Izanami
Level 27
God Stats
47W - 30L
1,574 SR
Queue Stats
88W - 68L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,804
459
6,737
14,263
11,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
10
0 / 9 / 2
6,931
408
4,009
12,904
4,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 2
8,780
516
12,356
10,005
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Metelofe
Baron Samedi
14
2 / 7 / 3
8,700
512
7,808
17,914
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 6 / 0
8,609
506
5,979
9,954
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
18 / 2 / 4
11,001
647
17,426
15,385
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
BEBL
Zhong Kui
15
3 / 0 / 7
8,739
514
6,438
8,847
7,099
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
MAXD12403
Sylvanus
13
0 / 2 / 1
7,888
464
2,633
10,317
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
halfchuuk
Chang'e
16
4 / 2 / 8
9,616
566
11,352
14,658
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
rcain1234
Izanami
15
5 / 4 / 2
9,164
539
11,338
10,507
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
30
30
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
2
4
10
W
Zhong Kui
BEBL
Zhong Kui
3
0
7
6.5
L
1
5
3
0.5
L
Susano
0
9
2
0.11
L
3
3
2
1.33
W
Sylvanus
MAXD12403
Sylvanus
0
2
1
0.25
L
Baron Samedi
Metelofe
Baron Samedi
2
7
3
0.5
L
3
6
0
0.5
W
Chang'e
halfchuuk
Chang'e
4
2
8
4
W
Izanami
rcain1234
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
49,187
65,040
Taken
59,714
34,003
Mitigated
29,404
14,419
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,426
12,730
0
6,687
15,385
7,609
36
5,322
9,979
0
87,498
W
Zhong Kui
BEBL
Zhong Kui
6,438
942
0
3,908
8,847
7,099
439
4,281
4,526
48,097
0
L
6,737
2,275
0
3,924
14,263
11,257
0
5,104
9,159
0
36,287
L
Susano
4,009
1,164
11
696
12,904
4,110
0
3,474
9,430
0
30,618
L
12,356
3,067
100
2,951
10,005
2,858
0
2,497
7,508
53,479
0
W
Sylvanus
MAXD12403
Sylvanus
2,633
1,113
510
3,477
10,317
4,420
689
7,249
2,614
29,686
6,604
L
Baron Samedi
Metelofe
Baron Samedi
7,808
741
518
3,826
17,914
13,028
200
5,151
12,676
35,878
0
L
5,979
1,585
0
2,393
9,954
2,750
0
3,692
6,190
48,116
0
W
Chang'e
halfchuuk
Chang'e
11,352
984
309
9,422
14,658
6,377
371
2,274
12,384
62,763
0
W
Izanami
rcain1234
Izanami
11,338
6,319
0
3,130
10,507
3,899
1,497
6,535
3,952
0
71,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
46,408
398
Minions Killed
515
0
Camps Cleared
0
1,438,648
Distance Traveled
1,511,930
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,001
647
123
7
0
388,774
3
W
Zhong Kui
8,739
514
87
5
0
294,133
8
L
Chaac
7,804
459
80
5
0
290,138
1
L
Susano
6,931
408
65
4
0
289,279
1
L
Hera
8,780
516
121
7
0
323,311
2
W
Sylvanus
7,888
464
78
5
0
265,107
4
L
Baron Samedi
8,700
512
48
3
0
282,901
3
L
Sol
8,609
506
84
5
0
253,019
4
W
Chang'e
9,616
566
112
7
0
292,772
3
W
Izanami
9,164
539
115
7
0
271,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role