Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Horkorai
Ah Muzen Cab
Gold V
Level 42
God Stats
8W - 9L
1,573 SR
Queue Stats
42W - 47L
1,253 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
RøninXV
Cu Chulainn
Silver V
Level 152
God Stats
18W - 19L
1,552 SR
Queue Stats
114W - 132L
488 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Tùzi
Hun Batz
Gold II
Level 157
God Stats
1W - 1L
1,340 SR
Queue Stats
79W - 78L
1,553 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
XxZarre
Sylvanus
Gold IV
Level 160
God Stats
11W - 9L
1,637 SR
Queue Stats
711W - 746L
1,275 MMR
Solo
Eset
Eset
Gold III
pollolocasas
Eset
Gold III
Level 156
God Stats
3W - 1L
1,523 SR
Queue Stats
472W - 459L
1,267 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,525 SR
1,167 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,588 SR
1,236 MMR
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
CzFlyer
Geb
Silver III
Level 83
God Stats
0W - 2L
1,514 SR
Queue Stats
161W - 158L
1,020 MMR
Solo
Thanatos
Thanatos
Silver I
GodNova21
Thanatos
Silver I
Level 106
God Stats
25W - 23L
1,594 SR
Queue Stats
484W - 463L
1,258 MMR
Party 1
Discordia
Discordia
Bronze IV
k8lynash
Discordia
Bronze IV
Level 68
God Stats
12W - 12L
1,671 SR
Queue Stats
170W - 205L
1,207 MMR
Party 1
Sol
Sol
Bronze IV
lukepob21
Sol
Bronze IV
Level 61
God Stats
2W - 7L
1,661 SR
Queue Stats
6W - 16L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Horkorai
Ah Muzen Cab
11
1 / 2 / 3
6,827
621
2,439
5,803
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
RøninXV
Cu Chulainn
11
2 / 1 / 0
6,447
586
4,774
7,046
3,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Tùzi
Hun Batz
13
8 / 1 / 2
7,502
682
7,255
5,882
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
XxZarre
Sylvanus
10
3 / 4 / 2
6,248
568
5,178
7,679
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 7
5,972
543
4,334
8,526
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatMorgan Le FayErlang ShenArtemisAthena

VS

Bans
GilgameshTsukuyomiOdinSetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 1 / 0
5,463
497
2,366
5,343
2,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
8
2 / 3 / 5
5,525
502
1,868
8,641
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
GodNova21
Thanatos
10
4 / 5 / 5
6,176
561
6,528
7,822
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
k8lynash
Discordia
10
2 / 4 / 1
6,321
575
3,827
7,121
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 5
6,310
574
6,720
6,802
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
12
12
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Geb
2
3
5
1.5
L
Thanatos
GodNova21
Thanatos
4
5
5
1.3
W
Ah Muzen Cab
Horkorai
Ah Muzen Cab
1
2
3
1.25
W
Cu Chulainn
RøninXV
Cu Chulainn
2
1
0
2
W
Hun Batz
Tùzi
Hun Batz
8
1
2
9
W
Sylvanus
XxZarre
Sylvanus
3
4
2
1
L
Discordia
k8lynash
Discordia
2
4
1
0.63
L
3
2
5
2.75
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
21,309
34,936
Taken
35,729
14,775
Mitigated
12,058
10,335
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,366
16
0
512
5,343
2,106
0
329
4,644
0
24,297
L
Geb
1,868
451
0
1,068
8,641
4,139
0
2,351
6,064
10,165
0
L
Thanatos
GodNova21
Thanatos
6,528
1,662
0
3,866
7,822
2,444
0
1,517
6,212
0
27,958
W
Ah Muzen Cab
Horkorai
Ah Muzen Cab
2,439
1,190
0
2,783
5,803
1,621
640
2,066
3,737
0
41,115
W
Cu Chulainn
RøninXV
Cu Chulainn
4,774
295
0
1,149
7,046
3,864
0
45
7,001
4,005
34,483
W
Hun Batz
Tùzi
Hun Batz
7,255
1,900
0
2,386
5,882
1,882
0
2,423
3,459
0
39,957
W
Sylvanus
XxZarre
Sylvanus
5,178
1,404
3
2,684
7,679
3,286
0
2,534
5,145
26,941
8,231
L
Discordia
k8lynash
Discordia
3,827
140
0
1,476
7,121
1,754
0
3,512
3,609
26,963
0
L
6,720
3,684
0
3,417
6,802
1,615
0
1,645
5,157
37,412
0
W
4,334
419
0
1,330
8,526
4,122
0
5,347
3,179
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
29,795
333
Minions Killed
260
0
Camps Cleared
0
1,103,583
Distance Traveled
1,104,167
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,463
497
50
5
0
239,365
0
L
Geb
5,525
502
17
2
0
238,115
7
L
Thanatos
6,176
561
55
5
0
214,056
2
W
Ah Muzen Cab
6,827
621
89
8
0
199,414
1
W
Cu Chulainn
6,447
586
78
7
0
224,706
1
W
Hun Batz
7,502
682
78
7
0
248,513
4
W
Sylvanus
6,248
568
64
6
0
202,911
3
L
Discordia
6,321
575
61
6
0
202,102
1
L
Sol
6,310
574
77
7
0
210,529
1
W
Eset
5,972
543
24
2
0
228,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role