Player Matchup

Arachne
Arachne
armedforces42
Arachne
Level 149
God Stats
4W - 6L
1,517 SR
Queue Stats
425W - 442L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
tinkerkaitlyn31
Nu Wa
Level 17
God Stats
63W - 41L
1,632 SR
Queue Stats
73W - 55L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
yourstruley69
Baba Yaga
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
210W - 194L
1,461 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,487 Elo+

VS

Team Averages
Level 39
1,389 SR
1,375 Elo+
Bellona
Bellona
DeltaBoii2280
Bellona
Level 4
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
P1SC3S42
Ao Kuang
Level 46
God Stats
0W - 3L
1,131 SR
Queue Stats
27W - 49L
1,264 Elo+
Party 2
Sylvanus
Sylvanus
TooooSaucy
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
10 / 4 / 4
10,397
800
15,061
14,143
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 10
9,489
730
8,352
2,708
867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
yourstruley69
Baba Yaga
13
3 / 1 / 14
9,556
735
13,803
4,018
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 6 / 4
7,795
600
1,771
13,883
14,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
P1SC3S42
Ao Kuang
12
3 / 6 / 1
8,857
681
4,246
12,760
5,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TooooSaucy
Sylvanus
11
2 / 5 / 2
8,896
684
4,744
17,674
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
5
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
4
0.33
L
Ao Kuang
P1SC3S42
Ao Kuang
3
6
1
0.58
L
Sylvanus
TooooSaucy
Sylvanus
2
5
2
0.6
W
Arachne
10
4
4
3
W
4
0
10
9
W
Baba Yaga
yourstruley69
Baba Yaga
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
10,761
20,869
Taken
44,317
7,715
Mitigated
34,548
9,440
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,771
536
205
2,224
13,883
14,113
0
5,763
8,120
0
10,281
L
Ao Kuang
P1SC3S42
Ao Kuang
4,246
1,251
64
2,856
12,760
5,001
0
6,915
5,845
26,075
0
L
Sylvanus
TooooSaucy
Sylvanus
4,744
1,298
1,595
4,777
17,674
15,434
0
9,605
8,069
19,902
0
W
Arachne
15,061
9,259
0
6,879
14,143
5,181
260
6,923
7,220
0
45,393
W
8,352
2,530
0
809
2,708
867
1,226
1,300
1,408
28,379
0
W
Baba Yaga
yourstruley69
Baba Yaga
13,803
1,278
0
1,752
4,018
1,667
295
1,676
2,342
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
25,548
145
Minions Killed
106
10
Camps Cleared
2
776,236
Distance Traveled
558,763
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,795
600
22
2
1
173,473
1
L
Ao Kuang
8,857
681
55
4
1
199,160
3
L
Sylvanus
8,896
684
29
2
0
186,130
0
W
Arachne
10,397
800
51
4
5
275,780
2
W
Nu Wa
9,489
730
47
4
4
248,527
1
W
Baba Yaga
9,556
735
47
4
1
251,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role