Player Matchup

Cabrakan
Cabrakan
Alexwffle
Cabrakan
Level 18
God Stats
16W - 24L
1,558 SR
Queue Stats
74W - 88L
1,370 Elo+
Party 4
Rama
Rama
El Gaysho
Rama
Level 74
God Stats
3W - 3L
1,393 SR
Queue Stats
149W - 150L
1,423 Elo+
Party 4
Zeus
Zeus
HossKat
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 370L
1,395 Elo+
Party 3
Mulan
Mulan
SchruteBucksDM
Mulan
Level 85
God Stats
25W - 14L
1,510 SR
Queue Stats
409W - 445L
1,444 Elo+
Party 3
Odin
Odin
notloc34
Odin
Level 81
God Stats
18W - 13L
1,602 SR
Queue Stats
441W - 477L
1,448 Elo+
Party 3
Team Averages
Level 57
1,513 SR
1,416 Elo+

VS

Team Averages
Level 58
1,576 SR
1,512 Elo+
Chaac
Chaac
DevilishBook497
Chaac
Level 28
God Stats
4W - 4L
1,602 SR
Queue Stats
21W - 27L
1,565 Elo+
Party 1
Thanatos
Thanatos
Ericbaunaruto202
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GrimReapist420
Gilgamesh
Level 22
God Stats
1W - 5L
1,581 SR
Queue Stats
19W - 25L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kihtn
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,535 SR
Queue Stats
10W - 15L
1,461 Elo+
Party 1
Sol
Sol
NordicBasilisk
Sol
Level 137
God Stats
3W - 2L
1,663 SR
Queue Stats
120W - 130L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alexwffle
Cabrakan
14
2 / 3 / 10
10,205
510
3,945
20,760
24,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
2 / 3 / 5
10,236
512
4,662
10,368
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
HossKat
Zeus
17
8 / 4 / 8
11,965
598
17,108
13,529
6,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 3 / 2
12,460
623
14,168
15,949
18,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
20
10 / 0 / 11
13,029
651
16,313
16,752
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,367
468
7,712
21,234
17,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 4
8,466
423
6,031
14,109
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GrimReapist420
Gilgamesh
13
4 / 4 / 1
8,696
435
6,545
12,711
6,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Kihtn
Morgan Le Fay
16
7 / 6 / 1
10,565
528
9,328
14,506
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 7
9,794
490
7,895
11,418
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
13
13
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alexwffle
Cabrakan
2
3
10
2.33
L
1
8
2
0.25
W
Rama
2
3
5
1.5
L
0
6
4
0.33
L
Gilgamesh
GrimReapist420
Gilgamesh
4
4
1
1.13
W
Zeus
HossKat
Zeus
8
4
8
3
L
Morgan Le Fay
Kihtn
Morgan Le Fay
7
6
1
1.25
L
1
4
7
1.13
W
6
3
2
2.33
W
Odin
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
37,511
77,358
Taken
73,978
60,804
Mitigated
37,827
30,029
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alexwffle
Cabrakan
3,945
1,185
655
6,635
20,760
24,297
852
5,464
15,193
17,312
0
L
7,712
1,386
0
4,034
21,234
17,058
670
4,271
16,963
5,018
47,496
W
Rama
4,662
3,529
0
2,745
10,368
3,859
764
3,284
7,040
0
66,461
L
6,031
1,443
0
8,776
14,109
6,293
0
2,514
11,595
0
51,560
L
Gilgamesh
GrimReapist420
Gilgamesh
6,545
1,726
127
1,680
12,711
6,274
208
6,248
6,463
0
26,378
W
Zeus
HossKat
Zeus
17,108
4,564
0
5,486
13,529
6,914
2,716
2,164
11,256
91,245
0
L
Morgan Le Fay
Kihtn
Morgan Le Fay
9,328
546
0
603
14,506
5,107
1,796
5,069
9,437
39,799
0
L
7,895
2,097
0
4,489
11,418
3,095
1,028
2,951
8,467
67,387
0
W
14,168
1,878
0
5,675
15,949
18,189
2,245
2,519
13,388
0
84,129
W
Odin
16,313
4,604
0
8,833
16,752
7,545
2,717
7,224
8,296
0
92,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
46,888
521
Minions Killed
450
0
Camps Cleared
0
1,834,261
Distance Traveled
1,628,906
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,205
510
21
1
0
363,914
6
L
Chaac
9,367
468
109
5
0
359,251
2
W
Rama
10,236
512
101
5
0
313,761
3
L
Thanatos
8,466
423
94
5
0
281,629
3
L
Gilgamesh
8,696
435
34
2
0
329,614
4
W
Zeus
11,965
598
128
6
0
343,364
6
L
Morgan Le Fay
10,565
528
83
4
0
319,548
5
L
Sol
9,794
490
130
7
0
338,864
0
W
Mulan
12,460
623
139
7
0
374,391
1
W
Odin
13,029
651
132
7
0
438,831
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role