Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Gramak
Janus
Level 151
God Stats
5W - 1L
1,673 SR
Queue Stats
212W - 189L
1,643 Elo+
Party 1
Thor
Thor
UnBreakSouL
Thor
Level 32
God Stats
4W - 2L
1,512 SR
Queue Stats
87W - 79L
1,456 Elo+
Party 3
Hou Yi
Hou Yi
Vaynxx
Hou Yi
Level 101
God Stats
2W - 1L
1,135 SR
Queue Stats
83W - 56L
1,622 Elo+
Party 3
Ymir
Ymir
raphael2248
Ymir
Level 68
God Stats
10W - 5L
1,608 SR
Queue Stats
36W - 33L
1,406 Elo+
Party 3
Team Averages
Level 76
1,486 SR
1,525 Elo+

VS

Team Averages
Level 93
1,532 SR
1,609 Elo+
Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
RawDogger37
Artio
Level 37
God Stats
0W - 2L
1,279 SR
Queue Stats
326W - 195L
1,651 Elo+
Party 2
Janus
Janus
Sirspooon
Janus
Level 61
God Stats
6W - 5L
1,631 SR
Queue Stats
572W - 321L
1,668 Elo+
Party 2
Medusa
Medusa
Uchiyama1388
Medusa
Level 146
God Stats
16W - 16L
1,590 SR
Queue Stats
351W - 291L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
sunnny36
Erlang Shen
Level 152
God Stats
8W - 6L
1,658 SR
Queue Stats
822W - 749L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 4
6,467
647
4,533
5,019
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Gramak
Janus
11
3 / 2 / 3
6,455
646
6,087
4,390
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 3 / 1
5,694
569
4,259
5,049
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Vaynxx
Hou Yi
10
3 / 0 / 1
5,750
575
4,478
6,389
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 4
5,115
512
1,375
6,285
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 2
5,364
536
3,278
8,262
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
6,023
602
2,982
7,955
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
Sirspooon
Janus
8
2 / 3 / 2
5,228
523
2,530
3,983
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
7
1 / 2 / 1
4,698
470
3,035
5,456
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
sunnny36
Erlang Shen
8
1 / 3 / 3
5,191
519
2,872
6,831
4,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
7
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
4
5
L
Thor
 
Thor
1
2
2
1
W
Janus
Gramak
Janus
3
2
3
2.25
L
2
2
1
1.25
L
Janus
Sirspooon
Janus
2
3
2
1
L
Medusa
1
2
1
0.75
W
2
3
1
0.83
W
Hou Yi
Vaynxx
Hou Yi
3
0
1
3.5
W
0
2
4
1
L
Erlang Shen
sunnny36
Erlang Shen
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
14,697
27,132
Taken
32,487
9,865
Mitigated
12,790
7,039
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,533
2,320
0
411
5,019
1,634
709
313
4,680
0
33,146
L
Thor
 
Thor
3,278
728
0
1,619
8,262
2,940
0
1,694
6,473
0
26,449
W
Janus
Gramak
Janus
6,087
833
0
430
4,390
1,207
0
1,407
2,883
37,387
0
L
2,982
468
0
4,157
7,955
3,312
0
514
7,427
28,362
0
L
Janus
Sirspooon
Janus
2,530
459
0
754
3,983
909
0
1,366
2,453
16,963
0
L
Medusa
3,035
1,255
0
770
5,456
1,379
0
1,354
4,060
0
19,577
W
4,259
803
0
0
5,049
2,253
419
2,495
2,554
0
23,782
W
Hou Yi
Vaynxx
Hou Yi
4,478
2,586
0
3,781
6,389
1,500
681
643
5,698
0
39,007
W
1,375
354
300
2,117
6,285
3,271
78
738
5,515
11,030
0
L
Erlang Shen
sunnny36
Erlang Shen
2,872
1,092
228
1,649
6,831
4,250
0
2,139
4,612
0
15,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
26,504
287
Minions Killed
228
0
Camps Cleared
0
987,737
Distance Traveled
897,116
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,467
647
72
7
0
253,222
0
L
Thor
5,364
536
55
6
0
197,631
0
W
Janus
6,455
646
82
8
0
220,346
2
L
Artio
6,023
602
70
7
0
173,669
1
L
Janus
5,228
523
41
4
0
122,384
1
L
Medusa
4,698
470
36
4
0
193,730
3
W
Thor
5,694
569
44
4
0
159,258
0
W
Hou Yi
5,750
575
72
7
0
175,762
3
W
Ymir
5,115
512
17
2
0
179,149
5
L
Erlang Shen
5,191
519
26
3
0
209,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role