Player Matchup

Ares
Ares
EightBitAlien
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,297 Elo+
Party 1
Thanatos
Thanatos
OneAsianBoi420
Thanatos
Level 81
God Stats
39W - 41L
1,451 SR
Queue Stats
287W - 297L
1,438 Elo+
Party 1
Ymir
Ymir
Psycho3779
Ymir
Level 32
God Stats
0W - 2L
1,279 SR
Queue Stats
92W - 111L
1,368 Elo+
Solo
Janus
Janus
TikiTorch77
Janus
Level 44
God Stats
2W - 8L
1,262 SR
Queue Stats
168W - 220L
1,392 Elo+
Party 2
Neith
Neith
WyMeRz
Neith
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
138W - 177L
1,358 Elo+
Party 2
Team Averages
Level 41
1,400 SR
1,371 Elo+

VS

Team Averages
Level 52
1,317 SR
1,354 Elo+
Anubis
Anubis
Beast505Mode
Anubis
Level 29
God Stats
18W - 44L
1,157 SR
Queue Stats
96W - 176L
1,247 Elo+
Party 3
Nemesis
Nemesis
Chefruben92
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
TommyTheEar
Sylvanus
Level 43
God Stats
14W - 18L
1,455 SR
Queue Stats
117W - 192L
1,215 Elo+
Party 3
Bellona
Bellona
peneccudda20cm
Bellona
Level 129
God Stats
3W - 3L
1,248 SR
Queue Stats
306W - 270L
1,530 Elo+
Solo
Apollo
Apollo
theziggla
Apollo
Level 51
God Stats
10W - 37L
1,226 SR
Queue Stats
173W - 249L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,503
459
1,317
6,344
5,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
7 / 5 / 2
7,054
588
8,615
10,113
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 3
5,465
455
1,555
6,975
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 4
6,565
547
4,335
6,086
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WyMeRz
Neith
9
1 / 6 / 0
5,490
458
1,066
5,485
760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 5 / 1
6,217
518
1,850
6,269
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Chefruben92
Nemesis
9
1 / 1 / 6
6,169
514
3,135
5,748
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
TommyTheEar
Sylvanus
9
1 / 2 / 5
6,519
543
2,753
10,526
6,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
11 / 1 / 1
8,377
698
8,260
6,904
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
theziggla
Apollo
13
7 / 1 / 5
8,167
681
8,337
6,448
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
21
21
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
5
1
0.3
W
Nemesis
Chefruben92
Nemesis
1
1
6
4
L
1
5
1
0.3
L
Thanatos
7
5
2
1.6
L
0
2
3
0.75
L
1
3
4
1
W
Sylvanus
TommyTheEar
Sylvanus
1
2
5
1.75
L
Neith
WyMeRz
Neith
1
6
0
0.17
W
11
1
1
11.5
W
Apollo
theziggla
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
24,335
35,003
Taken
35,895
15,862
Mitigated
18,857
9,097
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,850
170
0
261
6,269
2,141
580
1,366
4,903
30,359
1,363
W
Nemesis
Chefruben92
Nemesis
3,135
1,119
0
1,888
5,748
2,112
0
1,490
4,258
0
23,657
L
1,317
30
0
20
6,344
5,062
0
334
6,010
16,310
0
L
Thanatos
8,615
2,268
0
6,651
10,113
3,712
0
2,049
8,064
0
37,593
L
1,555
313
0
1,303
6,975
4,741
0
378
6,597
16,872
0
L
4,335
531
0
810
6,086
1,587
0
1,481
4,605
36,297
0
W
Sylvanus
TommyTheEar
Sylvanus
2,753
959
1,872
2,116
10,526
6,483
628
2,239
8,287
16,672
0
L
Neith
WyMeRz
Neith
1,066
489
0
313
5,485
760
694
315
5,170
0
23,972
W
8,260
3,000
0
893
6,904
5,934
0
1,725
5,179
0
41,439
W
Apollo
theziggla
Apollo
8,337
4,537
0
3,247
6,448
2,187
1,271
387
6,061
0
46,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
35,449
246
Minions Killed
333
0
Camps Cleared
0
1,044,464
Distance Traveled
1,183,627
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,217
518
71
6
0
207,043
1
W
Nemesis
6,169
514
51
4
0
278,408
2
L
Ares
5,503
459
27
2
0
219,041
0
L
Thanatos
7,054
588
67
6
0
242,162
2
L
Ymir
5,465
455
39
3
0
189,453
1
L
Janus
6,565
547
67
6
0
208,712
5
W
Sylvanus
6,519
543
25
2
0
197,230
1
L
Neith
5,490
458
46
4
0
185,096
0
W
Bellona
8,377
698
95
8
0
272,200
1
W
Apollo
8,167
681
91
8
0
228,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role