Player Matchup

Cerberus
Cerberus
Gold V
GoldenLou
Cerberus
Gold V
Level 108
God Stats
4W - 4L
1,646 SR
Queue Stats
52W - 64L
1,406 MMR
Party 2
Ah Puch
Ah Puch
Gold III
MeowMichs
Ah Puch
Gold III
Level 139
God Stats
2W - 2L
1,699 SR
Queue Stats
52W - 61L
1,596 MMR
Party 2
Sobek
Sobek
Platinum V
Onihc
Sobek
Platinum V
Level 149
God Stats
10W - 3L
1,653 SR
Queue Stats
75W - 83L
1,599 MMR
Party 3
Awilix
Awilix
Gold III
Skady19
Awilix
Gold III
Level 160
God Stats
2W - 0L
1,582 SR
Queue Stats
49W - 53L
1,365 MMR
Party 3
Artemis
Artemis
Gold III
sczeannone4
Artemis
Gold III
Level 91
God Stats
5W - 1L
1,798 SR
Queue Stats
57W - 59L
1,473 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,676 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,648 SR
1,486 MMR
Raijin
Raijin
Silver I
AdrianBT95
Raijin
Silver I
Level 67
God Stats
4W - 4L
1,554 SR
Queue Stats
22W - 30L
1,497 MMR
Party 1
Khepri
Khepri
Gold IV
BigDurdyD
Khepri
Gold IV
Level 108
God Stats
7W - 2L
1,881 SR
Queue Stats
246W - 251L
1,475 MMR
Solo
Anhur
Anhur
Silver I
Cronos145
Anhur
Silver I
Level 139
God Stats
0W - 2L
1,511 SR
Queue Stats
23W - 31L
1,441 MMR
Party 1
Anubis
Anubis
Platinum V
GranMagno
Anubis
Platinum V
Level 158
God Stats
6W - 4L
1,704 SR
Queue Stats
62W - 70L
1,519 MMR
Solo
Pele
Pele
Bronze III
Mike4MMA2
Pele
Bronze III
Level 30
God Stats
0W - 1L
1,589 SR
Queue Stats
43W - 32L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoldenLou
Cerberus
13
2 / 1 / 1
7,568
582
3,261
11,627
4,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
MeowMichs
Ah Puch
13
6 / 0 / 1
8,056
620
7,338
5,234
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Onihc
Sobek
11
1 / 1 / 7
7,124
548
2,117
7,865
5,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Skady19
Awilix
11
2 / 4 / 7
7,256
558
7,229
9,283
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
sczeannone4
Artemis
14
4 / 0 / 1
7,973
613
5,154
6,357
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAthenaGilgameshTiamatTsukuyomi

VS

Bans
OdinKaliSetThanatosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdrianBT95
Raijin
10
1 / 2 / 1
6,277
483
1,893
7,851
2,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
BigDurdyD
Khepri
5
0 / 3 / 1
4,978
383
868
4,641
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Cronos145
Anhur
9
1 / 2 / 1
5,870
452
2,808
5,912
1,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
GranMagno
Anubis
12
1 / 3 / 0
7,312
562
8,257
8,125
5,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
12
3 / 5 / 2
7,138
549
7,410
9,910
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
AdrianBT95
Raijin
1
2
1
0.75
L
Khepri
BigDurdyD
Khepri
0
3
1
0.17
L
Anhur
Cronos145
Anhur
1
2
1
0.75
W
Cerberus
GoldenLou
Cerberus
2
1
1
2.5
L
Anubis
GranMagno
Anubis
1
3
0
0.33
W
Ah Puch
MeowMichs
Ah Puch
6
0
1
6.5
L
Pele
3
5
2
0.8
W
Sobek
Onihc
Sobek
1
1
7
4.5
W
Awilix
Skady19
Awilix
2
4
7
1.38
W
Artemis
sczeannone4
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
21,236
40,366
Taken
36,439
18,241
Mitigated
14,393
15,969
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AdrianBT95
Raijin
1,893
134
0
2,317
7,851
2,831
0
5,114
2,737
26,503
0
L
Khepri
BigDurdyD
Khepri
868
188
0
652
4,641
2,164
0
1,242
3,399
6,794
0
L
Anhur
Cronos145
Anhur
2,808
1,515
0
1,302
5,912
1,223
482
498
5,414
0
27,969
W
Cerberus
GoldenLou
Cerberus
3,261
99
0
6,211
11,627
4,072
0
6,410
4,815
38,710
0
L
Anubis
GranMagno
Anubis
8,257
520
0
2,942
8,125
5,224
0
3,387
4,738
49,543
0
W
Ah Puch
MeowMichs
Ah Puch
7,338
960
0
2,904
5,234
2,111
0
1,051
4,183
48,232
0
L
Pele
7,410
1,354
0
3,697
9,910
2,951
0
2,475
7,435
0
38,679
W
Sobek
Onihc
Sobek
2,117
533
1,352
3,007
7,865
5,256
0
999
6,819
15,460
0
W
Awilix
Skady19
Awilix
7,229
2,762
0
659
9,283
4,733
0
1,323
7,916
0
44,898
W
Artemis
sczeannone4
Artemis
5,154
2,279
0
1,836
6,357
2,069
182
807
5,550
0
65,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
31,575
392
Minions Killed
318
0
Camps Cleared
0
1,350,482
Distance Traveled
1,001,075
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,277
483
76
6
0
208,949
6
L
Khepri
4,978
383
9
1
0
125,654
0
L
Anhur
5,870
452
59
5
0
218,579
1
W
Cerberus
7,568
582
114
9
0
266,219
3
L
Anubis
7,312
562
109
8
0
223,817
6
W
Ah Puch
8,056
620
78
6
0
284,665
4
L
Pele
7,138
549
65
5
0
224,076
2
W
Sobek
7,124
548
24
2
0
274,139
8
W
Awilix
7,256
558
70
5
0
284,028
2
W
Artemis
7,973
613
106
8
0
241,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role