Player Matchup

Medusa
Medusa
Claymxre
Medusa
Level 29
God Stats
7W - 5L
1,528 SR
Queue Stats
26W - 23L
1,450 Elo+
Party 1
Susano
Susano
TragicSinner
Susano
Level 144
God Stats
32W - 24L
1,772 SR
Queue Stats
472W - 531L
1,479 Elo+
Party 1
Chang'e
Chang'e
cheddarchalupa
Chang'e
Level 28
God Stats
12W - 9L
1,550 SR
Queue Stats
148W - 166L
1,398 Elo+
Solo
Team Averages
Level 67
1,617 SR
1,442 Elo+

VS

Team Averages
Level 35
1,519 SR
1,478 Elo+
Scylla
Scylla
Burty9403
Scylla
Level 62
God Stats
0W - 7L
1,399 SR
Queue Stats
62W - 51L
1,508 Elo+
Party 2
Bellona
Bellona
Rucko31
Bellona
Level 26
God Stats
1W - 2L
1,622 SR
Queue Stats
60W - 64L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vahjhyna202
Morgan Le Fay
Level 18
God Stats
7W - 7L
1,536 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Claymxre
Medusa
14
5 / 3 / 5
10,667
711
8,982
12,613
4,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
15
5 / 1 / 9
10,701
713
12,978
16,091
17,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
7 / 3 / 7
11,187
746
9,544
10,752
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Burty9403
Scylla
14
3 / 4 / 4
10,051
670
11,444
9,822
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Rucko31
Bellona
11
1 / 8 / 4
8,901
593
6,788
13,091
6,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
vahjhyna202
Morgan Le Fay
13
3 / 5 / 3
9,445
630
10,438
12,462
5,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
7
7
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Burty9403
Scylla
3
4
4
1.25
W
Medusa
Claymxre
Medusa
5
3
5
2.5
L
Bellona
Rucko31
Bellona
1
8
4
0.38
W
Susano
5
1
9
9.5
W
7
3
7
3.5
L
Morgan Le Fay
vahjhyna202
Morgan Le Fay
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
28,670
39,456
Taken
35,375
25,775
Mitigated
15,278
11,963
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Burty9403
Scylla
11,444
120
0
126
9,822
3,396
0
2,116
6,976
30,379
0
W
Medusa
Claymxre
Medusa
8,982
3,020
407
1,659
12,613
4,387
610
8,055
4,248
0
44,102
L
Bellona
Rucko31
Bellona
6,788
2,037
0
496
13,091
6,816
0
5,021
7,490
0
26,629
W
Susano
12,978
1,491
0
1,830
16,091
17,366
387
8,372
7,423
0
21,925
W
9,544
399
2,794
5,273
10,752
4,022
202
5,618
5,012
44,184
0
L
Morgan Le Fay
vahjhyna202
Morgan Le Fay
10,438
1,521
216
2,128
12,462
5,066
0
2,667
9,261
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
28,397
191
Minions Killed
151
7
Camps Cleared
8
882,754
Distance Traveled
828,989
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,051
670
60
4
3
283,086
4
W
Medusa
10,667
711
70
5
2
293,086
3
L
Bellona
8,901
593
52
3
4
287,818
6
W
Susano
10,701
713
32
2
0
298,910
3
W
Chang'e
11,187
746
89
6
5
290,758
0
L
Morgan Le Fay
9,445
630
39
3
1
258,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role