Player Matchup

Chiron
Chiron
Franny005
Chiron
Level 121
God Stats
10W - 13L
1,460 SR
Queue Stats
208W - 237L
1,444 Elo+
Party 1
Cabrakan
Cabrakan
Krazycrismore
Cabrakan
Level 64
God Stats
5W - 7L
1,541 SR
Queue Stats
32W - 55L
1,311 Elo+
Solo
Thor
Thor
the_shadow_97crf
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
436W - 495L
1,456 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,404 Elo+

VS

Team Averages
Level 109
1,606 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Blessings83
Morgan Le Fay
Level 159
God Stats
35W - 28L
1,561 SR
Queue Stats
804W - 941L
1,385 Elo+
Solo
Hun Batz
Hun Batz
SoLoCaRrY62919
Hun Batz
Level 80
God Stats
1W - 1L
1,906 SR
Queue Stats
84W - 87L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
fathertime_gamer
Sun Wukong
Level 89
God Stats
3W - 5L
1,350 SR
Queue Stats
48W - 51L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Franny005
Chiron
20
12 / 4 / 4
15,963
726
28,523
20,106
7,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Krazycrismore
Cabrakan
15
0 / 3 / 11
12,536
570
6,131
27,351
43,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 9 / 10
14,602
664
16,205
25,157
18,051
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blessings83
Morgan Le Fay
15
5 / 12 / 10
13,747
625
20,115
20,779
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
4 / 5 / 8
13,190
600
16,186
19,932
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
fathertime_gamer
Sun Wukong
16
7 / 2 / 8
13,750
625
19,606
24,892
23,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
18
Kills
16
16
Deaths
19
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blessings83
Morgan Le Fay
5
12
10
0.83
W
Chiron
Franny005
Chiron
12
4
4
3.5
W
Cabrakan
Krazycrismore
Cabrakan
0
3
11
1.83
L
Hun Batz
4
5
8
1.6
L
Sun Wukong
fathertime_gamer
Sun Wukong
7
2
8
5.5
W
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
55,907
72,614
Taken
65,603
69,158
Mitigated
40,210
20,750
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blessings83
Morgan Le Fay
20,115
1,735
0
2,943
20,779
6,883
560
1,477
19,082
54,307
0
W
Chiron
Franny005
Chiron
28,523
12,773
2,644
9,538
20,106
7,552
2,340
6,724
12,652
0
115,314
W
Cabrakan
Krazycrismore
Cabrakan
6,131
1,147
0
3,707
27,351
43,555
284
7,607
18,218
16,953
0
L
Hun Batz
16,186
2,841
0
2,244
19,932
9,410
1,457
2,041
17,641
0
48,772
L
Sun Wukong
fathertime_gamer
Sun Wukong
19,606
3,272
0
9,563
24,892
23,917
596
2,371
22,028
8,203
44,556
W
16,205
2,435
900
3,961
25,157
18,051
486
9,321
14,413
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
40,687
199
Minions Killed
201
5
Camps Cleared
8
994,786
Distance Traveled
1,062,184
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,747
625
85
4
1
287,029
1
W
Chiron
15,963
726
155
7
2
335,927
1
W
Cabrakan
12,536
570
17
1
0
314,250
1
L
Hun Batz
13,190
600
67
3
5
367,888
3
L
Sun Wukong
13,750
625
49
2
2
407,267
4
W
Thor
14,602
664
27
1
3
344,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role