Player Matchup

Thor
Thor
Ayrdon
Thor
Level 155
God Stats
4W - 2L
1,535 SR
Queue Stats
227W - 250L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Itz Alarak
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,080 Elo+
Party 2
Nox
Nox
OmgaSyx
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
Polaris Sol
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 157L
1,439 Elo+
Party 2
Osiris
Osiris
xBimosex
Osiris
Level 143
God Stats
4W - 4L
1,558 SR
Queue Stats
230W - 240L
1,425 Elo+
Party 2
Team Averages
Level 139
1,519 SR
1,386 Elo+

VS

Team Averages
Level 134
1,434 SR
1,433 Elo+
Raijin
Raijin
MadManxDHx
Raijin
Level 157
God Stats
8W - 9L
1,403 SR
Queue Stats
427W - 398L
1,492 Elo+
Party 1
Khepri
Khepri
MerKSXX
Khepri
Level 96
God Stats
3W - 2L
1,512 SR
Queue Stats
400W - 385L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
MultiDH
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Pelangocho
Kukulkan
Level 157
God Stats
5W - 7L
1,349 SR
Queue Stats
1,054W - 1,090L
1,465 Elo+
Solo
Tyr
Tyr
Theboxcat201
Tyr
Level 142
God Stats
10W - 13L
1,409 SR
Queue Stats
562W - 559L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ayrdon
Thor
13
2 / 4 / 3
7,538
685
10,870
9,570
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Itz Alarak
Cthulhu
14
1 / 5 / 7
7,723
702
6,599
17,453
22,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
14
2 / 3 / 3
8,171
743
8,293
8,410
4,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Polaris Sol
Aphrodite
15
1 / 4 / 6
8,180
744
8,338
12,394
9,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
xBimosex
Osiris
14
1 / 4 / 4
7,771
706
4,396
14,099
23,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MadManxDHx
Raijin
16
7 / 3 / 9
9,974
907
16,892
7,961
3,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MerKSXX
Khepri
15
1 / 3 / 17
8,989
817
4,557
14,594
19,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
MultiDH
Zhong Kui
15
3 / 1 / 9
9,026
821
11,972
9,036
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Pelangocho
Kukulkan
17
3 / 0 / 15
10,240
931
11,670
5,254
3,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 8
9,407
855
10,807
16,779
16,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
7
Kills
20
20
Deaths
8
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thor
Ayrdon
Thor
2
4
3
0.88
L
Cthulhu
Itz Alarak
Cthulhu
1
5
7
0.9
W
Raijin
MadManxDHx
Raijin
7
3
9
3.83
W
Khepri
MerKSXX
Khepri
1
3
17
3.17
W
Zhong Kui
MultiDH
Zhong Kui
3
1
9
7.5
L
Nox
2
3
3
1.17
W
Kukulkan
Pelangocho
Kukulkan
3
0
15
10.5
L
Aphrodite
Polaris Sol
Aphrodite
1
4
6
1
W
6
1
8
10
L
Osiris
xBimosex
Osiris
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
55,898
61,926
Taken
53,624
64,330
Mitigated
50,391
21,333
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ayrdon
Thor
10,870
1,769
480
263
9,570
4,502
854
7,326
2,090
0
17,529
L
Cthulhu
Itz Alarak
Cthulhu
6,599
704
895
916
17,453
22,483
0
11,958
5,110
15,762
0
W
Raijin
MadManxDHx
Raijin
16,892
1,112
646
577
7,961
3,858
923
3,980
3,981
31,046
0
W
Khepri
MerKSXX
Khepri
4,557
358
1,216
2,339
14,594
19,456
419
6,667
7,927
7,277
0
W
Zhong Kui
MultiDH
Zhong Kui
11,972
801
1,913
3,651
9,036
6,949
2,006
3,283
5,753
22,331
0
L
Nox
8,293
1,194
1,139
1,896
8,410
4,993
0
6,306
2,008
22,949
0
W
Kukulkan
Pelangocho
Kukulkan
11,670
610
3,118
1,558
5,254
3,146
1,186
2,704
2,550
40,135
0
L
Aphrodite
Polaris Sol
Aphrodite
8,338
1,307
7,053
6,006
12,394
9,150
120
8,924
3,210
20,075
0
W
10,807
1,292
1,423
7,665
16,779
16,982
240
6,596
10,183
0
14,802
L
Osiris
xBimosex
Osiris
4,396
266
1,434
1,251
14,099
23,202
0
9,267
4,417
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
47,636
116
Minions Killed
131
0
Camps Cleared
0
1,021,702
Distance Traveled
1,086,451
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,538
685
11
1
0
164,234
0
L
Cthulhu
7,723
702
15
1
0
206,225
0
W
Raijin
9,974
907
27
2
0
197,476
0
W
Khepri
8,989
817
7
1
0
195,593
0
W
Zhong Kui
9,026
821
31
3
0
203,286
0
L
Nox
8,171
743
43
4
0
222,650
5
W
Kukulkan
10,240
931
62
6
0
255,664
2
L
Aphrodite
8,180
744
36
3
0
205,881
2
W
Tyr
9,407
855
4
0
0
234,432
1
L
Osiris
7,771
706
11
1
0
222,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role