Player Matchup

Ra
Ra
DarkkWraithh
Ra
Level 8
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 1
Izanami
Izanami
Kiki33
Izanami
Level 15
God Stats
6W - 3L
1,697 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 1
Sobek
Sobek
MoBs3R
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 1
Horus
Horus
MythicDawnSky
Horus
Level 21
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 6L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PoptartChance
Tsukuyomi
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 15L
1,609 Elo+
Party 1
Team Averages
Level 17
1,627 SR
1,435 Elo+

VS

Team Averages
Level 19
1,580 SR
1,494 Elo+
Fenrir
Fenrir
Avi3leaves
Fenrir
Level 27
God Stats
4W - 2L
1,517 SR
Queue Stats
148W - 155L
1,470 Elo+
Solo
Izanami
Izanami
DIsForFlash
Izanami
Level 18
God Stats
3W - 2L
1,779 SR
Queue Stats
25W - 20L
1,438 Elo+
Party 2
Raijin
Raijin
Grimmjow06
Raijin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Jormungandr
Jormungandr
QuirkyPenguin
Jormungandr
Level 28
God Stats
10W - 2L
1,604 SR
Queue Stats
19W - 15L
1,399 Elo+
Party 2
Bellona
Bellona
iAurah
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
9,907
413
4,742
15,347
5,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kiki33
Izanami
17
3 / 5 / 3
11,223
468
10,283
15,381
6,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
MoBs3R
Sobek
17
3 / 5 / 7
12,108
505
11,890
27,535
23,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 8
10,444
435
4,462
21,632
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
PoptartChance
Tsukuyomi
20
12 / 7 / 5
14,016
584
32,938
25,069
13,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avi3leaves
Fenrir
20
8 / 7 / 9
13,786
574
12,209
22,922
13,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DIsForFlash
Izanami
19
5 / 3 / 11
12,249
510
20,363
16,346
7,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Grimmjow06
Raijin
17
7 / 7 / 9
11,662
486
16,650
18,439
9,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
QuirkyPenguin
Jormungandr
17
5 / 3 / 15
11,631
485
14,425
21,382
23,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
iAurah
Bellona
20
6 / 1 / 6
13,914
580
16,099
26,078
32,571
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
20
Kills
31
31
Deaths
21
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avi3leaves
Fenrir
8
7
9
1.79
W
Izanami
DIsForFlash
Izanami
5
3
11
3.5
L
0
10
3
0.15
W
Raijin
Grimmjow06
Raijin
7
7
9
1.64
L
Izanami
Kiki33
Izanami
3
5
3
0.9
L
Sobek
MoBs3R
Sobek
3
5
7
1.3
L
2
4
8
1.5
L
Tsukuyomi
PoptartChance
Tsukuyomi
12
7
5
2.07
W
Jormungandr
QuirkyPenguin
Jormungandr
5
3
15
4.17
W
Bellona
iAurah
Bellona
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,315
Damage
79,746
104,964
Taken
105,167
67,607
Mitigated
85,286
33,734
Healing
36,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avi3leaves
Fenrir
12,209
3,475
0
7,413
22,922
13,053
1,671
2,468
20,454
119
84,304
W
Izanami
DIsForFlash
Izanami
20,363
12,582
0
6,739
16,346
7,056
5,592
2,646
13,700
0
122,439
L
4,742
784
971
1,556
15,347
5,937
1,784
5,638
9,709
56,145
0
W
Raijin
Grimmjow06
Raijin
16,650
2,726
353
3,851
18,439
9,131
1,043
3,465
14,974
62,846
0
L
Izanami
Kiki33
Izanami
10,283
7,902
0
3,354
15,381
6,127
989
3,962
11,419
0
81,032
L
Sobek
MoBs3R
Sobek
11,890
1,314
2,698
8,064
27,535
23,195
260
11,016
16,519
46,869
0
L
4,462
2,536
3,503
5,933
21,632
18,700
210
6,286
15,346
0
16,471
L
Tsukuyomi
PoptartChance
Tsukuyomi
32,938
8,625
0
7,655
25,069
13,648
2,470
5,870
19,199
0
128,901
W
Jormungandr
QuirkyPenguin
Jormungandr
14,425
3,061
1,871
2,933
21,382
23,475
408
4,638
16,744
51,351
0
W
Bellona
iAurah
Bellona
16,099
6,638
0
13,514
26,078
32,571
640
3,654
22,424
5,027
105,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
63,242
486
Minions Killed
647
0
Camps Cleared
0
2,260,379
Distance Traveled
2,127,055
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,786
574
118
5
0
451,451
10
W
Izanami
12,249
510
171
7
0
409,482
2
L
Ra
9,907
413
108
5
0
410,934
0
W
Raijin
11,662
486
80
3
0
374,759
3
L
Izanami
11,223
468
150
6
0
433,419
1
L
Sobek
12,108
505
63
3
0
436,221
4
L
Horus
10,444
435
7
0
0
484,214
0
L
Tsukuyomi
14,016
584
158
7
0
495,591
5
W
Jormungandr
11,631
485
79
3
0
414,363
0
W
Bellona
13,914
580
199
8
0
477,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role