Player Matchup

Hercules
Hercules
Woweffect9
Hercules
Level 45
God Stats
1W - 3L
1,487 SR
Queue Stats
150W - 112L
1,621 Elo+
Party 1
Fenrir
Fenrir
Zedlukas
Fenrir
Level 105
God Stats
3W - 5L
1,573 SR
Queue Stats
118W - 101L
1,617 Elo+
Party 1
Scylla
Scylla
piecrust444
Scylla
Level 29
God Stats
16W - 15L
1,560 SR
Queue Stats
134W - 98L
1,579 Elo+
Party 1
Team Averages
Level 60
1,540 SR
1,606 Elo+

VS

Team Averages
Level 26
1,604 SR
1,377 Elo+
Sobek
Sobek
Relvecchio
Sobek
Level 36
God Stats
2W - 1L
1,554 SR
Queue Stats
22W - 33L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
TheJuanitoJones
Aphrodite
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Artemis
Artemis
VileFrantic
Artemis
Level 29
God Stats
1W - 0L
1,758 SR
Queue Stats
31W - 24L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Woweffect9
Hercules
20
10 / 2 / 10
16,835
648
19,197
28,401
35,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Zedlukas
Fenrir
17
6 / 7 / 10
15,162
583
8,581
22,084
13,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
4 / 4 / 14
15,277
588
15,137
13,497
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
6 / 4 / 7
16,205
623
16,011
21,496
39,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
TheJuanitoJones
Aphrodite
16
0 / 6 / 12
14,114
543
4,469
9,871
8,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
VileFrantic
Artemis
19
7 / 10 / 5
16,828
647
26,522
22,617
9,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
20
Kills
13
13
Deaths
20
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
4
7
2.38
W
Aphrodite
TheJuanitoJones
Aphrodite
0
6
12
1
W
Artemis
VileFrantic
Artemis
7
10
5
0.95
L
Hercules
Woweffect9
Hercules
10
2
10
7.5
L
Fenrir
Zedlukas
Fenrir
6
7
10
1.57
L
Scylla
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
47,002
63,982
Taken
53,984
55,343
Mitigated
58,368
17,081
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
16,011
1,534
769
4,529
21,496
39,735
192
6,156
14,843
36,594
0
W
Aphrodite
TheJuanitoJones
Aphrodite
4,469
1,365
5,969
2,486
9,871
8,690
50
2,593
7,168
16,238
0
W
Artemis
VileFrantic
Artemis
26,522
10,982
0
3,578
22,617
9,943
3,048
6,640
15,607
0
101,769
L
Hercules
Woweffect9
Hercules
19,197
5,175
0
10,640
28,401
35,966
1,060
10,159
18,242
5,042
59,214
L
Fenrir
Zedlukas
Fenrir
8,581
4,197
0
3,616
22,084
13,652
0
6,695
15,389
0
53,681
L
Scylla
15,137
1,007
0
2,825
13,497
5,725
935
4,743
8,754
73,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
47,147
289
Minions Killed
216
15
Camps Cleared
3
1,387,117
Distance Traveled
1,302,024
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,205
623
37
1
0
490,799
0
W
Aphrodite
14,114
543
36
1
0
437,958
0
W
Artemis
16,828
647
143
6
3
373,267
1
L
Hercules
16,835
648
87
3
4
478,925
3
L
Fenrir
15,162
583
79
3
8
456,981
4
L
Scylla
15,277
588
123
5
3
451,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role