Player Matchup

Bakasura
Bakasura
ALWAYSwatching7
Bakasura
Level 99
God Stats
3W - 6L
1,497 SR
Queue Stats
265W - 284L
1,446 Elo+
Party 2
Hel
Hel
MufasaXSimba2
Hel
Level 30
God Stats
5W - 5L
1,534 SR
Queue Stats
143W - 143L
1,487 Elo+
Solo
Amaterasu
Amaterasu
theSKEEGZ
Amaterasu
Level 142
God Stats
32W - 41L
1,455 SR
Queue Stats
545W - 684L
1,379 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,437 Elo+

VS

Team Averages
Level 110
1,566 SR
1,445 Elo+
Bakasura
Bakasura
Barndarn
Bakasura
Level 148
God Stats
7W - 5L
1,535 SR
Queue Stats
295W - 382L
1,424 Elo+
Party 1
Janus
Janus
LeBron419
Janus
Level 53
God Stats
1W - 2L
1,538 SR
Queue Stats
49W - 67L
1,417 Elo+
Party 1
Hades
Hades
THEREDRAIDER874
Hades
Level 129
God Stats
47W - 36L
1,624 SR
Queue Stats
679W - 694L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
10 / 7 / 6
12,017
751
14,278
17,580
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 5 / 8
12,625
789
20,015
14,165
8,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
theSKEEGZ
Amaterasu
14
2 / 3 / 15
10,523
658
8,043
18,570
20,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barndarn
Bakasura
13
4 / 9 / 7
10,258
641
12,657
20,229
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LeBron419
Janus
13
2 / 9 / 5
9,890
618
9,804
14,164
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 4 / 5
11,924
745
17,735
18,863
8,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
22
Kills
15
15
Deaths
22
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
7
6
1.86
L
Bakasura
Barndarn
Bakasura
4
9
7
0.83
L
Janus
LeBron419
Janus
2
9
5
0.5
W
10
5
8
2.8
L
9
4
5
2.88
W
Amaterasu
theSKEEGZ
Amaterasu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
40,196
50,315
Taken
53,256
37,268
Mitigated
22,030
19,315
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,278
8,492
634
3,935
17,580
7,656
1,142
11,855
5,485
0
29,702
L
Bakasura
Barndarn
Bakasura
12,657
8,256
0
2,261
20,229
9,252
28
5,720
13,282
0
24,086
L
Janus
LeBron419
Janus
9,804
524
0
273
14,164
3,780
0
6,157
7,440
45,236
0
W
20,015
1,151
5,695
6,289
14,165
8,640
316
5,163
8,205
41,008
0
L
17,735
1,029
348
6,773
18,863
8,998
413
7,444
9,898
38,578
0
W
Amaterasu
theSKEEGZ
Amaterasu
8,043
1,445
0
2,762
18,570
20,972
270
10,868
6,710
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
32,072
140
Minions Killed
191
5
Camps Cleared
7
936,856
Distance Traveled
822,358
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,017
751
61
4
3
314,104
2
L
Bakasura
10,258
641
52
3
4
275,278
1
L
Janus
9,890
618
91
6
2
254,688
5
W
Hel
12,625
789
51
3
2
302,636
3
L
Hades
11,924
745
48
3
1
292,392
3
W
Amaterasu
10,523
658
28
2
0
320,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role