Player Matchup

Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FrickinGirLpower
Khepri
Level 160
God Stats
3W - 1L
1,922 SR
Queue Stats
48W - 56L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
NerdBloc
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Rachet-Joe
Loki
Level 148
God Stats
0W - 5L
1,428 SR
Queue Stats
407W - 395L
1,519 Elo+
Solo
Nike
Nike
dinkleburg_gotya
Nike
Level 158
God Stats
5W - 6L
1,625 SR
Queue Stats
197W - 189L
1,517 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,502 Elo+

VS

Team Averages
Level 116
1,488 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Hulksmash1122
Sobek
Level 134
God Stats
4W - 2L
1,360 SR
Queue Stats
169W - 154L
1,486 Elo+
Party 3
Anhur
Anhur
MonkEJuice
Anhur
Level 86
God Stats
6W - 0L
1,521 SR
Queue Stats
129W - 122L
1,454 Elo+
Party 3
Ra
Ra
TheSnackrifice
Ra
Level 127
God Stats
3W - 2L
1,514 SR
Queue Stats
45W - 55L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Xpliff
Sun Wukong
Level 122
God Stats
4W - 2L
1,546 SR
Queue Stats
47W - 53L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 8 / 1
7,998
615
9,743
13,622
7,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 4
8,281
637
7,662
15,859
19,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NerdBloc
Heimdallr
15
2 / 7 / 4
8,652
666
19,504
13,943
6,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 5 / 0
9,866
759
12,189
11,431
5,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 7 / 3
7,979
614
12,410
27,953
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 1 / 13
11,691
899
24,658
16,637
7,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 20
11,349
873
8,291
23,699
33,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
18
9 / 2 / 15
10,771
829
16,322
12,962
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 15
9,225
710
8,068
11,041
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Xpliff
Sun Wukong
18
5 / 1 / 20
10,633
818
18,476
30,311
30,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
8
Kills
32
32
Deaths
8
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
8
1
0.06
W
Sol
 
Sol
11
1
13
17.5
L
0
5
4
0.4
W
6
1
20
16
W
Anhur
9
2
15
8.25
L
Heimdallr
NerdBloc
Heimdallr
2
7
4
0.57
L
6
5
0
1.2
W
1
3
15
2.83
W
Sun Wukong
Xpliff
Sun Wukong
5
1
20
15
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,508
Damage
75,815
82,808
Taken
94,650
58,969
Mitigated
84,519
19,391
Healing
52,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,743
3,128
815
1,186
13,622
7,108
0
8,448
4,847
0
20,512
W
Sol
 
Sol
24,658
9,230
1,912
6,968
16,637
7,928
2,745
1,334
14,891
51,383
0
L
7,662
246
2,428
1,771
15,859
19,984
0
9,318
6,140
12,513
0
W
8,291
1,221
1,562
7,174
23,699
33,437
306
2,147
21,052
14,430
0
W
Anhur
16,322
10,381
2,192
2,453
12,962
7,031
1,839
804
11,946
0
26,684
L
Heimdallr
NerdBloc
Heimdallr
19,504
9,441
0
1,209
13,943
6,619
0
5,284
8,143
0
36,935
L
12,189
966
78
1,938
11,431
5,613
0
5,409
5,880
0
28,032
W
8,068
1,140
11,305
4,019
11,041
5,501
1,369
1,066
9,755
22,990
0
W
Sun Wukong
Xpliff
Sun Wukong
18,476
2,403
1,070
13,879
30,311
30,622
506
2,311
27,661
0
29,988
L
12,410
513
801
9,165
27,953
19,645
0
12,558
14,608
0
19,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
53,669
119
Minions Killed
130
0
Camps Cleared
0
1,056,938
Distance Traveled
1,310,350
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,998
615
32
2
0
172,040
0
W
Sol
11,691
899
62
5
0
241,619
3
L
Khepri
8,281
637
7
1
0
230,262
0
W
Sobek
11,349
873
6
0
0
292,114
5
W
Anhur
10,771
829
14
1
0
239,747
0
L
Heimdallr
8,652
666
33
3
0
206,630
0
L
Loki
9,866
759
26
2
0
241,456
1
W
Ra
9,225
710
31
2
0
246,410
0
W
Sun Wukong
10,633
818
17
1
0
290,460
0
L
Nike
7,979
614
21
2
0
206,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role