Player Matchup

Yemoja
Yemoja
BLAS T BEHILL
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,484 Elo+
Party 2
Thor
Thor
Giraud
Thor
Level 124
God Stats
26W - 27L
1,533 SR
Queue Stats
877W - 923L
1,430 Elo+
Solo
Agni
Agni
IikeJesseJames
Agni
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 56L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
MATIASTRONCHA
Jormungandr
Level 149
God Stats
4W - 5L
1,518 SR
Queue Stats
397W - 473L
1,461 Elo+
Solo
Cthulhu
Cthulhu
xxxsuhhdude420
Cthulhu
Level 154
God Stats
8W - 5L
1,485 SR
Queue Stats
462W - 442L
1,544 Elo+
Party 2
Team Averages
Level 92
1,507 SR
1,449 Elo+

VS

Team Averages
Level 92
1,563 SR
1,461 Elo+
Xbalanque
Xbalanque
Chiefnumnumms
Xbalanque
Level 22
God Stats
4W - 2L
1,520 SR
Queue Stats
53W - 55L
1,481 Elo+
Party 1
Zeus
Zeus
Fulminum
Zeus
Level 105
God Stats
3W - 2L
1,629 SR
Queue Stats
189W - 193L
1,506 Elo+
Party 1
Hera
Hera
KennyGstrings
Hera
Level 94
God Stats
4W - 1L
1,663 SR
Queue Stats
159W - 151L
1,450 Elo+
Solo
Camazotz
Camazotz
RetroEmblem
Camazotz
Level 101
God Stats
4W - 3L
1,558 SR
Queue Stats
195W - 178L
1,526 Elo+
Party 1
Chang'e
Chang'e
zfogg
Chang'e
Level 137
God Stats
2W - 1L
1,446 SR
Queue Stats
89W - 123L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,424
742
2,582
9,474
10,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Giraud
Thor
13
1 / 5 / 6
7,580
758
8,278
12,134
7,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 1
7,888
789
4,836
7,675
3,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MATIASTRONCHA
Jormungandr
13
0 / 5 / 4
7,179
718
5,770
16,831
11,309
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 4 / 5
8,782
878
13,144
14,566
17,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chiefnumnumms
Xbalanque
14
3 / 4 / 9
8,436
844
8,676
9,982
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
18
12 / 1 / 7
10,453
1,045
20,427
7,431
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 10
8,578
858
9,542
5,702
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
RetroEmblem
Camazotz
15
3 / 2 / 13
9,317
932
8,497
13,819
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
zfogg
Chang'e
16
1 / 1 / 17
8,817
882
7,796
11,790
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
10
Kills
23
23
Deaths
11
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Xbalanque
Chiefnumnumms
Xbalanque
3
4
9
1.88
W
Zeus
12
1
7
15.5
L
Thor
Giraud
Thor
1
5
6
0.8
L
4
6
1
0.75
W
4
3
10
3
L
Jormungandr
MATIASTRONCHA
Jormungandr
0
5
4
0.4
W
Camazotz
RetroEmblem
Camazotz
3
2
13
4.75
L
4
4
5
1.63
W
Chang'e
zfogg
Chang'e
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
54,938
60,680
Taken
48,724
49,662
Mitigated
29,843
19,011
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,582
570
3,284
754
9,474
10,516
84
5,358
4,004
6,751
0
W
Xbalanque
Chiefnumnumms
Xbalanque
8,676
5,257
953
1,472
9,982
4,160
2,825
5,966
3,886
0
16,147
W
Zeus
20,427
1,840
1,516
650
7,431
3,211
706
2,808
4,394
43,147
0
L
Thor
Giraud
Thor
8,278
619
1,779
3,460
12,134
7,033
290
7,004
4,871
0
13,126
L
4,836
0
0
0
7,675
3,583
663
6,135
1,416
10,015
0
W
9,542
2,243
673
568
5,702
2,712
554
3,021
2,551
15,956
0
L
Jormungandr
MATIASTRONCHA
Jormungandr
5,770
1,427
613
3,210
16,831
11,309
390
10,147
6,563
17,213
0
W
Camazotz
RetroEmblem
Camazotz
8,497
1,958
1,345
5,259
13,819
14,623
231
7,298
6,394
0
15,606
L
13,144
223
2,700
3,211
14,566
17,221
124
8,204
6,061
32,698
0
W
Chang'e
zfogg
Chang'e
7,796
599
6,202
6,031
11,790
5,137
409
7,239
4,414
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
45,601
81
Minions Killed
106
0
Camps Cleared
0
868,783
Distance Traveled
974,476
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,424
742
11
1
0
158,906
0
W
Xbalanque
8,436
844
14
1
0
165,522
0
W
Zeus
10,453
1,045
43
4
0
187,828
0
L
Thor
7,580
758
10
1
0
179,449
0
L
Agni
7,888
789
16
2
0
189,051
0
W
Hera
8,578
858
10
1
0
184,315
0
L
Jormungandr
7,179
718
19
2
0
151,696
5
W
Camazotz
9,317
932
8
1
0
213,771
1
L
Cthulhu
8,782
878
25
3
0
189,681
0
W
Chang'e
8,817
882
31
3
0
223,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role