Player Matchup

Chronos
Chronos
GosuGopa
Chronos
Level 29
God Stats
11W - 2L
2,211 SR
Queue Stats
110W - 54L
1,800 Elo+
Party 1
Cerberus
Cerberus
LionKingFul
Cerberus
Level 23
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 1
Chiron
Chiron
MainKingArthur
Chiron
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 14L
1,443 Elo+
Solo
Odin
Odin
Olafson45
Odin
Level 15
God Stats
1W - 1L
1,791 SR
Queue Stats
20W - 17L
1,619 Elo+
Party 1
Hel
Hel
fliptheduck
Hel
Level 27
God Stats
6W - 4L
1,678 SR
Queue Stats
171W - 98L
1,761 Elo+
Party 1
Team Averages
Level 21
1,676 SR
1,614 Elo+

VS

Team Averages
Level 15
1,538 SR
1,546 Elo+
Ullr
Ullr
AFakeStory
Ullr
Level 22
God Stats
14W - 9L
1,326 SR
Queue Stats
168W - 103L
1,747 Elo+
Solo
Zeus
Zeus
BoyImFinnaTroll
Zeus
Level 16
God Stats
3W - 0L
1,844 SR
Queue Stats
59W - 58L
1,640 Elo+
Party 2
Ares
Ares
KenBaguz
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
989 Elo+
Solo
Nemesis
Nemesis
Liebe_KZ
Nemesis
Level 22
God Stats
1W - 0L
1,737 SR
Queue Stats
57W - 47L
1,648 Elo+
Solo
Kukulkan
Kukulkan
amnewplzhelp
Kukulkan
Level 12
God Stats
5W - 2L
1,281 SR
Queue Stats
45W - 34L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GosuGopa
Chronos
19
9 / 5 / 4
12,413
540
15,341
21,930
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LionKingFul
Cerberus
13
4 / 6 / 7
8,955
389
9,882
27,580
20,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 5
9,912
431
6,241
16,266
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
3 / 5 / 7
10,201
444
9,721
20,250
19,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 8 / 4
11,133
484
8,671
22,172
12,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 6
17,325
753
32,881
19,925
9,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 6 / 4
13,627
592
23,738
17,667
7,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
0 / 6 / 11
11,542
502
5,380
17,625
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Liebe_KZ
Nemesis
20
4 / 5 / 3
14,211
618
7,797
17,168
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
amnewplzhelp
Kukulkan
18
2 / 3 / 7
12,815
557
19,355
8,603
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
21
Kills
28
29
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
16
1
6
19
W
6
6
4
1.33
L
Chronos
GosuGopa
Chronos
9
5
4
2.2
W
Ares
0
6
11
0.92
W
Nemesis
Liebe_KZ
Nemesis
4
5
3
1.1
L
Cerberus
LionKingFul
Cerberus
4
6
7
1.25
L
2
5
5
0.9
L
Odin
3
5
7
1.3
W
Kukulkan
amnewplzhelp
Kukulkan
2
3
7
1.83
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
89,151
108,198
Taken
80,988
65,008
Mitigated
46,471
26,308
Healing
32,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,881
12,120
0
13,150
19,925
9,878
14,187
7,677
12,248
0
151,177
W
23,738
2,015
210
6,518
17,667
7,152
750
6,753
10,914
99,522
0
L
Chronos
GosuGopa
Chronos
15,341
4,865
0
5,010
21,930
8,389
0
6,500
15,170
91,580
6,595
W
Ares
5,380
532
0
4,915
17,625
16,882
466
8,455
9,170
20,508
0
W
Nemesis
Liebe_KZ
Nemesis
7,797
3,635
0
5,118
17,168
9,389
657
7,588
9,580
0
122,215
L
Cerberus
LionKingFul
Cerberus
9,882
1,170
0
2,392
27,580
20,022
221
16,037
10,930
31,411
0
L
6,241
1,316
808
3,103
16,266
4,837
0
8,658
7,088
0
68,672
L
Odin
9,721
1,276
0
2,023
20,250
19,356
0
7,479
12,278
0
51,181
W
Kukulkan
amnewplzhelp
Kukulkan
19,355
1,706
0
2,262
8,603
3,170
2,554
3,994
4,609
88,950
0
L
8,671
721
4,914
8,058
22,172
12,404
0
8,746
12,929
81,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
69,520
617
Minions Killed
730
0
Camps Cleared
0
2,084,538
Distance Traveled
2,277,880
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,325
753
229
10
0
478,305
3
W
Zeus
13,627
592
141
6
0
389,170
1
L
Chronos
12,413
540
164
7
0
460,989
3
W
Ares
11,542
502
16
1
0
453,632
5
W
Nemesis
14,211
618
184
8
0
492,681
4
L
Cerberus
8,955
389
66
3
0
400,473
5
L
Chiron
9,912
431
131
6
0
335,627
2
L
Odin
10,201
444
102
4
0
437,598
5
W
Kukulkan
12,815
557
160
7
0
464,092
8
L
Hel
11,133
484
154
7
0
449,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role