Player Matchup

He Bo
He Bo
Mox1mus
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Solo
Thor
Thor
PalvoToledo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 2
Izanami
Izanami
Vannittas
Izanami
Level 28
God Stats
16W - 8L
1,664 SR
Queue Stats
35W - 24L
1,615 Elo+
Solo
Amaterasu
Amaterasu
sadnuget
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Ares
Ares
v4stum
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Team Averages
Level 9
1,533 SR
1,476 Elo+

VS

Team Averages
Level 25
1,588 SR
1,438 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MClovin398
Ymir
Level 29
God Stats
1W - 0L
1,650 SR
Queue Stats
28W - 39L
1,331 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrTomHaxWell2
Cu Chulainn
Level 14
God Stats
19W - 21L
1,658 SR
Queue Stats
63W - 60L
1,676 Elo+
Solo
Danzaburou
Danzaburou
Zeck1905
Danzaburou
Level 29
God Stats
8W - 19L
1,328 SR
Queue Stats
32W - 39L
1,295 Elo+
Party 3
Arachne
Arachne
ѕкιттℓє
Arachne
Level 24
God Stats
5W - 5L
1,806 SR
Queue Stats
22W - 24L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mox1mus
He Bo
14
5 / 8 / 6
9,788
489
18,034
15,198
6,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 4
7,204
360
1,547
14,114
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Vannittas
Izanami
15
4 / 4 / 7
10,109
505
15,480
14,577
5,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
sadnuget
Amaterasu
15
4 / 7 / 3
9,575
479
7,703
18,810
14,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
v4stum
Ares
9
0 / 9 / 4
7,069
353
3,137
17,857
18,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 19
10,661
533
5,719
21,070
18,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 15
9,912
496
4,163
16,459
21,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MrTomHaxWell2
Cu Chulainn
20
6 / 4 / 3
13,281
664
15,271
16,955
14,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zeck1905
Danzaburou
17
18 / 4 / 9
12,097
605
20,425
11,690
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 2 / 11
11,665
583
13,552
15,712
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
13
Kills
37
38
Deaths
14
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
19
3.83
W
3
1
15
10.5
L
He Bo
Mox1mus
He Bo
5
8
6
1
W
Cu Chulainn
MrTomHaxWell2
Cu Chulainn
6
4
3
1.88
L
0
10
4
0.2
L
Izanami
Vannittas
Izanami
4
4
7
1.88
W
Danzaburou
Zeck1905
Danzaburou
18
4
9
5.63
L
Amaterasu
sadnuget
Amaterasu
4
7
3
0.79
L
Ares
v4stum
Ares
0
9
4
0.22
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
59,130
80,556
Taken
81,886
51,017
Mitigated
68,196
11,574
Healing
31,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,719
1,838
3,032
7,672
21,070
18,870
641
9,988
11,082
26,771
0
W
4,163
980
75
5,612
16,459
21,401
963
3,239
13,220
29,021
0
L
He Bo
Mox1mus
He Bo
18,034
3,744
0
3,672
15,198
6,302
236
3,150
11,968
47,853
0
W
Cu Chulainn
MrTomHaxWell2
Cu Chulainn
15,271
2,627
0
5,424
16,955
14,719
1,486
4,096
12,859
10,676
92,222
L
1,547
330
0
930
14,114
5,945
243
2,378
11,629
0
31,175
L
Izanami
Vannittas
Izanami
15,480
7,682
0
2,471
14,577
5,603
769
1,859
12,585
0
73,559
W
Danzaburou
Zeck1905
Danzaburou
20,425
10,467
607
4,584
11,690
5,938
1,055
2,205
9,485
0
82,862
L
Amaterasu
sadnuget
Amaterasu
7,703
3,675
0
3,016
18,810
14,543
0
2,393
16,339
1,032
41,827
L
Ares
v4stum
Ares
3,137
242
451
1,034
17,857
18,624
220
3,225
14,495
14,113
0
W
13,552
10,786
0
4,450
15,712
7,268
124
4,774
10,938
0
95,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
57,616
328
Minions Killed
500
0
Camps Cleared
0
1,655,851
Distance Traveled
1,755,060
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,661
533
37
2
0
296,279
0
W
Ymir
9,912
496
47
2
0
310,626
1
L
He Bo
9,788
489
71
4
0
306,305
2
W
Cu Chulainn
13,281
664
202
10
0
339,822
4
L
Thor
7,204
360
55
3
0
349,987
3
L
Izanami
10,109
505
112
6
0
352,135
5
W
Danzaburou
12,097
605
83
4
0
342,434
0
L
Amaterasu
9,575
479
69
3
0
379,804
1
L
Ares
7,069
353
21
1
0
267,620
2
W
Arachne
11,665
583
131
7
0
465,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role