Player Matchup

Hun Batz
Hun Batz
XanKirb469
Hun Batz
Level 79
God Stats
1W - 0L
1,277 SR
Queue Stats
72W - 92L
1,589 Elo+
Party 1
Hercules
Hercules
iv Brahzi
Hercules
Level 98
God Stats
1W - 0L
1,430 SR
Queue Stats
102W - 107L
1,642 Elo+
Party 1
Anubis
Anubis
ivSavii
Anubis
Level 88
God Stats
16W - 13L
1,595 SR
Queue Stats
164W - 159L
1,651 Elo+
Party 1
Team Averages
Level 88
1,434 SR
1,627 Elo+

VS

Team Averages
Level 160
1,694 SR
1,670 Elo+
Cthulhu
Cthulhu
o8_Franky_8o
Cthulhu
Level 160
God Stats
10W - 4L
1,484 SR
Queue Stats
58W - 40L
1,663 Elo+
Party 2
Tsukuyomi
Tsukuyomi
saitro
Tsukuyomi
Level 160
God Stats
0W - 1L
1,775 SR
Queue Stats
60W - 38L
1,682 Elo+
Party 2
Ra
Ra
tanatoscraf
Ra
Level 160
God Stats
3W - 1L
1,823 SR
Queue Stats
35W - 34L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
XanKirb469
Hun Batz
19
11 / 4 / 7
14,801
705
21,959
19,784
8,628
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
iv Brahzi
Hercules
17
7 / 1 / 12
13,846
659
20,178
27,451
27,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ivSavii
Anubis
17
3 / 6 / 14
13,457
641
15,153
17,582
6,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
o8_Franky_8o
Cthulhu
14
1 / 6 / 5
12,866
613
12,098
24,737
33,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
saitro
Tsukuyomi
17
8 / 10 / 2
14,805
705
23,191
24,059
8,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 8
13,317
634
15,709
19,226
9,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
11
11
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
XanKirb469
Hun Batz
11
4
7
3.63
W
Hercules
iv Brahzi
Hercules
7
1
12
13
W
Anubis
ivSavii
Anubis
3
6
14
1.67
L
Cthulhu
o8_Franky_8o
Cthulhu
1
6
5
0.58
L
Tsukuyomi
saitro
Tsukuyomi
8
10
2
0.9
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
50,998
64,817
Taken
68,022
42,962
Mitigated
51,900
18,333
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
XanKirb469
Hun Batz
21,959
6,533
794
5,621
19,784
8,628
1,000
8,314
11,470
0
73,352
W
Hercules
iv Brahzi
Hercules
20,178
5,595
0
5,036
27,451
27,492
508
10,430
17,021
5,753
43,029
W
Anubis
ivSavii
Anubis
15,153
138
213
6,669
17,582
6,842
414
10,127
7,455
64,936
0
L
Cthulhu
o8_Franky_8o
Cthulhu
12,098
841
559
4,331
24,737
33,833
249
6,409
18,328
28,856
0
L
Tsukuyomi
saitro
Tsukuyomi
23,191
6,885
0
4,205
24,059
8,991
1,039
6,675
17,384
0
63,684
L
15,709
974
2,479
8,068
19,226
9,076
1,087
4,111
15,115
62,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
40,988
264
Minions Killed
230
12
Camps Cleared
7
1,119,475
Distance Traveled
1,103,288
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,801
705
84
4
7
384,185
4
W
Hercules
13,846
659
56
3
3
379,562
7
W
Anubis
13,457
641
124
6
2
355,728
3
L
Cthulhu
12,866
613
36
2
0
358,948
2
L
Tsukuyomi
14,805
705
72
3
2
354,163
4
L
Ra
13,317
634
122
6
5
390,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role