Player Matchup

Izanami
Izanami
BeeBoo2K
Izanami
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
358W - 543L
1,275 Elo+
Party 2
Chaac
Chaac
ComradePanda17
Chaac
Level 21
God Stats
16W - 22L
1,428 SR
Queue Stats
65W - 116L
1,303 Elo+
Party 1
Cerberus
Cerberus
Klionhat
Cerberus
Level 7
God Stats
17W - 34L
1,547 SR
Queue Stats
18W - 38L
1,309 Elo+
Party 2
Bakasura
Bakasura
Mischief jp
Bakasura
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
62W - 91L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 25
God Stats
86W - 172L
1,213 SR
Queue Stats
89W - 180L
1,187 Elo+
Party 2
Team Averages
Level 29
1,385 SR
1,291 Elo+

VS

Team Averages
Level 7
1,421 SR
1,320 Elo+
Hou Yi
Hou Yi
Sebas7u7
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Loki
Loki
SexyBearWrestler
Loki
Level 8
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thor
Thor
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Thor
Level 6
God Stats
0W - 3L
1,142 SR
Queue Stats
8W - 15L
1,182 Elo+
Solo
Sun Wukong
Sun Wukong
whysosaltyfries
Sun Wukong
Level 13
God Stats
6W - 13L
1,291 SR
Queue Stats
16W - 26L
1,255 Elo+
Solo
Guan Yu
Guan Yu
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Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeeBoo2K
Izanami
14
3 / 7 / 9
9,869
470
10,613
15,849
6,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 7 / 1
10,243
488
7,273
17,342
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Klionhat
Cerberus
12
6 / 5 / 7
9,164
436
5,940
13,939
14,392
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Mischief jp
Bakasura
17
5 / 5 / 7
11,059
527
8,198
13,568
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
emmama10
Nu Wa
15
10 / 4 / 9
11,828
563
12,213
8,571
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sebas7u7
Hou Yi
1
0 / 0 / 0
5,347
255
0
1,275
205
Short Bow

Short Bow

+15%
Attack Speed

17
19 / 4 / 2
11,733
559
24,292
18,313
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 1
6,018
287
0
2,939
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
whysosaltyfries
Sun Wukong
15
5 / 3 / 7
9,491
452
10,828
17,452
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 16 / 0
6,070
289
109
17,775
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
24
Kills
24
28
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeeBoo2K
Izanami
3
7
9
1.07
W
0
7
1
0.07
W
Cerberus
Klionhat
Cerberus
6
5
7
1.9
W
Bakasura
Mischief jp
Bakasura
5
5
7
1.7
L
Hou Yi
Sebas7u7
Hou Yi
0
0
0
0
L
19
4
2
5
W
Nu Wa
emmama10
Nu Wa
10
4
9
3.63
L
0
3
1
0.17
L
Sun Wukong
whysosaltyfries
Sun Wukong
5
3
7
2.83
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
35,229
69,269
Taken
57,754
45,677
Mitigated
37,863
20,570
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeeBoo2K
Izanami
10,613
6,174
0
5,112
15,849
6,025
4,410
0
15,707
0
62,800
W
7,273
2,990
0
6,240
17,342
17,240
2,572
0
16,892
0
49,405
W
Cerberus
Klionhat
Cerberus
5,940
781
0
1,938
13,939
14,392
1,219
0
13,792
24,932
0
W
Bakasura
Mischief jp
Bakasura
8,198
5,204
0
4,764
13,568
5,019
735
0
13,256
0
56,305
L
Hou Yi
Sebas7u7
Hou Yi
0
0
0
0
1,275
205
0
1,135
0
0
0
L
24,292
9,385
0
3,657
18,313
6,067
0
5,067
12,165
0
69,468
W
Nu Wa
emmama10
Nu Wa
12,213
1,805
87
2,429
8,571
3,001
2,341
0
8,472
34,026
0
L
0
0
0
0
2,939
552
0
1,995
764
0
0
L
Sun Wukong
whysosaltyfries
Sun Wukong
10,828
2,539
0
1,896
17,452
17,218
164
2,391
13,514
0
47,042
L
109
109
0
29
17,775
13,821
0
6,416
10,506
0
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
38,659
400
Minions Killed
176
0
Camps Cleared
0
1,743,106
Distance Traveled
840,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,869
470
107
5
0
333,222
0
W
Chaac
10,243
488
98
5
0
311,380
0
W
Cerberus
9,164
436
38
2
0
303,191
1
W
Bakasura
11,059
527
112
5
0
451,163
3
L
Hou Yi
5,347
255
0
0
0
0
0
L
Loki
11,733
559
96
5
0
372,612
0
W
Nu Wa
11,828
563
45
2
0
344,150
0
L
Thor
6,018
287
0
0
0
5,882
0
L
Sun Wukong
9,491
452
80
4
0
348,310
0
L
Guan Yu
6,070
289
0
0
0
113,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role