Player Matchup

Odin
Odin
Big_Pacifist
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,737 Elo+
Party 1
Discordia
Discordia
Stacaay
Discordia
Level 142
God Stats
2W - 0L
1,161 SR
Queue Stats
37W - 34L
1,441 Elo+
Party 1
Sol
Sol
VitalXE
Sol
Level 14
God Stats
8W - 2L
1,627 SR
Queue Stats
27W - 24L
1,486 Elo+
Party 1
Team Averages
Level 95
1,429 SR
1,555 Elo+

VS

Team Averages
Level 60
1,600 SR
1,767 Elo+
Anubis
Anubis
SlimeJinx
Anubis
Level 125
God Stats
4W - 2L
1,826 SR
Queue Stats
36W - 18L
1,788 Elo+
Party 2
Bakasura
Bakasura
isa1ahlynn
Bakasura
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
34W - 19L
1,788 Elo+
Party 2
Chaac
Chaac
thundar-3_7
Chaac
Level 27
God Stats
1W - 2L
1,696 SR
Queue Stats
28W - 13L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
10,705
714
7,901
14,040
9,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Stacaay
Discordia
15
8 / 6 / 7
11,639
776
16,350
11,254
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
15
5 / 4 / 10
10,686
712
9,038
7,507
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SlimeJinx
Anubis
14
12 / 5 / 2
11,488
766
15,440
15,086
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
isa1ahlynn
Bakasura
12
1 / 8 / 9
9,169
611
1,935
11,841
5,593
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 13
9,417
628
10,106
15,234
16,076
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
17
Kills
14
15
Deaths
17
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Anubis
SlimeJinx
Anubis
12
5
2
2.6
W
Discordia
Stacaay
Discordia
8
6
7
1.92
W
Sol
5
4
10
2.5
L
Bakasura
isa1ahlynn
Bakasura
1
8
9
0.69
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,289
Damage
27,481
32,801
Taken
42,161
14,311
Mitigated
28,686
4,916
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,901
1,679
0
2,752
14,040
9,978
88
5,737
8,303
9,814
18,355
L
Anubis
SlimeJinx
Anubis
15,440
1,053
0
5,319
15,086
7,017
31
10,383
4,703
48,482
0
W
Discordia
Stacaay
Discordia
16,350
440
0
668
11,254
2,562
918
7,038
4,216
42,665
0
W
Sol
9,038
2,289
0
1,496
7,507
1,771
1,628
2,812
4,695
27,437
0
L
Bakasura
isa1ahlynn
Bakasura
1,935
1,221
0
1,332
11,841
5,593
0
8,149
3,692
0
14,885
L
10,106
2,021
0
3,173
15,234
16,076
0
10,372
4,862
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
30,074
147
Minions Killed
125
8
Camps Cleared
5
783,277
Distance Traveled
732,912
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,705
714
50
3
0
264,274
4
L
Anubis
11,488
766
59
4
3
220,276
2
W
Discordia
11,639
776
68
5
5
239,835
3
W
Sol
10,686
712
29
2
3
279,168
0
L
Bakasura
9,169
611
42
3
2
253,836
0
L
Chaac
9,417
628
24
2
0
258,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role