Player Matchup

Osiris
Osiris
DeshanGames
Osiris
Level 25
God Stats
12W - 9L
1,684 SR
Queue Stats
33W - 29L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Heizek
Cabrakan
Level 18
God Stats
3W - 0L
1,736 SR
Queue Stats
35W - 37L
1,483 Elo+
Party 2
Anubis
Anubis
Jollysplash
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
McSora
Ne Zha
Level 21
God Stats
2W - 2L
1,510 SR
Queue Stats
33W - 36L
1,471 Elo+
Party 2
Thor
Thor
我不抗揍
Thor
Level 17
God Stats
3W - 4L
1,303 SR
Queue Stats
35W - 41L
1,486 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,498 Elo+

VS

Team Averages
Level 11
1,463 SR
1,286 Elo+
Thanatos
Thanatos
Calsifer55
Thanatos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 104L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
SBlack18
The Morrigan
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
67W - 103L
1,238 Elo+
Party 1
Sobek
Sobek
Smonk14
Sobek
Level 16
God Stats
0W - 1L
1,746 SR
Queue Stats
26W - 34L
1,303 Elo+
Party 1
Odin
Odin
Xiaukron
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 103L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
sebasu15
Kukulkan
Level 4
God Stats
1W - 4L
1,303 SR
Queue Stats
9W - 17L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
8 / 1 / 21
11,500
1,150
23,704
13,836
14,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Heizek
Cabrakan
18
5 / 0 / 30
11,507
1,151
15,888
8,380
13,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
18
8 / 2 / 18
11,963
1,196
15,477
7,478
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
McSora
Ne Zha
19
16 / 1 / 14
12,626
1,263
24,414
11,910
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 4 / 14
10,165
1,017
8,055
8,835
3,624
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Calsifer55
Thanatos
15
2 / 13 / 6
9,560
956
8,408
20,433
6,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
SBlack18
The Morrigan
15
1 / 7 / 4
8,828
883
7,512
12,918
3,678
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Smonk14
Sobek
14
2 / 6 / 2
9,187
919
13,192
24,925
24,740
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
15
1 / 8 / 5
8,925
893
5,648
20,736
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
sebasu15
Kukulkan
14
1 / 7 / 1
8,911
891
5,977
12,603
5,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
41
Kills
7
8
Deaths
41
97
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Calsifer55
Thanatos
2
13
6
0.38
W
Osiris
8
1
21
18.5
W
Cabrakan
Heizek
Cabrakan
5
0
30
20
W
Anubis
8
2
18
8.5
W
Ne Zha
McSora
Ne Zha
16
1
14
23
L
The Morrigan
SBlack18
The Morrigan
1
7
4
0.43
L
Sobek
Smonk14
Sobek
2
6
2
0.5
L
Odin
1
8
5
0.44
L
Kukulkan
sebasu15
Kukulkan
1
7
1
0.21
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,538
Damage
40,737
50,439
Taken
91,615
41,185
Mitigated
50,868
11,016
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Calsifer55
Thanatos
8,408
1,966
0
3,206
20,433
6,900
0
6,183
14,250
0
16,879
W
Osiris
23,704
8,703
0
3,466
13,836
14,140
0
7,467
6,009
11,162
34,373
W
Cabrakan
Heizek
Cabrakan
15,888
1,950
0
0
8,380
13,706
0
4,248
3,843
23,690
0
W
Anubis
15,477
989
163
3,730
7,478
3,595
0
4,223
3,157
35,594
0
W
Ne Zha
McSora
Ne Zha
24,414
9,721
0
3,657
11,910
6,120
0
4,517
7,174
0
50,315
L
The Morrigan
SBlack18
The Morrigan
7,512
1,835
78
1,097
12,918
3,678
0
6,750
6,168
21,689
1,494
L
Sobek
Smonk14
Sobek
13,192
1,086
0
3,579
24,925
24,740
0
11,189
13,736
29,209
0
L
Odin
5,648
1,403
0
609
20,736
10,503
0
7,632
13,104
0
9,915
L
Kukulkan
sebasu15
Kukulkan
5,977
485
0
153
12,603
5,047
0
4,411
8,192
20,956
0
W
8,055
2,867
0
0
8,835
3,624
0
5,428
3,277
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,761
Gold Earned
45,411
189
Minions Killed
129
7
Camps Cleared
3
932,951
Distance Traveled
877,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,560
956
22
2
2
182,213
0
W
Osiris
11,500
1,150
47
5
3
221,858
1
W
Cabrakan
11,507
1,151
25
3
1
179,970
0
W
Anubis
11,963
1,196
54
5
3
167,518
1
W
Ne Zha
12,626
1,263
45
5
0
206,949
0
L
The Morrigan
8,828
883
28
3
0
171,903
0
L
Sobek
9,187
919
40
4
0
175,857
2
L
Odin
8,925
893
12
1
1
182,249
0
L
Kukulkan
8,911
891
27
3
0
165,705
0
W
Thor
10,165
1,017
18
2
0
156,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role