Player Matchup

Tsukuyomi
Tsukuyomi
AllmightyApe
Tsukuyomi
Level 64
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 3
King Arthur
King Arthur
Jiro
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
OrdinaryTrain30
Discordia
Level 134
God Stats
0W - 1L
1,302 SR
Queue Stats
198W - 218L
1,504 Elo+
Party 1
Vulcan
Vulcan
STARBLACK5342
Vulcan
Level 88
God Stats
2W - 2L
1,610 SR
Queue Stats
134W - 137L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
miuts
Ratatoskr
Level 46
God Stats
21W - 18L
1,548 SR
Queue Stats
51W - 50L
1,508 Elo+
Party 1
Team Averages
Level 70
1,530 SR
1,530 Elo+

VS

Team Averages
Level 54
1,584 SR
1,463 Elo+
Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CloverMysta
Izanami
Level 60
God Stats
76W - 52L
1,621 SR
Queue Stats
554W - 538L
1,455 Elo+
Party 2
Ymir
Ymir
DrNbom
Ymir
Level 41
God Stats
16W - 22L
1,370 SR
Queue Stats
186W - 229L
1,366 Elo+
Solo
Amaterasu
Amaterasu
Nehk0
Amaterasu
Level 26
God Stats
28W - 11L
1,738 SR
Queue Stats
105W - 70L
1,568 Elo+
Party 2
Chaac
Chaac
domeofpeace
Chaac
Level 28
God Stats
14W - 7L
1,693 SR
Queue Stats
85W - 87L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllmightyApe
Tsukuyomi
16
2 / 5 / 5
9,603
960
11,619
12,393
4,416
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Jiro
King Arthur
16
3 / 9 / 4
9,958
996
6,933
19,382
16,572
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
OrdinaryTrain30
Discordia
16
3 / 2 / 5
10,069
1,007
11,597
3,950
1,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 8
10,414
1,041
12,466
4,425
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
miuts
Ratatoskr
16
1 / 6 / 7
9,257
926
5,370
12,590
4,478
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 13
9,741
974
8,477
5,258
1,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CloverMysta
Izanami
17
9 / 1 / 7
11,727
1,173
15,714
5,461
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
DrNbom
Ymir
17
2 / 4 / 17
10,243
1,024
4,345
13,098
7,771
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Nehk0
Amaterasu
17
4 / 2 / 15
10,445
1,045
8,806
11,829
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 10
10,978
1,098
12,733
14,415
11,953
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
11
Kills
23
23
Deaths
11
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
13
4.25
L
Tsukuyomi
AllmightyApe
Tsukuyomi
2
5
5
0.9
W
Izanami
CloverMysta
Izanami
9
1
7
12.5
W
Ymir
DrNbom
Ymir
2
4
17
2.63
L
King Arthur
Jiro
King Arthur
3
9
4
0.56
W
Amaterasu
Nehk0
Amaterasu
4
2
15
5.75
L
Discordia
OrdinaryTrain30
Discordia
3
2
5
2.75
L
2
1
8
6
W
6
2
10
5.5
L
Ratatoskr
miuts
Ratatoskr
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
50,075
52,740
Taken
50,061
28,543
Mitigated
34,175
1,837
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,477
258
0
13
5,258
1,815
0
3,378
1,862
24,415
0
L
Tsukuyomi
AllmightyApe
Tsukuyomi
11,619
3,420
0
991
12,393
4,416
0
3,150
8,987
0
21,440
W
Izanami
CloverMysta
Izanami
15,714
11,131
0
200
5,461
2,824
0
1,944
3,485
0
47,625
W
Ymir
DrNbom
Ymir
4,345
840
0
417
13,098
7,771
0
2,532
10,490
10,939
0
L
King Arthur
Jiro
King Arthur
6,933
1,443
0
628
19,382
16,572
0
4,868
14,276
0
16,757
W
Amaterasu
Nehk0
Amaterasu
8,806
3,232
0
860
11,829
9,812
0
6,726
4,971
0
14,277
L
Discordia
OrdinaryTrain30
Discordia
11,597
340
93
83
3,950
1,280
0
985
2,922
27,657
0
L
12,466
3,420
0
0
4,425
1,797
0
1,329
2,998
57,859
0
W
12,733
676
0
2,642
14,415
11,953
0
8,989
5,190
3,870
32,507
L
Ratatoskr
miuts
Ratatoskr
5,370
1,862
0
42
12,590
4,478
0
4,399
7,843
0
9,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
53,134
182
Minions Killed
211
9
Camps Cleared
7
1,002,965
Distance Traveled
1,040,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,741
974
45
5
0
184,903
0
L
Tsukuyomi
9,603
960
26
3
3
203,820
1
W
Izanami
11,727
1,173
80
8
3
200,405
2
W
Ymir
10,243
1,024
24
2
0
180,419
0
L
King Arthur
9,958
996
14
1
2
194,254
0
W
Amaterasu
10,445
1,045
9
1
2
244,185
2
L
Discordia
10,069
1,007
35
4
0
195,161
0
L
Vulcan
10,414
1,041
99
10
0
199,845
0
W
Chaac
10,978
1,098
53
5
2
230,491
1
L
Ratatoskr
9,257
926
8
1
4
209,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role